100P Level 1 of the Dungeon (0, 0, D:1) a cursed +0 chain mail (2, -14, D:1) a +0 club (12, -10, D:1) a +0 robe (12, 28, D:1) a +0 club (14, 31, D:1) a +0 club (19, -17, D:1) 19 arrows (26, 8, D:1) a +0 dagger (27, 2, D:1) a +0 robe (32, 8, D:1) a +0 leather armour (35, 1, D:1) a +0 club (36, 38, D:1) a +0 dagger (40, -19, D:1) a +0 leather armour Level 2 of the Dungeon (0, 0, D:2) a cursed -1 short sword (1, 6, D:2) a +0 mace (7, -5, D:2) a +0 spear (16, 8, D:2) a +0 flail (19, -11, D:2) a +0 robe (23, 2, D:2) a +0 ring mail (29, 20, D:2) a +0 club (33, 4, D:2) 13 arrows (41, -11, D:2) a +0 whip a +0 robe (57, 26, D:2) a +0 leather armour Level 3 of the Dungeon (2, 12, D:3) a +0 hunting sling (4, -1, D:3) a +0 club a +0 halberd (4, 3, D:3) a +0 flail (8, 18, D:3) a +0 chain mail (9, -4, D:3) a +0 spear (11, 30, D:3) a +2 dagger of freezing a +0 robe (22, 26, D:3) 24 stones (33, 12, D:3) a +0 ring mail Level 4 of the Dungeon (0, 0, D:4) a +0 whip (1, 0, D:4) a +0 ring mail a +0 club a +0 robe a +0 dagger (5, 13, D:4) 21 bolts (14, 21, D:4) 18 stones (18, -1, D:4) a +0 giant spiked club (33, 37, D:4) a +0 trident (35, 2, D:4) 14 stones (38, -8, D:4) a wand of polymorph (11/24) a +0 shield (39, 25, D:4) a +0 rapier Level 5 of the Dungeon (0, 0, D:5) a +0 giant club (3, 5, D:5) a cursed -2 falchion (20, -3, D:5) a +0 ring mail (22, -17, D:5) a +2 ring mail of magic resistance (33, -4, D:5) 11 stones (36, 7, D:5) a +0 naga barding (46, -43, D:5) 17 stones (46, -14, D:5) 16 stones (49, -49, D:5) a +0 dagger a +0 leather armour (50, -1, D:5) a +0 scythe (55, -1, D:5) a +0 whip (60, -51, D:5) 16 bolts Level 6 of the Dungeon (7, -1, D:6) a +0 leather armour (13, -9, D:6) 3 large rocks (17, -17, D:6) a +0 robe (19, 9, D:6) a +0 spear (20, 9, D:6) 20 arrows (22, -12, D:6) a +0 leather armour (29, -11, D:6) a stone (30, -8, D:6) a stone (31, -12, D:6) a +0 robe (31, -9, D:6) a stone (31, -7, D:6) a stone (32, -6, D:6) a stone (33, -6, D:6) 14 stones the +1 robe of Inference {*Contam +Inv MR+ rCorr} It affects your resistance to hostile enchantments. It lets you turn invisible. It causes magical contamination when unequipped. It protects you from acid and corrosion. (34, 23, D:6) a +0 dire flail a +0 robe (35, 15, D:6) a +0 long sword (36, 24, D:6) a +0 short sword (37, 12, D:6) a +0 war axe (39, -1, D:6) a +0 trident of venom (39, 0, D:6) a +0 dagger a +0 robe (39, 1, D:6) a +0 falchion (45, 4, D:6) a +0 rapier a +0 leather armour (50, 10, D:6) a +0 giant club (56, -4, D:6) a +0 robe a +0 dagger (56, -1, D:6) a +0 war axe (57, -6, D:6) a +0 leather armour a +0 flail (57, -5, D:6) a cursed +0 robe a +0 dagger (57, -3, D:6) a +0 robe a cursed -2 dagger (59, 13, D:6) a +0 ring mail a +0 morningstar (59, 14, D:6) a +0 leather armour a +2 falchion of holy wrath Level 7 of the Dungeon (1, -22, D:7) a +0 leather armour a +0 scale mail a cursed -3 short sword a +0 hand axe a cursed +0 scale mail a +0 club a +0 halberd a +0 chain mail (1, -21, D:7) a +0 robe a +0 chain mail a +0 dagger a +0 hand axe (6, -33, D:7) 17 stones (9, 15, D:7) a +0 flail (15, 12, D:7) 20 arrows (29, -28, D:7) a +0 chain mail (32, -11, D:7) a tomahawk 4 stones (33, -11, D:7) 2 stones a +0 mace a +0 dagger a +0 robe a +0 short sword 8 tomahawks a +0 chain mail a +0 hand axe a +0 chain mail (34, -11, D:7) a +0 hand axe 12 stones a +0 leather armour a +0 dagger a +0 leather armour a +0 flail of draining a +0 ring mail (36, -9, D:7) a tomahawk (37, -25, D:7) 14 arrows (37, -9, D:7) a stone (41, -23, D:7) a +0 robe a cursed +1 halberd (42, -21, D:7) a +1 robe of cold resistance a +0 dagger (56, -25, D:7) a +4 halberd a +0 robe a +0 robe a +2 dagger (58, -25, D:7) a cursed +4 battleaxe a +0 robe Level 8 of the Dungeon (0, 0, D:8) a hound corpse (15, 13, D:8) a +0 chain mail