# TEAMNAME Gozag or Go Home # TEAMMEMBERS Beargit Faldahar Kenran Sage1234 ToastedZergling explore_wall_bias = 1 # Turn off mouse support mouse_input = false tile_web_mouse_control = false # Butcher when Hungry auto_butcher = hungry # Make ranged weapons less annoying allow_self_target = no # Auto-fight options autofight_throw = false autofight_throw_nomove = false autofight_wait = true ability_menu = false # Show a status message for standing in a cloud cloud_status = true # Turn off the screen flashing when low on HP use_animations -= hp # Turn off the "show more" prompt for long messages show_more = false # Run tile animations in real time tile_realtime_anim = true # Speed up animations (default: 600ms) view_delay = 200 # Use a custom tile when playing a Felid : if you.race() == "Felid" then tile_player_tile = tile:felid_2 : end # Automatically pick up gloves, boots, etc. # when the corresponding armour slot is empty { add_autopickup_func(function(it, name) if it.is_useless then return end if it.class(true) == "armour" then local good_slots = {cloak="Cloak", helmet="Helmet", gloves="Gloves", boots="Boots"} st, _ = it.subtype() if good_slots[st] ~= nil and items.equipped_at(good_slots[st]) == nil then return true end end end) } # Don't auto-train skills default_manual_training = true # Stop auto-fighting after loosing 35% of HP autofight_stop = 65 # Ignore poison damage runrest_safe_poison = 80:100 # Only stop resting after restoring both HP and MP rest_wait_both = true # Pick up all artefacts autopickup_exceptions +=