autofight_stop = 70 default_manual_training = true explore_auto_rest = true explore_delay = 4 show_more = false fail_severity_to_confirm = 0 explore_stop += greedy_pickup,stairs,shops,altars,portals,branches,runed_doors bindkey = [NP0] CMD_REST bindkey = [NP-] CMD_GO_DOWNSTAIRS bindkey = [NP+] CMD_GO_UPSTAIRS bindkey = [NP5] CMD_WAIT bindkey = [NP*] CMD_EXPLORE macros += M 1 za macros += M 2 zb macros += M 3 zc macros += M 4 zd macros += M 5 ze macros += M 6 zf macros += M 7 zg macros += M 8 zh macros += M 9 zi macros += M 0 zj more := force_more_message more += Space warps horribly around you more += hits you.*distortion more += Space bends around you. more += Something hits you more += Something. *misses you. more += Training target more += A sentinel's mark forms upon you more += calcifying dust hits more += monster_warning:hydra more += monster_warning:tormentor more += monster_warning:fiend more += monster_warning:tzitzimi more += monster_warning:hell sentinel more += monster_warning:lurking horror more += monster_warning:cacodemon more += monster_warning:neqoxec more += monster_warning:catoblepas more += monster_warning:Sigmund more += monster_warning:Grinder more += monster_warning:Roka more += monster_warning:Tiamat tile_window_width = 0 tile_window_height = 0 tile_cell_pixels = 70 tile_upstairs_col = #99ff33 tile_downstairs_col = #ff1a1a tile_branchstairs_col = #ff1a1a tile_portal_col = #ff1a1a tile_door_col = #cb6d4d tile_wall_col = #595959 tile_explore_horizon_col = #bfbfbf tile_floor_col = #262626 tile_item_col = #262626 tile_feature_col = #d4be21 tile_plant_col = #5c8745 tile_water_col = #0086b3 tile_deep_water_col = #1f1fed tile_trap_col = #d24dff tile_transporter_col = #ff80bf tile_transporter_landing_col = #59ff89 tile_lava_col = #6f0b00