1994 Level 1 of the Dungeon (0, 0, D:1) a +0 club (6, -3, D:1) a +0 club (11, -3, D:1) a +0 robe (12, 0, D:1) a +0 club (17, -8, D:1) a +0 mace (18, 22, D:1) a +0 short sword (24, 10, D:1) a +0 dagger (29, 39, D:1) 13 bolts (33, 13, D:1) a +0 dagger (34, 11, D:1) a +0 club (40, 0, D:1) a +0 scale mail (53, 6, D:1) 23 bolts (54, 19, D:1) a +0 short sword (54, 27, D:1) 8 tomahawks (55, -1, D:1) a cursed +0 plate armour (55, 19, D:1) a +0 whip (58, 30, D:1) 10 bolts (59, 21, D:1) a +0 spear Level 2 of the Dungeon (0, 0, D:2) a +0 club (9, -26, D:2) a +0 club (21, -1, D:2) a +0 club (24, -10, D:2) a +0 dagger (31, -1, D:2) a +0 dagger (37, -23, D:2) a +0 dagger (49, -4, D:2) a +0 mace Level 3 of the Dungeon (0, 0, D:3) a +0 short sword (8, 17, D:3) 18 bolts (11, 15, D:3) a +0 robe (17, 21, D:3) a +0 falchion (17, 30, D:3) a scroll of random uselessness (19, 13, D:3) a +0 flail a +0 leather armour (20, 35, D:3) a +0 leather armour a +0 ring mail (41, 3, D:3) a cursed -3 flail Level 4 of the Dungeon (0, 0, D:4) a +0 scale mail (10, 8, D:4) a +0 war axe (11, 9, D:4) a +0 robe a +0 dagger a +0 hand axe (20, 30, D:4) a +0 short sword (21, 25, D:4) a +0 scale mail (27, 32, D:4) 16 sling bullets (41, -8, D:4) 2 arrows (44, -8, D:4) 18 arrows a +0 shortbow (50, -10, D:4) 22 bolts Level 5 of the Dungeon (0, 0, D:5) a +0 ring mail (9, -22, D:5) a +0 mace (10, -22, D:5) a cursed -3 mace (14, 11, D:5) a +0 whip (16, -5, D:5) a potion of degeneration (17, 9, D:5) 4 needles of frenzy (18, -12, D:5) a +0 robe a +0 scythe (18, -2, D:5) a +0 battleaxe a +0 chain mail (21, 4, D:5) a +0 mace (23, -7, D:5) a +2 spear of piercing (23, 4, D:5) a +0 war axe a +0 ring mail a scroll of random uselessness (28, 1, D:5) a +0 dagger (38, -22, D:5) a +0 flail (39, 13, D:5) a +0 trident (39, 14, D:5) a +0 club (40, -16, D:5) a +0 spear (40, -15, D:5) 17 bolts (40, -13, D:5) a +0 spear (42, 22, D:5) 26 arrows (53, 19, D:5) a +0 ring mail (56, 39, D:5) 25 sling bullets (58, -18, D:5) a +0 spear Level 6 of the Dungeon (0, 0, D:6) a +0 dagger (11, -3, D:6) a +0 whip (12, 6, D:6) a +0 plate armour (24, 24, D:6) a +0 flail (24, 27, D:6) a +1 leather armour of cold resistance (26, 30, D:6) a +0 club (29, 35, D:6) a +0 club (30, 28, D:6) a +0 whip (31, 26, D:6) a +0 halberd (44, 17, D:6) a +0 club a +0 whip (44, 18, D:6) a +0 halberd a +2 spear of freezing (47, 17, D:6) a +0 plate armour a +0 hand axe (49, -6, D:6) a +0 shortbow (52, 29, D:6) a +0 plate armour a +0 mace a +0 leather armour a +0 hand axe (56, 3, D:6) a +0 hunting sling (59, -7, D:6) a cursed -2 mace (60, -6, D:6) a +0 leather armour a +0 mace a +0 giant spiked club (60, -5, D:6) a +0 leather armour a +0 flail Level 7 of the Dungeon (0, 0, D:7) a +0 robe (6, -5, D:7) a +0 helmet (9, -17, D:7) a +0 giant spiked club (12, 0, D:7) a +0 mace (20, -9, D:7) an uncursed ring of poison resistance (25, -27, D:7) 15 sling bullets (36, -12, D:7) a book of Callings (36, 13, D:7) 17 sling bullets (39, -21, D:7) 19 poisoned needles (43, 13, D:7) a +2 short sword of electrocution a +0 robe a +0 dagger (46, 22, D:7) an uncursed staff of summoning Level 8 of the Dungeon (3, 19, D:8) an uncursed ring of poison resistance (3, 43, D:8) 8 tomahawks (8, 27, D:8) a +0 flail (19, 11, D:8) a +0 chain mail (19, 16, D:8) a book of Battle (25, 3, D:8) 2 sling bullets (27, 2, D:8) a +0 leather armour a +0 hunting sling 21 sling bullets a +0 quarterstaff (29, 4, D:8) a sling bullet (33, 34, D:8) 22 sling bullets (38, 8, D:8) a +0 whip of flaming (46, 2, D:8) a scroll of random uselessness (57, 34, D:8) a +1 hat Level 9 of the Dungeon [Shop] Xiutwim's Antique Weapon Shop a +0 long sword (80 gold) a +0 hunting sling (34 gold) a +0 dagger (46 gold) the +4 dagger of Dishonesty {freeze, *Corrode rC+ Dex+4} (929 gold) It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It affects your dexterity (+4). It protects you from cold. It may corrode you when you take damage. a +0 quarterstaff (92 gold) a cursed -2 club (2 gold) a +0 blowgun (57 gold) the +2 halberd of Reason {freeze, SInv} (653 gold) It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It lets you see invisible. a +0 battleaxe (149 gold) a +0 quarterstaff (92 gold) a +0 blowgun (57 gold) a +0 scimitar (92 gold) [Shop] Siepnute's Distillery a potion of lignification (48 gold) a potion of lignification (48 gold) a potion of haste (160 gold) 2 potions of invisibility (256 gold) a potion of might (64 gold) a potion of brilliance (64 gold) a potion of heal wounds (80 gold) a potion of curing (48 gold) a potion of ambrosia (128 gold) a potion of curing (48 gold) a potion of flight (48 gold) (0, 0, D:9) a +0 leather armour (4, -10, D:9) a +0 ring mail (8, 8, D:9) a stone (10, 8, D:9) a yak skeleton (12, 8, D:9) a yak skeleton (12, 9, D:9) a +0 flail (12, 16, D:9) an electric eel corpse (14, 15, D:9) a throwing net (14, 16, D:9) 3 bread rations (15, 16, D:9) 2 meat rations the Ecumenical Temple