Dungeon Crawl Stone Soup version 0.35-a0-1351-g353b7fdae5 (webtiles) character file. Game seed: 3469005613641033308 4 1234 the Changeling (level 1, 0/14 HPs) Began as a Draconian Mystic on Oct 31, 2026. Slain by a jackal (3 damage) ... on level 1 of the Dungeon. The game lasted 00:02:21 (51 turns). 1234 the Changeling (Draconian Mystic) Turns: 51, Time: 00:02:22 Health: 0/14 AC: 4 Str: 10 XL: 1 Next: 42% Magic: 4/4 EV: 11 Int: 18 God: Gold: 0 SH: 0 Dex: 11 Spells: 5/6 levels left rFire . . . (100%) - Nothing wielded rCold . . . (100%) (no offhand) rNeg . . . (100%) (helmet unavailable) rPois . (100%) (no cloak) rElec . (100%) (gloves unavailable) rCorr . (100%) (no boots) SInv + (no amulet) Will ..... (ring unavailable) Stlth + (ring unavailable) HPRegen 0.22/turn a - vision talisman MPRegen 0.09/turn %: no passive effects @: vision-form A: glimmercast, see invisible, AC +4, unfitting armour, cold-blooded, armoured tail 1 a: no special abilities You were on level 1 of the Dungeon. Your third eye was open. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Talismans a - a vision talisman (worn) b - a jade talisman Potions g - a potion of magic Skills: - Level 1.7 Dodging - Level 3.0 Spellcasting + Level 1.3 Fire Magic - Level 1.0 Ice Magic - Level 1.0 Air Magic - Level 1.0 Earth Magic + Level 3.1 Shapeshifting You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Ice Thorns Ice/Erth 24% 1d5 11% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Sirocco Fire/Air 12% 2d6 16% 2 Dragon Veins Fire/Ice/Erth/A8% 3d(4/4/3/230% 3 Ozocubu's Armour Ice 6% N/A 32% 3 Fugue of the Fallen Necr 2% N/A 43% 3 Detonation Catalyst Fire/Alch 5% 1d1 98% 5 Manifold Assault Tloc 1% N/A 100% 7 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations Your third eye is open. You can weaponise the residue left behind from casting spells. You have supernaturally acute vision. (SInv) You have an extended range of vision and can be seen from far away. Your helmet, gloves and ring are melded. Your plain brown scales are hard. (AC +4) You cannot fit into any form of body armour or wear helmets. You are cold-blooded and may be slowed by cold attacks. You have an armoured tail. Message History The jackal is severely wounded. The jackal closely misses you. The jackal bites you. * * * LOW HITPOINT WARNING * * * The rat closely misses you. You hit the jackal. Your tail-slap misses the jackal. The jackal is almost dead. The jackal bites you but does no damage. x2 The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal closely misses you. The rat closely misses you. You hit the jackal but do no damage. The jackal is almost dead. The jackal barely misses you. The jackal closely misses you. The rat barely misses you. You hit the jackal. You kill the jackal! The jackal completely misses you. The jackal barely misses you. The rat bites you. * * * LOW HITPOINT WARNING * * * You hit the jackal. The jackal is heavily wounded. The jackal barely misses you. The rat barely misses you. You closely miss the jackal. The jackal is heavily wounded. The jackal closely misses you. The rat barely misses you. You hit the jackal but do no damage. The jackal is heavily wounded. The jackal barely misses you. The jackal closely misses you. The rat bites you but does no damage. You hit the jackal but do no damage. The jackal is heavily wounded. The jackal closely misses you. The rat bites you but does no damage. You barely miss the jackal. The jackal is heavily wounded. The jackal closely misses you. The jackal barely misses you. The rat barely misses you. You hit the jackal but do no damage. The jackal is heavily wounded. The jackal bites you. You die... #......# ##....... #.....># ......... #.....<# .# ....... #......#..# ..... #.######..# ##...# #.........###..#.# #.........##...†.# #####.######...r.# #..#####....@# #.....##...h.## ##.##.##......# #.##.........# #...#.#....>.# #.#.#.#.......# #.#...#.....#... #.#####.....#..... #.# ............ You could see a jackal (h) and a rat (r). Vanquished Creatures 3 jackals (D:1) 3 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | 1234 the Draconian Mystic began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 4/4 51 | D:1 | Slain by a jackal Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_fog, layout_rooms, minmay_distorted Skill XL: | 1 | ---------------+----+----- Dodging | 1 | 1.7 Spellcasting | 3 | 3.0 Fire Magic | 1 | 1.3 Ice Magic | 1 | 1.0 Air Magic | 1 | 1.0 Earth Magic | 1 | 1.0 Shapeshifting | 3 | 3.1 Percentage of experience gained in each form (* = 100%): Form XL: | 1 | XLs as -------------+----+--------- Vision | * | 1 Action || total ---------------------------++------- Attack: Normal || 20 Melee: Unarmed || 20 Cast: Ice Thorns || 1 Armour: None || 29 Dodge: Dodged || 39 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 51 | 51 | 0 | 0 | 20 | 1 | 51.0 | Dungeon | 51 | 51 | 0 | 0 | 20 | 1 | 51.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 51 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety wasted at max piety J = Piety decays K = Piety lost (inc. decay) A B C D E F G H I J K +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+