1player Level 1 of the Dungeon (0, 0, D:1) a +0 dagger (4, -16, D:1) a +0 hand axe (9, 13, D:1) a +0 club (12, 3, D:1) a +0 club (15, 30, D:1) a cursed +0 club (25, 28, D:1) a +0 short sword (26, 3, D:1) a +0 club (29, 22, D:1) 16 arrows (32, -13, D:1) a +0 club (32, -12, D:1) a +0 short sword (33, 29, D:1) a +0 dagger (34, 29, D:1) a +0 dagger (40, 11, D:1) a +0 club (41, -4, D:1) a +0 short sword Level 2 of the Dungeon (1, -32, D:2) 17 bolts (4, 1, D:2) a +0 shield (22, 8, D:2) 23 arrows (23, -31, D:2) a +0 robe (25, -30, D:2) a +0 leather armour (26, -35, D:2) a +0 short sword (36, -3, D:2) a +0 robe (39, 0, D:2) a +0 whip (40, -11, D:2) 3 curare-tipped needles (50, -19, D:2) a +0 whip Level 3 of the Dungeon (0, 0, D:3) a +0 mace (9, -14, D:3) a +0 dagger (16, 1, D:3) a +0 mace (35, -12, D:3) a cursed -2 scythe a +0 robe (36, -27, D:3) a +0 dagger (39, -18, D:3) a +0 club Level 4 of the Dungeon (0, 0, D:4) a +0 spear (6, 9, D:4) a +0 dagger (10, 19, D:4) 18 bolts (18, 5, D:4) a +0 whip (20, 7, D:4) a +0 club (20, 8, D:4) a +4 mace a +0 leather armour (28, 20, D:4) a +0 halberd of protection a +0 spear a +0 arbalest (30, 20, D:4) the +2 mace of Megalomania {venom, +Rage rN++} It poisons the flesh of those it strikes. It greatly protects you from negative energy. It lets you go berserk. (33, 1, D:4) a +0 spear a +0 halberd (33, 4, D:4) a +0 club (36, 2, D:4) a +0 club (40, 19, D:4) 27 arrows (60, -6, D:4) a +0 hand crossbow Level 5 of the Dungeon (14, -14, D:5) a +0 dire flail a +0 robe (18, -21, D:5) 2 tomahawks (19, -18, D:5) a +0 war axe (20, -19, D:5) a +0 dagger a +0 robe (20, -16, D:5) a +0 dagger (21, -20, D:5) a +0 dagger a +0 chain mail a +0 club (21, -19, D:5) a +0 dagger a +0 robe a +0 war axe (21, -18, D:5) a +0 mace a +0 ring mail (22, -19, D:5) a +0 dagger a +0 robe a scroll of noise (22, -15, D:5) a +3 dire flail of protection a +0 chain mail a +0 flail a +0 robe a +0 dagger (23, -12, D:5) a +0 scale mail a +0 falchion (24, -13, D:5) a +0 leather armour a +0 short sword (25, 5, D:5) 22 arrows (38, -31, D:5) a +0 ring mail Level 6 of the Dungeon (0, 0, D:6) 12 gold pieces (3, 1, D:6) an uncursed amulet of harm a potion of degeneration (15, -7, D:6) a +2 hand axe of flaming (16, -1, D:6) a +0 buckler (19, -4, D:6) a +0 giant spiked club (21, -1, D:6) a +0 cloak (27, -4, D:6) a +0 scimitar (still there?) a stone (still there?) (28, -4, D:6) a stone (29, -6, D:6) an orc corpse (32, -3, D:6) a stone (still there?) a sling bullet (still there?)