1player Level 1 of the Dungeon (0, 0, D:1) a +0 robe (1, 34, D:1) 22 stones (25, -14, D:1) a +0 short sword (26, -14, D:1) a +0 short sword 2 stones (56, -12, D:1) a +0 club (64, -7, D:1) a +0 leather armour Level 2 of the Dungeon [Shop] Rahaah's Distillery a potion of brilliance (52 gold) a potion of mutation (104 gold) a potion of flight (39 gold) a potion of brilliance (52 gold) a potion of berserk rage (65 gold) a potion of flight (39 gold) a potion of attraction (39 gold) a potion of mutation (104 gold) [Shop] Cacay's Distillery a potion of haste (100 gold) a potion of attraction (30 gold) a potion of mutation (80 gold) a potion of berserk rage (50 gold) a potion of curing (30 gold) a potion of cancellation (80 gold) a potion of brilliance (40 gold) 3 potions of brilliance (120 gold) a potion of heal wounds (50 gold) a potion of curing (30 gold) a potion of degeneration (10 gold) [Shop] Ekeulok's Weapon Emporium 5 javelins (52 gold) the +8 mace of War {holy, rN++ Dex-4} (708 gold) It has been blessed by the Shining One to cause great damage to the undead and demons. It affects your dexterity (-4). It greatly protects you from negative energy. 19 arrows (49 gold) the +9 whip of the Teeth {vamp, rElec} (864 gold) It inflicts no extra harm, but heals its wielder when it wounds a living foe. It insulates you from electricity. a +0 long sword (45 gold) the +5 mace "Ultimatum" {freeze, Contam +Blink rN+ Int+4} (668 gold) It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It affects your intelligence (+4). It protects you from negative energy. It lets you blink. It causes magical contamination when unequipped. a +2 falchion of protection (202 gold) (0, 0, D:2) a +0 leather armour (12, -27, D:2) a +0 dagger (14, -24, D:2) a +0 robe Level 3 of the Dungeon (0, 0, D:3) a +0 hand axe a +0 leather armour a +0 dagger a +0 whip an orc corpse