Dungeon Crawl Stone Soup version 0.27-a0-988-g25969acef8 (webtiles) character file. Game seed: 14155108678131505251 11 1player the Magician (level 2, 0/22 HPs) Began as a Djinni Fire Elementalist on Apr 15, 2021. Frozen to death by an endoplasm (6 damage) ... on level 1 of the Dungeon. The game lasted 00:02:35 (491 turns). 1player the Magician (Djinni Fire Elementalist) Turns: 491, Time: 00:02:36 Health: 0/22 AC: 3 Str: 7 XL: 2 Next: 25% Gold: 14 EV: 12 Int: 16 God: SH: 0 Dex: 13 rFire + + . SeeInvis . c - +0 short sword rCold x . . Faith . (no shield) rNeg . . . Spirit . a - +0 robe rPois ∞ Reflect . (no helmet) rElec . Harm . d - +0 cloak rCorr . Rampage . (no gloves) Will ..... (boots unavailable) Stlth ++........ (no amulet) HPRegen 0.07/turn (no ring) MPRegen 0.00/turn (no ring) @: flying A: fire resistance 2, cold vulnerability 1, float, innate caster, hp casting, extra vitality 1 a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 14 gold pieces. Inventory: Hand Weapons c - a +0 short sword (weapon) Armour a - a +0 robe (worn) d - a +0 cloak (worn) Scrolls b - 2 scrolls of identify {unknown} Potions e - a potion of curing {unknown} Skills: * Level 1.4 Fighting + Level 2.5 Dodging - Level 1.5 Stealth - Level 2.6 Spellcasting You couldn't memorise any spells. You knew the following spells: Your Spells Type Power Damage Failure Level b - Conjure Flame Conj/Fire 10% 6-21 19% 3 c - Inner Flame Hex/Fire 10% N/A 19% 3 d - Sticky Flame Conj/Fire 10% 2d3 54% 4 e - Fireball Conj/Fire 5% 3d5 87% 5 q - Foxfire Conj/Fire 40% 2x1d6 6% 1 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 HP) Message History You miscast Foxfire. You are very lightly contaminated with residual magic. Nothing appears to happen. The endoplasm quivers. Casting: Foxfire (safe; 6% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! The endoplasm closely misses you. You hit the endoplasm but do no damage. The foxfire hits the endoplasm. The endoplasm is severely wounded. The foxfire hits the endoplasm. The endoplasm is almost dead. The endoplasm freezes you. You are frozen! You feel a terrible chill! You hit the endoplasm but do no damage. The endoplasm is almost dead. The endoplasm freezes you. You are frozen. You feel a terrible chill! * * * LOW HITPOINT WARNING * * * Press: ? - help, v - describe, . - travel Here: an endoplasm (almost dead) The floor. Press: ? - help, v - describe, . - travel Here: an endoplasm (almost dead) The floor. The endoplasm jiggles. Your magical contamination has completely faded away. Press: ? - help, v - describe, . - travel Here: an endoplasm (moderately wounded) The floor. The endoplasm hits you but does no damage. The endoplasm freezes you. You are frozen. Unknown command. Unknown command. Casting: Foxfire (safe; 6% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! The endoplasm freezes you. You are frozen. You feel a terrible chill! You die... ####### .# . ......####### .### .. ..###.......#### ... #... #.#########....##########.##..... #........#####.........##........ ...#####...###########........... .#.# ###......# #######..... .###### ######J### #.. .#...#.###.##..v@v## ...#.#...#..#.###..# ####.###.##.#..###.### #....#....#.##.# #...# ..##.#..#......#####.# ###..#..#########....#### #...###.#...#..#...>........ #.#....<....#.##...>......## ..#...#.###...#.......###.# You could see an endoplasm (ally target). Vanquished Creatures A dart slug (D:1) A bat (D:1) An endoplasm (D:1) A goblin (D:1) A hobgoblin (D:1) 2 kobolds (D:1) 2 rats (D:1) 9 creatures vanquished. Vanquished Creatures (others) 14 foxfires (D:1) 14 creatures vanquished. Grand Total: 23 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | 1player the Djinni Fire Elementalist began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 138 | D:1 | Reached skill level 1 in Fighting 207 | D:1 | Found a faded altar of an unknown god. 226 | D:1 | Reached XP level 2. HP: 20/22 MP: 0/0 491 | D:1 | Frozen to death by an endoplasm Illustrated notes Levels and vault maps discovered: D:1: psy_arrival_radial01, layout_rooms, ebering_ecumenical_altar_petrified, serial_bayou_pond_e Skill XL: | 1 | ---------------+----+----- Fighting | 1 | 1.4 Dodging | | 2.5 Stealth | | 1.5 Spellcasting | | 2.6 Action || total -------------------------++------- Melee: Short sword || 18 Cast: Foxfire || 9 Armor: Robe || 2 Dodge: Dodged || 16 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 492 | 492 | 0 | 177 | 32 | 1 | 492.0 | Dungeon | 492 | 492 | 0 | 177 | 32 | 1 | 492.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 492 daAuts