100P Level 1 of the Dungeon (0, 0, D:1) a cursed -2 dagger (1, 19, D:1) 19 bolts (7, 30, D:1) 3 stones (8, 36, D:1) a +0 dagger (10, 9, D:1) a stone (11, 6, D:1) a +0 dagger 3 stones (11, 15, D:1) 16 arrows (13, 5, D:1) a +0 club (17, 33, D:1) a +0 short sword (18, 3, D:1) 22 sling bullets (18, 10, D:1) 27 bolts (21, 44, D:1) a +1 short sword of draining (24, 0, D:1) a +0 club (25, 21, D:1) 21 arrows (35, 9, D:1) a +0 short sword (35, 26, D:1) a +0 hunting sling (43, 20, D:1) a +0 club 3 stones (43, 27, D:1) 2 stones (45, 36, D:1) 18 stones Level 2 of the Dungeon (0, 0, D:2) a +0 club (19, -1, D:2) a +0 dagger (24, -10, D:2) a +0 hand axe (31, -13, D:2) a +0 robe (32, -18, D:2) a cursed -3 dagger (36, -40, D:2) a +3 hunting sling (36, -37, D:2) a +0 club (44, -20, D:2) a +0 whip (52, -8, D:2) a +0 club (54, -40, D:2) a stone (55, -40, D:2) a stone (55, -36, D:2) a stone Level 3 of the Dungeon (0, 0, D:3) a +0 hunting sling (3, -4, D:3) a cursed -1 club (3, -2, D:3) a +0 ring mail (9, 7, D:3) a +0 halberd (9, 8, D:3) a +0 whip a +0 club (10, 7, D:3) a +0 club (15, 0, D:3) 9 arrows (15, 32, D:3) a +0 club a +0 hunting sling 16 sling bullets (16, 27, D:3) a sling bullet (16, 29, D:3) a sling bullet (29, 1, D:3) a +0 hand axe a +0 leather armour (29, 2, D:3) a +0 short sword a +0 chain mail (32, 2, D:3) a +0 dagger a +0 leather armour (34, 18, D:3) a +0 dagger (38, -11, D:3) a +0 mace (42, -2, D:3) a +0 robe a +2 dagger of distortion a +0 leather armour Level 4 of the Dungeon (0, 0, D:4) a +0 hand axe a +0 leather armour (0, 3, D:4) 17 bolts (1, 0, D:4) a +0 short sword a +0 flail a +0 scale mail (2, -2, D:4) a cursed +0 leather armour a +0 dagger a +0 robe (11, -6, D:4) a +2 whip of venom (21, -12, D:4) 6 tomahawks (29, -14, D:4) a +0 scale mail a +0 club (33, -38, D:4) a tomahawk (35, -12, D:4) a +0 robe (36, -11, D:4) a +0 dagger (39, -38, D:4) a +0 club a +0 leather armour a +0 dagger a +0 robe a +0 flail a tomahawk (40, -38, D:4) a +0 dagger Level 5 of the Dungeon [Shop] Horiamni's Distillery a potion of mutation (30 gold) a potion of curing (36 gold) 2 potions of degeneration (24 gold) a potion of brilliance (48 gold) 2 potions of resistance (240 gold) a potion of ambrosia (96 gold) a potion of degeneration (12 gold) a potion of invisibility (96 gold) a potion of berserk rage (60 gold) a potion of might (48 gold) a potion of agility (48 gold) a potion of degeneration (12 gold) (0, 0, D:5) a +0 whip of flaming a +0 robe (11, 4, D:5) a +0 robe (12, 17, D:5) a +0 war axe (18, 11, D:5) a +0 ring mail (23, -23, D:5) a +0 dagger (25, 17, D:5) a +0 falchion (28, 14, D:5) a stone (30, -15, D:5) a +0 whip (30, -13, D:5) a +0 dagger (30, -6, D:5) a +0 robe a +0 dagger (30, 7, D:5) a +0 dagger (31, -17, D:5) a +0 chain mail (31, -6, D:5) a +0 animal skin (32, -7, D:5) a +0 rapier a +0 ring mail (32, -6, D:5) a +0 animal skin a +0 whip a +1 leather armour of positive energy (32, -5, D:5) a +0 club (32, 5, D:5) a +0 mace (34, 17, D:5) a +0 club 22 stones (34, 19, D:5) a +0 leather armour a +0 hand axe (36, 7, D:5) a +0 trident a +0 ring mail (37, 7, D:5) a +0 trident (41, 19, D:5) a cursed +2 flail a +0 robe (41, 25, D:5) 12 arrows (43, -7, D:5) a +0 lajatang (43, 16, D:5) a +0 chain mail (50, 5, D:5) 19 arrows (59, 3, D:5) an uncursed ring of wizardry a +0 leather armour Level 6 of the Dungeon [Shop] Besiczur's General Store a +0 great sword (84 gold) a +0 leather armour (26 gold) a +0 rapier (52 gold) 22 arrows (57 gold) a scroll of teleportation (39 gold) the +3 robe of Sorcery {rElec Int+2 Dex+6 Stlth+} (640 gold) It affects your intelligence (+2). It affects your dexterity (+6). It insulates you from electricity. It makes you more stealthy. 