170 Level 1 of the Dungeon (0, 0, D:1) a +0 dagger (-13, 5, D:1) a beef jerky (-13, 7, D:1) 2 potions of heal wounds (-9, 9, D:1) a +0 spear (22, 21, D:1) a potion of haste (36, 21, D:1) a +0 leather armour (39, 21, D:1) a potion of haste (0, 29, D:1) a potion of curing (22, 42, D:1) a +0 club (-14, 45, D:1) a +0 club (13, 46, D:1) 16 bolts Level 2 of the Dungeon (0, 0, D:2) 12 poisoned needles (-7, 8, D:2) a +0 short sword (-6, 8, D:2) a +0 club (2, 14, D:2) a bread ration (0, 16, D:2) a +0 club (-9, 18, D:2) a bread ration (-14, 19, D:2) a jackal corpse (-8, 23, D:2) a +0 club a hobgoblin corpse (-6, 23, D:2) a +0 club (19, 24, D:2) a +2 spear of flaming (-8, 26, D:2) a +0 flail (-27, 30, D:2) a giant newt corpse (skeletalised by now) (-24, 31, D:2) a +0 whip (6, 32, D:2) a potion of restore abilities (-5, 34, D:2) a +0 mace (-20, 35, D:2) a +2 flail of chaos (-17, 39, D:2) a jackal skeleton (-11, 39, D:2) a +0 club (10, 42, D:2) a potion of poison (-12, 43, D:2) a +0 dagger a kobold corpse (skeletalised by now) Level 3 of the Dungeon (0, 0, D:3) 18 arrows a +0 hunting sling (-4, 4, D:3) a +0 hand axe (20, 14, D:3) a bat corpse (20, 18, D:3) a +0 ring mail (20, 22, D:3) a +0 hand axe (unseen) (28, 31, D:3) 16 gold pieces (30, 32, D:3) a +0 falchion