1player Level 1 of the Dungeon (13, -23, D:1) a +0 dagger (14, -4, D:1) a +0 chain mail (24, -27, D:1) a +0 dagger 3 stones a +0 robe (25, -37, D:1) a +0 mace (26, -30, D:1) a +0 club (28, -17, D:1) a +0 club (29, -20, D:1) a +0 dagger (29, 1, D:1) a +0 pair of gloves (40, -19, D:1) a +0 dagger Level 2 of the Dungeon (0, 0, D:2) a +0 leather armour (4, -17, D:2) a scarf of resistance (8, -18, D:2) a +0 dagger (11, 1, D:2) a +0 dagger 5 stones (13, 8, D:2) a potion of degeneration (14, 1, D:2) a +0 club (28, -4, D:2) a +0 helmet Level 3 of the Dungeon [Shop] Jaelyok's Weapon Shoppe a +0 flail (35 gold) a +1 mace of holy wrath (124 gold) a +0 falchion (30 gold) a +0 mace (30 gold) a +0 falchion (30 gold) a +0 quarterstaff (40 gold) the +7 sceptre of Torment {pain, torment} (1200 gold) In the hands of one skilled in necromantic magic, it inflicts extra damage on living creatures. It occasionally torments all nearby living foes when it strikes in combat. a +0 mace (30 gold) (7, 5, D:3) a +0 scale mail (9, -16, D:3) 5 stones (13, -21, D:3) a +0 club (16, 13, D:3) Sif Muna's Reference Book on Transfiguration Spells Type Level a - Sting Transmutation/Poison 1 (unseen) (19, -3, D:3) 14 gold pieces (24, -10, D:3) a bat corpse (25, -12, D:3) a +0 cloak (25, -5, D:3) a rat corpse (26, -1, D:3) a +0 club (30, 9, D:3) a +0 dagger (31, 7, D:3) a +0 dagger