Dungeon Crawl Stone Soup version 0.32-a0-791-gfc315c9ecd (webtiles) character file. Game seed: 2451038760710512432 494 zorb987 the Sneak (level 6, -2/30 HPs) Began as a Spriggan Conjurer on Mar 21, 2024. Slain by a water moccasin (5 damage) ... on level 5 of the Dungeon. The game lasted 00:55:30 (2896 turns). zorb987 the Sneak (Spriggan Conjurer) Turns: 2896, Time: 00:55:32 Health: -2/30 AC: 2 Str: 8 XL: 6 Next: 92% Magic: 7/13 EV: 17 Int: 19 God: Gold: 223 SH: 0 Dex: 14 Spells: 11/14 levels left rFire + . . n - +0 dagger (drain) rCold + . . (no shield) rNeg . . . a - +0 robe rPois . (helmet restricted) rElec . (no cloak) rCorr . (gloves unavailable) SInv + (boots unavailable) Will +.... (no amulet) Stlth +++ C - ring of Anown {rF+ rC+ Str+3} HPRegen 0.25/turn (no ring) MPRegen 0.13/turn %: no passive effects @: lethally poisoned (-2 -> -12), very quick A: very small, no large weapons, unfitting armour, see invisible, speed 3 a: no special abilities You were on level 5 of the Dungeon. You visited 1 branch of the dungeon, and saw 5 of its levels. You collected 223 gold pieces. Inventory: Hand Weapons d - a +0 spear g - a +0 dagger l - a +0 dagger m - a +0 short sword n - a +0 dagger of draining (weapon) q - a +0 dagger A - a +0 dagger I - a +0 dagger Armour a - a +0 robe (worn) e - a +0 robe h - a +0 robe Magical Staves D - a staff of fire J - a staff of air Jewellery C - the ring of Anown (left hand) {rF+ rC+ Str+3} (You found it on level 3 of the Dungeon) [ring of protection from cold] Str+3: It affects your strength (+3). rF+: It protects you from fire. rC+: It protects you from cold. K - an amulet of faith Wands G - a wand of charming (9) Scrolls c - 2 scrolls of enchant weapon {unknown} i - 4 scrolls of identify {unknown} j - 3 scrolls of vulnerability {unknown} k - 2 scrolls of fog {unknown} r - a scroll of poison {unknown} s - a scroll of teleportation {unknown} v - a scroll of immolation {unknown} w - a scroll of silence {unknown} x - 2 scrolls of enchant armour {unknown} y - 2 scrolls of fear {unknown} F - a scroll of acquirement {unknown} H - a scroll of revelation {unknown} Potions b - a potion of magic f - 2 potions of curing {unknown} o - 2 potions of haste {unknown} p - a potion of attraction {unknown} t - 2 potions of brilliance {unknown} u - a potion of ambrosia {unknown} z - 3 potions of berserk rage {unknown} B - a potion of heal wounds {unknown} E - a potion of mutation {unknown} L - a potion of lignification {unknown} Skills: + Level 1.5 Fighting + Level 2.6 Short Blades + Level 4.5 Dodging + Level 5.0 Stealth + Level 4.5 Spellcasting + Level 4.2 Conjurations You had 11 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 80% 1d7 2% 1 b - Searing Ray Conj 40% 2d5 3% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Sublimation of Blood Necr 4% N/A 21% 2 Fulminant Prism Conj/Alch 6% 3d6 47% 4 Iskenderun's Mystic Bla Conj/Tloc 12% 2d5 47% 4 Leda's Liquefaction Alch/Erth 2% N/A 78% 4 Petrify Alch/Erth 4% N/A 78% 4 Irradiate Conj/Alch 6% 3d13 83% 5 Metabolic Englaciation Hex/Ice 2% N/A 98% 5 Dungeon Overview and Level Annotations Branches: Dungeon (5/15) Temple: D:4-7 Altars: Innate Abilities, Weirdness & Mutations You are very small and have problems with some larger weapons. You are too small for most types of armour. You have supernaturally acute eyesight. (SInv) You cover ground extremely quickly. (Speed+++) Message History You feel sick. The scorpion barely misses you. The scorpion stings you. You hit the scorpion but do no damage. You drain the scorpion. The scorpion is almost dead. You feel sick. The scorpion barely misses you. You hit the scorpion but do no damage. You drain the scorpion. You kill the scorpion! You feel sick. Your Stealth skill increases to level 5! You feel sick. You feel sick. You feel sick. You feel sick. You feel sick. You are no longer poisoned. 