1player Level 1 of the Dungeon (4, 13, D:1) a +0 club (7, 30, D:1) a +0 short sword (16, 2, D:1) a +0 dagger (18, -16, D:1) 16 sling bullets (28, 22, D:1) a +0 club (28, 29, D:1) 23 sling bullets (38, -9, D:1) 17 stones (40, 18, D:1) a +0 club (49, 26, D:1) a +0 spear Level 2 of the Dungeon [Shop] Cavaklub's Weapon Emporium a +0 short sword (42 gold) a +0 club (14 gold) the +5 quarterstaff of Yesterday {elec, +Blink Str+3} (774 gold) Occasionally, upon striking a foe, it can discharge electrical energy and cause terrible harm. It affects your strength (+3). It lets you blink. a +0 hand axe (42 gold) a +0 quarterstaff (56 gold) the +9 fustibalus "Nanoase" {flame, Will- rCorr Int+8 Dex+3} (1435 gold) It causes projectiles fired from it to burn those they strike, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It affects your intelligence (+8). It affects your dexterity (+3). It protects you from acid and corrosion. It decreases your willpower. 11 stones (15 gold) a +0 spear (42 gold) 27 bolts (75 gold) 15 poisoned darts (84 gold) (0, 0, D:2) 5 stones a +0 club (11, 0, D:2) a +0 club (14, 18, D:2) a +0 robe (30, 7, D:2) a ball python corpse (34, 26, D:2) a +0 hunting sling (36, -5, D:2) a ball python corpse (41, -8, D:2) a frilled lizard corpse (skeletalised by now) (46, -3, D:2) a +0 falchion