1994 Level 1 of the Dungeon (0, 0, D:1) a +0 robe (3, -12, D:1) a +0 dagger (5, -3, D:1) 16 bolts (6, -7, D:1) a +0 leather armour (9, -27, D:1) a stone (11, -25, D:1) a stone (11, -24, D:1) a stone (11, -14, D:1) a +0 short sword (14, -36, D:1) a +0 scale mail (20, -28, D:1) 24 stones (27, -9, D:1) a +0 dagger (34, -35, D:1) a +0 short sword (34, -19, D:1) 2 stones (34, -18, D:1) a +0 whip a +0 ring mail (34, -17, D:1) a +0 mace (37, -24, D:1) 2 stones (38, -25, D:1) a +0 ring mail (38, -10, D:1) 2 stones (40, -10, D:1) a stone (41, -9, D:1) 25 arrows (45, -6, D:1) 23 bolts Level 2 of the Dungeon (0, 0, D:2) a +0 club (7, 5, D:2) a +0 short sword (10, -8, D:2) a +0 short sword (11, -4, D:2) a +0 ring mail 9 sling bullets (15, 32, D:2) a +0 ring mail (20, 27, D:2) 8 stones (21, 1, D:2) a +0 ring mail (23, -14, D:2) a +0 club (29, 28, D:2) a +0 short sword 3 stones (30, 7, D:2) 7 javelins (30, 32, D:2) 23 stones (31, 27, D:2) 2 stones (34, -10, D:2) 22 arrows (38, -7, D:2) a +0 leather armour (39, -23, D:2) a +0 leather armour (39, -17, D:2) a +0 hand axe (44, -18, D:2) 14 arrows (46, -6, D:2) a +0 scale mail a +0 falchion (48, -9, D:2) a +0 leather armour (61, 16, D:2) 21 stones Level 3 of the Dungeon (0, 0, D:3) a +0 leather armour a +0 trident (1, 0, D:3) a +0 ring mail (3, 13, D:3) a +0 hunting sling (4, 8, D:3) a +0 scale mail (10, 24, D:3) a +0 club (11, 48, D:3) 22 sling bullets (22, 28, D:3) a +0 club (28, -4, D:3) 22 arrows (30, -3, D:3) 16 sling bullets a +0 hunting sling a +0 dagger (30, 3, D:3) a sling bullet (30, 4, D:3) 3 sling bullets (34, 23, D:3) 28 arrows (58, 7, D:3) 12 poisoned needles Level 4 of the Dungeon (0, 0, D:4) 13 bolts (16, 5, D:4) a +0 robe a +0 dagger (18, 6, D:4) a +0 whip a +0 leather armour a +0 hand axe (19, 5, D:4) a +0 leather armour (20, 5, D:4) a +0 spear (34, 37, D:4) 19 bolts (37, 38, D:4) a +0 spear Level 5 of the Dungeon [Shop] Howexkem's Antique Weapon Shop a +0 shortbow (90 gold) a +0 scimitar (120 gold) a cursed -3 trident (3 gold) a +0 short sword (90 gold) a +0 flail (105 gold) a +0 dagger (60 gold) a +0 whip (75 gold) a +0 glaive (195 gold) a +0 dagger (60 gold) a +0 trident of venom (186 gold) the +7 trident "Goblinslayer" {flame, rN+ MR+ SInv} (1869 gold) It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It protects you from negative energy. It affects your resistance to hostile enchantments. It lets you see invisible. (0, 0, D:5) a +0 giant club (0, 2, D:5) 15 stones (4, -16, D:5) a +0 giant spiked club (5, -17, D:5) a +0 giant spiked club (11, -18, D:5) a +0 chain mail (20, -30, D:5) the +6 mace "Conservator" {crush, rPois rC- MR+ Stlth+} It inflicts extra damage upon your enemies. It makes you vulnerable to cold. It protects you from poison. It affects your resistance to hostile enchantments. It makes you more stealthy. (21, 0, D:5) 3 tomahawks (24, -1, D:5) a +0 robe (45, -12, D:5) a +0 whip (51, 2, D:5) a +0 short sword (52, -32, D:5) a +0 robe Level 6 of the Dungeon (0, 0, D:6) a scroll of identify (1, -4, D:6) 23 stones (1, 2, D:6) 15 arrows (4, -4, D:6) a ration (5, 0, D:6) a +0 dagger (unseen) (5, 1, D:6) a +0 chain mail (unseen) (7, -3, D:6) 15 gold pieces (8, -2, D:6) a potion of heal wounds