Dungeon Crawl Stone Soup version 0.18.1-6-gd335043 (webtiles) character file. 8 100P the Magician (level 2, 19/19 HPs) Began as a Demonspawn Wizard on May 15, 2016. Quit the game on level 1 of the Dungeon. The game lasted 00:00:25 (256 turns). 100P the Magician (Demonspawn Wizard) Turns: 256, Time: 00:00:25 Health: 19/19 AC: 2 Str: 7 XL: 2 Next: 0% Magic: 4/6 EV: 12 Int: 19 God: Gold: 9 SH: 0 Dex: 11 Spells: 1 memorised, 6 levels left rFire . . . SeeInvis . (no weapon) rCold . . . Gourm . a - +0 robe rNeg . . . Faith . (no shield) rPois . Spirit . b - +0 hat rElec . Dismiss . (no cloak) rCorr . Reflect . (no gloves) SustAt . Harm . (no boots) MR ..... (no amulet) Stlth +++....... (no ring) (no ring) @: not resistant to hostile enchantments, fairly stealthy A: nightstalker 1 a: no special abilities You were on level 1 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 9 gold pieces. Inventory: Armour a - a +0 robe (worn) b - a +0 hat (worn) Potions g - a potion of degeneration {unknown} Books c - a book of Minor Magic Spells Type Level a - Magic Dart Conjuration 1 b - Blink Translocation 2 c - Call Imp Summoning 2 d - Repel Missiles Charms/Air 2 e - Slow Hexes 2 f - Conjure Flame Conjuration/Fire 3 g - Mephitic Cloud Conjuration/Poison/Air 3 Comestibles d - a bread ration f - a chunk of flesh Skills: - Level 1.7 Dodging - Level 1.7 Stealth - Level 3.0 Spellcasting + Level 2.0 Conjurations Level 1.0 Summonings Level 0.8 Translocations You had 6 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Magic Dart Conj ##.. 10% 1 None Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are slightly more attuned to the shadows. Message History You kill the giant newt! No target in view! No target in view! No target in view! There isn't anything here! g - a fuming dark potion There isn't anything here! A bat comes into view. Casting: Magic Dart Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart Press: ? - help, Shift-Dir - straight line, f - bat Aim: a bat The magic dart hits the bat. You kill the bat! You have reached level 2! Your demonic ancestry asserts itself... You slip into the darkness of the dungeon. A bat comes into view. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) ##....###..### .. #####...#.....## # ... ###...#.....##### # #.##. #.....### # .#....####....# # ..............######## # ..............'....... #........#...######## #.....@..#.......... .%...b##............. ..... #............. .... #.......###### ... #.......# ## ######### You could see a bat. Vanquished Creatures An ooze (D:1) A giant cockroach (D:1) 2 bats (D:1) A giant newt (D:1) 5 creatures vanquished. Notes Turn | Place | Note -------------------------------------------------------------- 0 | D:1 | 100P the Demonspawn Wizard began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 4/4 255 | D:1 | Gained mutation: You are slightly more attuned to the shadows. [demonic ancestry] 255 | D:1 | Reached XP level 2. HP: 19/19 MP: 4/6 256 | D:1 | Quit the game Skill XL: | 1 | ---------------+----+----- Conjurations | 2 | 2.0 Dodging | | 1.7 Stealth | | 1.7 Spellcasting | | 3.0 Summonings | | 1.0 Translocations | | 0.8 Action || total -------------------------++------- Melee: Unarmed || 28 Cast: Magic Dart || 10 Armor: Robe || 6 Dodge: Dodged || 31