Dungeon Crawl Stone Soup version 0.23-a0-303-gfcac5de (webtiles) character file. 0 zkyp the Skirmisher (level 1, 0/18 HPs) Began as a Formicid Abyssal Knight on Oct 8, 2018. Was a Follower of Lugonu. Slain by a sixfirhy (10 damage) ... on level 2 of the Abyss. The game lasted 00:00:31 (102 turns). zkyp the Skirmisher (Formicid Abyssal Knight) Turns: 102, Time: 00:00:32 Health: 0/18 AC: 3 Str: 16 XL: 1 Next: 0% Magic: 2/2 EV: 11 Int: 11 God: Lugonu [*.....] Gold: 0 SH: 0 Dex: 10 Spells: 0/0 levels left rFire . . . SeeInvis + a - +1 hand axe rCold . . . Gourm . (no shield) rNeg . . . Faith . b - +0 leather armour rPois . Spirit . (helmet unavailable) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth +......... (no amulet) HPRegen 0.06/turn (no ring) MPRegen 0.08/turn (no ring) @: no status effects A: permanent stasis, dig shafts and tunnels, four strong arms, antennae 3 a: Dig, Shaft Self, Depart the Abyss, Renounce Religion You were on level 2 of the Abyss. You worshipped Lugonu. Lugonu was aware of your devotion. You were not hungry. You visited 0 branches of the dungeon, and saw 0 of its levels. You visited the Abyss 1 time. Inventory: Hand Weapons a - a +1 hand axe (weapon) Armour b - a +0 leather armour (worn) Magical Staves d - an uncursed staff of fire {unknown} Miscellaneous e - a lightning rod (4/4) Comestibles c - a ration Skills: - Level 3.2 Fighting + Level 2.0 Axes - Level 2.1 Armour - Level 0.8 Dodging - Level 2.1 Invocations You couldn't memorise any spells. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (0/15) Altars: Innate Abilities, Weirdness & Mutations You cannot be hasted, slowed, berserked, paralysed or teleported. You can dig through walls and to a lower floor. Your four strong arms can wield two-handed weapons with a shield. You have a pair of large antennae on your head. (SInv) Message History A neqoxec comes into view. The neqoxec shouts! The neqoxec gestures. There is a gateway leading deeper into the Abyss here. The quasit bites you. The quasit claws you. The quasit misses you. The crimson imp laughs crazily. The crimson imp misses you. You plunge deeper into the Abyss. Beware, you cannot shaft yourself on this level. The chaos spawn bleats! Found a long runed staff. d - a long runed staff You see here a lightning rod (4/4). You see here a lightning rod (4/4). e - a lightning rod (4/4) Found a gateway leading out of the Abyss. There is a gateway leading out of the Abyss here. The sixfirhy barely misses you. The sixfirhy hits you! The sixfirhy shocks you! Ouch! That really hurt! You die... # . .# .# ### . . ##.#.. .#.# #....##..# #.§..#..# ##@3.# #.§#.# ## #....# #.. ###.#..# #.##.....## . #.##.#...#.... ..#.#......... ###.#.####....# # ## #..##....# ##... You could see a sixfirhy. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | Abyss:1 | zkyp the Formicid Abyssal Knight began the quest for the | Orb. 0 | Abyss:1 | Reached XP level 1. HP: 18/18 MP: 2/2 64 | Abyss:1 | Noticed a neqoxec 66 | Abyss:1 | Noticed a crimson imp 66 | Abyss:1 | Noticed a quasit 69 | Abyss:2 | Noticed a chaos spawn 101 | Abyss:2 | Noticed a sixfirhy 102 | Abyss:2 | Slain by a sixfirhy Vault maps used: Abyss:2: evilmike_abyss_exit_chaos, evilmike_abyss_exit_plants Action || total -------------------------++------- Dodge: Dodged || 3 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 0 | 0 | N/A | 0 | 0 | -nan +---------+---------+-------+---------+---------+------- +---------+---------+-------+---------+---------+-------