22 poisoned needles (114 gold) the +9 hand crossbow of Capital Punishment {elec, MR- Int+4 SInv} (898 gold) It charges the ammunition it shoots with electricity; occasionally upon a hit, such missiles may discharge and cause terrible harm. It affects your intelligence (+4). It affects your resistance to hostile enchantments. It lets you see invisible. a scroll of vulnerability (97 gold) a +0 short sword (39 gold) a bread ration (65 gold) a potion of resistance (130 gold) (0, 0, D:6) a +0 robe (1, -13, D:6) 3 poisoned needles (6, 12, D:6) a +0 ring mail a +0 pair of gloves (10, 1, D:6) a +0 long sword a +0 robe (10, 2, D:6) a cursed +0 morningstar of protection a +0 robe a cursed +3 short sword of freezing a cursed +0 robe (12, 24, D:6) a +0 long sword a +0 plate armour (13, 24, D:6) a cursed +0 ring mail (14, 3, D:6) a +0 pair of gloves (15, 25, D:6) a +2 short sword of venom a +0 trident (20, 4, D:6) a +0 giant club (23, -4, D:6) a +3 great sword a +0 leather armour (25, -4, D:6) a +0 club (27, 13, D:6) a +0 giant club (30, 26, D:6) a +0 giant spiked club (35, 1, D:6) a +0 robe (35, 28, D:6) a +0 lajatang Level 7 of the Dungeon (6, -5, D:7) 14 sling bullets (11, -5, D:7) 19 stones (13, -38, D:7) a +0 scale mail (14, -7, D:7) the +1 leather armour "Foinn" {*Drain +Fly rElec rN+} It insulates you from electricity. It protects you from negative energy. It lets you fly. It causes draining when unequipped. the +1 robe "Hetoc" {MR++} It affects your resistance to hostile enchantments. (20, -37, D:7) a +0 robe (23, -25, D:7) a +0 hand axe (29, -15, D:7) a +0 dagger a +0 falchion a +0 dagger (30, -15, D:7) a +0 leather armour (30, -14, D:7) a +0 halberd a +0 chain mail (34, -25, D:7) a +0 mace Level 8 of the Dungeon (0, 0, D:8) a book of Death a +2 shield a wand of flame (19/48) a Fen Folio a wand of paralysis (5/24) a book of Burglary a book of Enchantments (2, 4, D:8) a +0 ring mail (5, -19, D:8) a +0 flail (7, -13, D:8) a +0 hand axe a +0 robe (15, -3, D:8) a +0 long sword (43, -27, D:8) a +0 flail a +0 spear (43, -26, D:8) a +0 whip a +0 whip Level 9 of the Dungeon (0, 0, D:9) 18 stones (42, 26, D:9) a cursed -3 scimitar a +0 robe of cold resistance (42, 27, D:9) a +1 war axe a +0 robe (43, 26, D:9) a +0 robe a +0 great sword a +0 robe (43, 27, D:9) a +3 falchion a +0 robe (45, -6, D:9) a +0 dagger a +0 robe (45, -5, D:9) a +0 mace (45, -4, D:9) a +0 club a +0 ring mail (46, -6, D:9) a +0 short sword (46, -5, D:9) 3 steel javelins (46, 20, D:9) a +0 robe (47, -6, D:9) a +0 dagger a +0 robe (53, -4, D:9) an uncursed amulet of guardian spirit (54, 3, D:9) a cursed +0 great sword a +0 robe (54, 5, D:9) a cursed +1 halberd a +0 robe (54, 6, D:9) a +3 great sword a +0 robe Level 10 of the Dungeon [Shop] Tuskeptu's Weapon Boutique a +0 long sword (49 gold) a +0 short sword (42 gold) a +0 flail of holy wrath (116 gold) 6 needles of frenzy (33 gold) a +0 dagger (28 gold) a +0 hand axe (42 gold) 16 sling bullets (112 gold) a +0 flail (49 gold) a +0 great sword of protection (137 gold) a +0 morningstar (56 gold) a +0 halberd (56 gold) a +0 halberd (56 gold) (0, 0, D:10) a troll hide a +2 whip of flaming a +0 mace (1, -1, D:10) a +0 giant club (2, -2, D:10) a +0 flail (3, -3, D:10) a +0 war axe a +2 vampiric hand axe (3, -2, D:10) a +0 scimitar a +0 chain mail (4, -4, D:10) a +0 dagger a cursed +0 robe (5, -4, D:10) 