1player Level 3 of the Dungeon (0, 0, D:3) a throwing net (6, 11, D:3) a jackal corpse Level 4 of the Dungeon (0, 0, D:4) 17 stones (3, 9, D:4) a ring of ice (5, 3, D:4) a +0 spear (5, 5, D:4) a +0 flail Level 5 of the Dungeon [Shop] Dyinnule's Assorted Antiques a staff of air (650 gold) a +3 broad axe of flaming (629 gold) a scroll of identify (52 gold) a +0 dagger (52 gold) a +1 scythe of venom (275 gold) a +4 ring of evasion (936 gold) a +0 scale mail (104 gold) the +10 hunting sling of Gufel {freeze, Contam rN+++ Int+2 Dex+3} (2225 gold) It causes projectiles fired from it to freeze those they strike, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. They can also slow down cold-blooded creatures. It affects your intelligence (+2). It affects your dexterity (+3). It renders you almost immune to negative energy. It causes magical contamination when unequipped. a wand of flame (20) (286 gold) (0, 0, D:5) a potion of curing (6, -4, D:5) a potion of heal wounds (11, -2, D:5) a +0 mace (13, -2, D:5) 12 stones (13, 2, D:5) 6 bolts (14, 0, D:5) 11 gold pieces