2 water moccasins come into view. The water moccasin hisses angrily. x2 The water moccasin attacks as it pursues you! The water moccasin closely misses you. You hit the water moccasin but do no damage. You drain the water moccasin. The water moccasin is lightly wounded. The water moccasin bites you. Casting: Searing Ray (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f - water moccasin Aim: a water moccasin (lightly wounded, lightly drained, 63% to hit) The searing ray hits the water moccasin! The water moccasin is heavily wounded. The searing ray hits the water moccasin! The water moccasin is moderately wounded. (Press . to maintain the ray.) The water moccasin misses you. The searing ray misses the water moccasin. The water moccasin bites you. You are poisoned. The water moccasin poisons you! The water moccasin bites you! * * * LOW HITPOINT WARNING * * * The water moccasin bites you. You die... ##.......# #........# #....[...# #..##.#<.# #..#..#..# #..#.##..# #........# ######## #.......## #....S@# ####.#### #....S.# #.# #.####.#########.# #.###.##.............# #........#.########### ......#.####.# ..###.#......# # #......# ######## You could see 2 water moccasins. Vanquished Creatures 3 scorpions 2 hounds (D:4) 3 bombardier beetles Jessica (D:2) An iguana (D:4) 5 adders A dart slug (D:2) A ribbon worm (D:3) 2 orcs (D:4) 5 endoplasms 7 giant cockroaches 7 goblins 7 hobgoblins A quokka (D:4) 5 ball pythons 2 bats (D:2) 3 frilled lizards 9 kobolds 3 rats 68 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | zorb987 the Spriggan Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 9/9 MP: 5/5 137 | D:2 | Noticed Jessica 150 | D:2 | Killed Jessica 151 | D:2 | Reached XP level 2. HP: 13/13 MP: 0/7 206 | D:2 | Reached XP level 3. HP: 16/16 MP: 3/8 329 | D:1 | Found a faded altar of an unknown god. 1311 | D:3 | Reached XP level 4. HP: 21/21 MP: 4/9 1361 | D:3 | Identified the ring of Anown {rF+ rC+ Str+3} 1498 | D:3 | Learned a level 2 spell: Searing Ray 1552 | D:3 | Reached skill level 1 in Short Blades 1692 | D:4 | Reached XP level 5. HP: 14/25 MP: 11/11 1754 | D:4 | Reached skill level 4 in Stealth 1854 | D:4 | Reached skill level 1 in Fighting 1854 | D:4 | Reached XP level 6. HP: 30/30 MP: 3/13 2839 | D:5 | Entered Level 5 of the Dungeon 2873 | D:5 | Reached skill level 5 in Stealth 2884 | D:5 | Noticed a water moccasin 2884 | D:5 | Noticed a water moccasin 2896 | D:5 | Slain by a water moccasin Illustrated notes Levels and vault maps discovered: D:1: lemuel_arrival_river_passageway, layout_basic, hellmonk_ecumenical_altar_arch_garden, grunt_decor_one_mirror, amcnicky_mini_rare_corridor_liquid, kennysheep_pointless_box, serial_bayou_crossing D:2: layout_loops_ring, minmay_misc_feat_more_columns, uniq_jessica D:3: layout_rooms, gup_sewer_entry_bowl D:4: layout_rooms, serial_co_window_serial, co_window_corner_a, co_window_of_opportunity_a, co_window_paths_a, co_window_corner_a, co_window_corner_a, co_window_paths_a, co_window_corner_a, co_window_corner_cb, co_window_broadway_b, co_window_of_opportunity_b, co_window_4corner_b, glass_columns_a, minmay_quantized D:5: layout_loops_cross, nicolae_shop_unique_rings Skill XL: | 1 2 3 4 5 6 | ---------------+-------------------+----- Conjurations | 3 4 | 4.2 Spellcasting | 3 4 | 4.5 Dodging | 3 4 | 4.5 Short Blades | 1 2 | 2.6 Stealth | 4 5 | 5.0 Fighting | 1 | 1.5 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Dagger | 63 | 109 || 172 Cast: Magic Dart | 44 | 20 || 64 Searing Ray | | 11 || 11 Armour: Robe | 23 | 46 || 69 Dodge: Dodged | 58 | 91 || 149 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1887 | 1887 | 0 | 0 | 0 | 5 | 377.4 | Dungeon | 1887 | 1887 | 0 | 0 | 0 | 5 | 377.4 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:4: 743 daAuts D:2: 436 daAuts D:1: 378 daAuts D:3: 291 daAuts D:5: 37 daAuts