Dungeon Crawl Stone Soup version 0.27-a0-1060-gcb85b5eba1 (webtiles) character file. Game seed: 695165900941666304 3 1player the Magician (level 1, 13/15 HPs) Began as a Djinni Hedge Wizard on Apr 21, 2021. Quit the game on level 1 of the Dungeon. The game lasted 00:00:47 (146 turns). 1player the Magician (Djinni Hedge Wizard) Turns: 146, Time: 00:00:48 Health: 13/15 AC: 2 Str: 9 XL: 1 Next: 50% Gold: 20 EV: 12 Int: 15 God: SH: 0 Dex: 12 rFire + + . SeeInvis . a - +0 dagger rCold x . . Faith . (no shield) rNeg . . . Spirit . b - +0 robe rPois ∞ Reflect . c - +0 hat rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (boots unavailable) Stlth ++........ (no amulet) HPRegen 0.05/turn (no ring) MPRegen 0.00/turn (no ring) @: flying A: fire resistance 2, cold vulnerability 1, float, innate caster, hp casting, extra vitality 1 a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 20 gold pieces. Inventory: Hand Weapons a - a +0 dagger (weapon) Armour b - a +0 robe (worn) c - a +0 hat (worn) Scrolls d - a scroll of summoning {unknown} Skills: - Level 2.1 Dodging - Level 1.5 Stealth + Level 2.9 Spellcasting You couldn't memorise any spells. You knew the following spells: Your Spells Type Power Damage Failure Level b - Blink Tloc N/A N/A 10% 2 c - Call Imp Summ 10% N/A 10% 2 d - Slow Hex 10% N/A 10% 2 e - Conjure Flame Conj/Fire 10% 6-21 19% 3 f - Mephitic Cloud Conj/Pois/Air 10% N/A 19% 3 q - Magic Dart Conj 40% 1d5 6% 1 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 HP) Message History Found a stone staircase leading down. A ball python comes into view. Casting: Magic Dart (safe; 6% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 6% risk of failure) Press: ? - help, Shift-Dir - straight line, f - ball python Aim: a ball python (asleep, 100% to hit) You miscast Magic Dart. You are very lightly contaminated with residual magic. Nothing appears to happen. The ball python hisses angrily. Casting: Magic Dart (safe; 6% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 6% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - ball python Aim: a ball python (100% to hit) The magic dart hits the ball python. You kill the ball python! You start resting. Your magical contamination has completely faded away. HP restored. You now have 20 gold pieces (gained 11). A ball python comes into view. An endoplasm comes into view. The endoplasm quivers. Found a dagger. The ball python hisses angrily. A quokka comes into view. The ball python bites you but does no damage. The ball python grabs you. The ball python constricts you. The ball python barely misses you. The ball python constricts you. Found a glowing opal ring. You see here 14 gold pieces. The ball python's grasp on you weakens, but your attempt to escape fails. The ball python bites you. The ball python constricts you. You escape the ball python's grasp. The endoplasm jiggles. A rat comes into view. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) ################# ................# ########........# #........# ########........# #...............# ### #.#####.......†.#...## #......@........ #......#S###.## ##.#......#.r.# ..........###J# ...#..>....# ... .##########.## .#.# ............# ..).# ########...r#.#=# ## #......#......### You could see an endoplasm, a quokka, a ball python and a rat (wandering). Vanquished Creatures 2 ball pythons (D:1) A goblin (D:1) 3 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | 1player the Djinni Hedge Wizard began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 146 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: lemuel_arrival_cross, layout_basic, hellmonk_ecumenical_altar_pennies_from_heaven, minmay_indecisive_spiral Action || total -------------------------++------- Cast: Magic Dart || 4 Armor: Robe || 1 Dodge: Dodged || 1 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 146 | 146 | 0 | 39 | 83 | 1 | 146.0 | Dungeon | 146 | 146 | 0 | 39 | 83 | 1 | 146.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 146 daAuts