7 exploding tomahawks (10, 2, D:10) a +0 flail (11, -5, D:10) an arrow (12, -6, D:10) 2 arrows (12, -5, D:10) an arrow (15, -5, D:10) an arrow (17, -5, D:10) a +0 shortbow 15 arrows (18, 23, D:10) 15 stones (19, 2, D:10) a +0 scale mail (19, 31, D:10) a +0 leather armour (22, 22, D:10) 23 sling bullets (28, 26, D:10) a +0 plate armour (30, 26, D:10) a +0 falchion a +0 ring mail (31, 26, D:10) a +0 giant spiked club (32, 26, D:10) a +0 dagger a +0 robe (34, 27, D:10) a +0 flail a +0 ring mail (36, -2, D:10) a +0 plate armour (39, 3, D:10) a +0 dagger a +0 flail (39, 4, D:10) a +0 dagger a +0 robe a +0 falchion a +0 ring mail (40, 2, D:10) a -1 spear a +0 animal skin (42, -2, D:10) a +0 buckler (42, 26, D:10) a +1 vampiric hand axe Level 11 of the Dungeon [Shop] Owkumys's Elemental Accessories a wand of disintegration (11/24) (210 gold) an uncursed staff of air (350 gold) the Incunabulum of the Blaze (891 gold) Spells Type Level a - Throw Flame Conjuration/Fire 2 b - Conjure Flame Conjuration/Fire 3 c - Fireball Conjuration/Fire 5 d - Delayed Fireball Conjuration/Fire 7 a wand of iceblast (10/15) (196 gold) (0, 0, D:11) a +0 chain mail (3, -11, D:11) a +0 ring mail (9, 5, D:11) a +0 giant spiked club (10, -11, D:11) an arrow (11, -15, D:11) a +0 great sword a +0 ring mail a +0 club (11, -11, D:11) a +0 flail a +0 leather armour an arrow (13, -11, D:11) a +0 shortbow 19 arrows (13, -6, D:11) 12 stones (14, -10, D:11) an arrow (14, 3, D:11) a +0 dagger a +0 robe (16, -8, D:11) 14 arrows (16, 3, D:11) a +0 hand axe (18, -9, D:11) a +0 vampiric hand axe (18, -6, D:11) a +0 mace (20, -6, D:11) a cursed -1 short sword a +0 leather armour (20, -5, D:11) a +0 trident a +0 plate armour (21, 6, D:11) 27 stones (21, 11, D:11) a +0 dagger a cursed +0 robe (32, -8, D:11) 15 stones (33, 2, D:11) a +0 club a +0 leather armour (33, 3, D:11) a +0 short sword a +0 leather armour (38, 23, D:11) a +0 robe (39, -4, D:11) 27 stones (40, -2, D:11) 25 stones (42, -6, D:11) a +0 scimitar of flaming a +0 robe (50, 30, D:11) an arrow (51, 31, D:11) a +0 chain mail (51, 32, D:11) an arrow (51, 34, D:11) a +0 shortbow 16 arrows (53, -2, D:11) 17 stones (59, 41, D:11) 21 arrows Level 1 of the Lair of Beasts (4, 34, Lair:1) a wand of polymorph (12/24) a +1 hand axe of chopping 2 potions of degeneration a +0 war axe (4, 35, Lair:1) an elephant corpse (9, 17, Lair:1) an elephant corpse (10, 21, Lair:1) an elephant skeleton (10, 47, Lair:1) a yak corpse (skeletalised by now) (11, 17, Lair:1) an elephant corpse (11, 18, Lair:1) an elephant skeleton (11, 19, Lair:1) an elephant skeleton (11, 21, Lair:1) an elephant skeleton (12, 17, Lair:1) an elephant skeleton (13, 30, Lair:1) the +5 hunting sling "Anixtoet" {venom, rPois Str+2} It poisons the ammo it fires. It affects your strength (+2). It protects you from poison. (14, 25, Lair:1) an elephant corpse (15, 26, Lair:1) an elephant corpse (16, 22, Lair:1) an elephant skeleton (17, 21, Lair:1) an elephant skeleton (17, 22, Lair:1) an elephant skeleton (18, 4, Lair:1) 15 bolts (18, 21, Lair:1) an elephant skeleton (19, 17, Lair:1) an elephant skeleton (19, 19, Lair:1) an elephant skeleton (20, 17, Lair:1) an elephant corpse (21, 17, Lair:1) an elephant skeleton (21, 18, Lair:1) an elephant corpse (26, 29, Lair:1) a +0 hand crossbow (27, 19, Lair:1) a +0 dire flail (34, 36, Lair:1) a +1 arbalest of flaming (40, 5, Lair:1) a wand of polymorph (14/24) (41, 30, Lair:1) 16 arrows (47, 4, Lair:1) a +0 arbalest (53, 16, Lair:1) a +2 dagger of draining a +0 robe