Dungeon Crawl Stone Soup version 0.34-a0-2051-gdafaf85d1f (webtiles) character file. Game seed: 10009158885436259566 2 123ad the Slasher (level 1, -2/18 HPs) Began as a Human Berserker on Jan 20, 2026. Was a Follower of Trog. Slain by a quokka (4 damage) ... on level 1 of the Dungeon. The game lasted 00:00:22 (35 turns). 123ad the Slasher (Human Berserker) Turns: 35, Time: 00:00:23 Health: -2/18 AC: 2 Str: 17 XL: 1 Next: 40% Magic: 1/1 EV: 11 Int: 7 God: Trog [*.....] Gold: 0 SH: 0 Dex: 12 Spells: 0/0 levels left rFire . . . (100%) a - +0 falchion rCold . . . (100%) (no offhand) rNeg . . . (100%) b - +0 animal skin rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.07/turn %: no passive effects @: no status effects A: explore regen a: Renounce Religion (0%), Berserk (9%) You were on level 1 of the Dungeon. You worshipped Trog. Trog was aware of your devotion. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +0 falchion (weapon) Armour b - a +0 animal skin (worn) Skills: + Level 3.0 Fighting + Level 3.0 Long Blades + Level 2.0 Armour + Level 2.0 Dodging You couldn't memorise any spells. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You regain HP and MP as you explore. Message History The quokka misses you. You hit the endoplasm. The endoplasm is almost dead. The endoplasm freezes you. You are frozen. The quokka bites you. You hit the kobold. The kobold is severely wounded. The quokka barely misses you. The kobold barely misses you. The endoplasm hits you. The quokka bites you. You hit the kobold. You kill the kobold! Trog accepts your kill. The endoplasm freezes you. You are frozen. The quokka bites you. * * * LOW HITPOINT WARNING * * * The endoplasm barely misses you. The quokka barely misses you. The endoplasm freezes you. You are frozen. * * * LOW HITPOINT WARNING * * * You see here a +0 dagger. You closely miss the quokka. The quokka closely misses you. The endoplasm hits you. * * * LOW HITPOINT WARNING * * * You hit the endoplasm. You kill the endoplasm! Trog accepts your kill. The quokka closely misses you. The quokka bites you. * * * LOW HITPOINT WARNING * * * You hit the quokka. The quokka is heavily wounded. The quokka bites you. * * * LOW HITPOINT WARNING * * * You barely miss the quokka. The quokka is heavily wounded. The quokka misses you. The quokka barely misses you. You hit the quokka. The quokka is almost dead. The quokka bites you. You die... #. #..## # #.## #.# .. ##.# #..# ###..#...# ##......# ##..)....## #...r.....# #..@......# #.........# #.........# #..........# #.....|....# #..........# ............ ###.......... You could see a quokka. Vanquished Creatures A bat (D:1) An endoplasm (D:1) A goblin (D:1) A kobold (D:1) 4 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | 123ad the Human Berserker began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 18/18 MP: 1/1 35 | D:1 | Slain by a quokka Illustrated notes Levels and vault maps discovered: D:1: psy_arrival_whirlpool, layout_rooms Action || total ---------------------------++------- Attack: Normal || 11 Melee: Falchion || 11 Stab: Sleeping || 1 Armour: Animal skin || 8 Dodge: Dodged || 13 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 38 | 25 | 13 | 0 | 0 | 1 | 38.0 | Dungeon | 38 | 25 | 13 | 0 | 0 | 1 | 38.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 38 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety decays J = Piety lost (inc. decay) A B C D E F G H I J +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+ Conducts for god: Trog Piety from conduct Conduct || total ----------------------++------- Kill Living || 3 ----------------------++------- Conduct count Conduct || total ----------------------++------- Kill Living || 4 ----------------------++-------