Dungeon Crawl Stone Soup version 0.27-a0-1071-ga85bd9520d (webtiles) character file. Game seed: 8852826790902122794 0 1player the Vexing (level 1, -1/11 HPs) Began as a Deep Elf Arcane Marksman on Apr 24, 2021. Slain by a kobold ... wielding a +0 club (5 damage) ... on level 1 of the Dungeon. The game lasted 00:01:12 (45 turns). 1player the Vexing (Deep Elf Arcane Marksman) Turns: 45, Time: 00:01:12 Health: -1/11 AC: 2 Str: 7 XL: 1 Next: 8% Magic: 5/5 EV: 12 Int: 17 God: Gold: 10 SH: 0 Dex: 15 Spells: 2/3 levels left rFire . . . SeeInvis . a - +0 shortbow rCold . . . Faith . (shield currently unavailable) rNeg . . . Spirit . e - +0 robe rPois . Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth +......... (no amulet) HPRegen 0.03/turn (no ring) MPRegen 0.09/turn (no ring) @: no status effects A: no striking features a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 10 gold pieces. Inventory: Hand Weapons a - a +0 shortbow (weapon) Missiles d - 14 arrows (quivered ammo) Armour e - a +0 robe (worn) Skills: - Level 0.7 Fighting + Level 2.7 Bows + Level 2.4 Dodging + Level 0.1 Stealth - Level 1.5 Spellcasting - Level 4.0 Hexes You had 2 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Corona Hex 15% N/A 4% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Slow Hex 14% N/A 6% 2 Inner Flame Hex/Fire 8% N/A 26% 3 Portal Projectile Hex/Tloc 16% N/A 26% 3 Cause Fear Hex 7% N/A 36% 4 Leda's Liquefaction Hex/Erth 4% N/A 65% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Message History a - Corona Adjust to which letter? w - Corona Casting: Corona (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't know that spell. (m)acro, keymap [(k) default, (x) level-map, (t)argeting, (c)onfirm, m(e)nu], (s)ave? Current Action for \{-266} (F2): zaf Do you wish to (r)edefine, redefine (R)aw, (c)lear, or (a)bort? Input macro action: Deleted macro for '\{-266} (F2)'. Adjust (i)tems, (s)pells, or (a)bilities? Adjust which spell? w - Corona Adjust to which letter? a - Corona Unknown command. You shoot an arrow. The arrow hits the kobold but does no damage. The kobold is moderately wounded. A ball python comes into view. The ball python moves out of view. Fire: 17 arrows Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - kobold Aim: a kobold, wielding a +0 dagger (moderately wounded, 51% to hit) You shoot an arrow. The arrow hits the kobold. You kill the kobold! The kobold throws a stone. The stone closely misses you. Fire: 16 arrows Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f - kobold Aim: a kobold, wielding a +0 club and quivering stones (51% to hit) You shoot an arrow. The arrow closely misses the kobold. The ball python hisses angrily. The kobold hits you with a +0 club. Fire: 15 arrows Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - kobold Aim: a kobold, wielding a +0 club and quivering stones (51% to hit) You shoot an arrow. The arrow closely misses the kobold. The kobold hits you with a +0 club. You die... ....#....# ....#....# ....#....# .........# .........######## # >................ ..( .....####.###### #(... .....##<#.##########....## '######.#.......@Kr'S..... ....###.############....## .....##.## ...# .....'..># ..# ....###### .# +#### # You could see a quokka, a ball python and a kobold. Vanquished Creatures A kobold (D:1) 1 creature vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | 1player the Deep Elf Arcane Marksman began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 5/5 45 | D:1 | Slain by a kobold Illustrated notes Levels and vault maps discovered: D:1: amcnicky_arrival_choice, layout_basic Action || total -------------------------++------- Fire: Shortbow || 7 Dodge: Dodged || 1 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 46 | 46 | 0 | 0 | 0 | 1 | 46.0 | Dungeon | 46 | 46 | 0 | 0 | 0 | 1 | 46.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 46 daAuts