2tousent Level 1 of the Dungeon (0, 0, D:1) a +0 chain mail (20, -8, D:1) a +1 long sword of holy wrath (20, 10, D:1) 6 boomerangs (26, -5, D:1) a +0 short sword (41, -16, D:1) a scroll of identify (46, 13, D:1) a +0 ring mail (59, 34, D:1) a +0 club a +0 club Level 2 of the Dungeon [Shop] Ogoumm's Antique Weapon Emporium a +0 spear (69 gold) a +0 short sword (69 gold) a +0 dagger (46 gold) a +0 rapier (92 gold) the +5 lajatang of Nuileh {protect, Fragile rC+++ rN+ MP+9} (2339 gold) It grants its wielder temporary protection when it strikes (+7 to AC). rC: It renders you almost immune to cold. rN: It protects you from negative energy. MP: It affects your magic capacity (+9). Fragile: It will be destroyed if unequipped. a +2 hand axe of freezing (400 gold) a +0 hand axe (69 gold) a +0 spear (69 gold) a +0 hunting sling (34 gold) a +0 club (23 gold) [Shop] Cimixog's General Store 6 boomerangs (39 gold) a wand of charming (8) (130 gold) a potion of curing (39 gold) a scroll of vulnerability (97 gold) a scroll of amnesia (45 gold) a scroll of noise (13 gold) a +2 morningstar of flaming (249 gold) [Shop] Mavev's Antique Armour Shop a +0 ring mail (92 gold) a +0 scale mail (92 gold) a +0 helmet (103 gold) a +1 leather armour of positive energy (253 gold) a +3 chain mail of cold resistance (609 gold) a +0 pair of gloves (103 gold) a +0 scale mail (92 gold) a +0 ring mail (92 gold) a +0 robe (16 gold) a +0 leather armour (46 gold) (0, 0, D:2) 12 poisoned darts (10, -9, D:2) a +0 dagger (13, 24, D:2) a +0 hand axe a +0 scale mail (24, -6, D:2) a +0 club (25, -2, D:2) 22 arrows (39, 20, D:2) a +0 mace (50, 13, D:2) 28 stones Level 3 of the Dungeon (1, 18, D:3) a +0 whip (1, 20, D:3) a +0 club 5 stones (4, -15, D:3) 14 poisoned darts a +0 club a +0 giant club (15, 2, D:3) a +0 dagger 3 stones (16, -7, D:3) a +0 dagger (18, -6, D:3) 19 sling bullets (28, 14, D:3) a +0 robe (45, 16, D:3) a +0 dagger (45, 17, D:3) a +0 hunting sling (54, -4, D:3) a +0 club Level 4 of the Dungeon (0, 0, D:4) a +0 hunting sling (5, 24, D:4) the +4 long sword "Searph" {freeze, *Rage rElec rF+ SInv} It freezes those it strikes, dealing additional cold damage. It can also slow down cold-blooded creatures. rF: It protects you from fire. rElec: It insulates you from electricity. SInv: It lets you see invisible. *Rage: It berserks you when you make melee attacks (+20% chance). (8, 5, D:4) a ball python corpse (skeletalised by now) (11, -2, D:4) a +0 club (14, 10, D:4) a +0 dagger a stone (16, 0, D:4) a +0 scale mail (17, 0, D:4) a +2 pair of boots (23, -2, D:4) a +2 whip of freezing a +1 robe of willpower (23, 13, D:4) 9 sling bullets (23, 28, D:4) a ball python corpse (skeletalised by now) (26, -21, D:4) a +0 leather armour (27, 26, D:4) a +0 hunting sling (30, -11, D:4) a +0 rapier (30, -4, D:4) an orb of energy (32, 16, D:4) a +0 arbalest (36, -22, D:4) a +0 dire flail (40, -13, D:4) a +0 hand axe (41, -15, D:4) a +0 club (41, -13, D:4) a +0 club a +0 ring mail Level 5 of the Dungeon (0, 0, D:5) 16 gold pieces (10, 17, D:5) a ring of magical power the Ecumenical Temple