Dungeon Crawl Stone Soup version 0.29.1-4-g47bece8355 (webtiles) character file. Game seed: 1658211123026772266 404 zielscheibe the Conjurer (level 6, -9/39 HPs) Began as an Octopode Conjurer on Dec 7, 2022. Mangled by an ice beast (12 damage) ... on level 4 of the Dungeon. The game lasted 00:05:34 (5159 turns). zielscheibe the Conjurer (Octopode Conjurer) Turns: 5159, Time: 00:05:35 Health: -9/39 AC: 1 Str: 6 XL: 6 Next: 86% Magic: 0/11 EV: 13 Int: 23 God: Gold: 174 SH: 0 Dex: 10 Spells: 5/12 levels left rFire . . . SeeInvis . q - +0 rapier rCold . . . Faith . (no shield) rNeg . . . Spirit . (helmet restricted) rPois + Reflect . (no amulet) rElec . Harm . b - ring of poison resistance rCorr . Rampage . (no ring) Will ..... (no ring) Stlth +++....... (no ring) HPRegen 0.13/turn (no ring) MPRegen 0.12/turn (no ring) (no ring) (no ring) @: no status effects A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You were on level 4 of the Dungeon. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 174 gold pieces. Inventory: Hand Weapons q - a +0 rapier (weapon) Armour m - an orb of wrath Magical Staves i - a staff of poison Jewellery b - a ring of poison resistance (left tentacle) k - an amulet of guardian spirit Wands n - a wand of mindburst (7) Scrolls c - 5 scrolls of identify {unknown} f - a scroll of vulnerability {unknown} h - 2 scrolls of brand weapon {unknown} j - a scroll of teleportation {unknown} l - a scroll of noise {unknown} p - a scroll of blinking {unknown} Potions a - a potion of magic d - 2 potions of curing {unknown} e - a potion of brilliance {unknown} g - a potion of heal wounds {unknown} o - a potion of flight {unknown} Skills: + Level 2.0 Fighting + Level 3.0 Dodging - Level 2.6 Stealth + Level 3.5 Spellcasting + Level 5.6 Conjurations * Level 2.4 Translocations You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 60% 2d6 1% 2 c - Iskenderun's Mystic Conj/Tloc 22% 2d6 21% 4 Your spell library contained the following spells: Spells Type Power Damage Failure Level Dazzling Flash Conj/Hex 34% N/A 11% 3 Gell's Gravitas Tloc 15% N/A 12% 3 Teleport Other Tloc 15% N/A 12% 3 Mephitic Cloud Conj/Pois/Air 12% N/A 16% 3 Call Imp Summ 4% N/A 17% 2 Ignite Poison Fire/Tmut/Pois 4% N/A 32% 3 Tukima's Dance Hex 4% N/A 32% 3 Fulminant Prism Conj/Hex 8% 3d7 34% 4 Passage of Golubria Tloc 15% N/A 36% 4 Freezing Cloud Conj/Ice/Air 6% 6-21 80% 5 Yara's Violent Unravell Hex/Tmut 2% 3d3 97% 5 Dispersal Tloc 7% N/A 99% 6 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Altars: Cheibriados Qazlal Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged when in or above water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. Message History Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - ice beast Aim: an ice beast (severely wounded, 79% to hit) The searing ray hits the ice beast. The ice beast is severely wounded. (Press . to maintain the ray.) The ice beast closely misses you. The searing ray hits the ice beast. The ice beast is almost dead. The ice beast misses you. The searing ray hits the ice beast. The ice beast is almost dead. The ice beast misses you. The searing ray misses the ice beast. You finish channelling your searing ray. The ice beast barely misses you. You barely miss the ice beast. Your squeeze misses the ice beast. The ice beast is almost dead. The ice beast closely misses you. You closely miss the ice beast. The ice beast is almost dead. The ice beast hits you. The ice beast freezes you! You closely miss the ice beast. The ice beast is almost dead. The ice beast misses you. The ice beast hits you. The ice beast freezes you! * * * LOW HITPOINT WARNING * * * You hit the ice beast but do no damage. The ice beast is almost dead. The ice beast misses you. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - ice beast Aim: an ice beast (almost dead, 100% to hit) The magic dart hits the ice beast. The ice beast is almost dead. The ice beast hits you. * * * LOW HITPOINT WARNING * * * The ice beast freezes you! You die... #.....).##.......## ##.#.# #.##.##.###.....## ###.## #.##.##.# ##...## #..# #.##.##.# ##'## ##.# #.#..##.# #.# #.# #.#.###.# #.# #.# #.#.###.## ##.##### #.# #........###......# #.# ###.#.....#..@..#.# #.# #........#.Y.##.# #.# #...........###.########.# ##.......#.....>.......).# #...รท......>##.########## #.......#.[###.# #######.......#......# ..............##.##### #######.#####........# You could see an ice beast. Vanquished Creatures A water moccasin (D:3) An ogre (D:4) 3 orc priests (D:3) An iguana (D:4) 4 adders 3 worms A dart slug (D:4) 6 orcs 7 ball pythons 8 bats 5 endoplasms 2 giant cockroaches (D:3) 3 goblins 5 hobgoblins 4 jackals (D:1) A quokka (D:1) 5 frilled lizards 2 kobolds 3 rats (D:3) 65 creatures vanquished. Vanquished Creatures (others) 5 plants (D:1) 5 creatures vanquished. Grand Total: 70 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | zielscheibe the Octopode Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 353 | D:1 | Reached XP level 2. HP: 17/17 MP: 1/5 1401 | D:2 | Reached XP level 3. HP: 21/21 MP: 3/6 1404 | D:2 | Learned a level 2 spell: Searing Ray 1872 | D:2 | Reached skill level 5 in Conjurations 2111 | D:3 | Reached XP level 4. HP: 27/27 MP: 4/8 2156 | D:3 | Learned a level 4 spell: Iskenderun's Mystic Blast 2185 | D:3 | Found a faded altar of an unknown god. 2312 | D:3 | Reached XP level 5. HP: 16/32 MP: 0/9 2945 | D:3 | Reached skill level 1 in Fighting 2945 | D:3 | Reached skill level 1 in Translocations 3117 | D:3 | Found a snail-covered altar of Cheibriados. 3273 | D:3 | Noticed a water moccasin 3282 | D:3 | Killed a water moccasin 3283 | D:3 | Reached XP level 6. HP: 36/38 MP: 1/10 4410 | D:4 | Found a stormy altar of Qazlal. 4977 | D:4 | Noticed an ice beast 5159 | D:4 | Mangled by an ice beast Illustrated notes Levels and vault maps discovered: D:1: scummos_arrival_hexagon, layout_basic, serial_bayou, serial_bayou_pond_a, serial_bayou_ford_a, serial_bayou_lagoon_a, serial_bayou_shore_b D:2: layout_basic, serial_bayou_pond_d, minmay_octomino_e4 D:3: minmay_wonky_spiral, layout_basic, overflow_temple_1_default, ebering_ecumenical_altar_ruins D:4: layout_loops_corners, lemuel_crystal_altar, general_overflow_altar, st_stairs_8 Skill XL: | 1 2 3 4 5 6 | ---------------+-------------------+----- Conjurations | 5 | 5.6 Spellcasting | 3 | 3.5 Fighting | 1 2 | 2.0 Translocations | 1 2 | 2.4 Dodging | 3 | 3.0 Stealth | | 2.6 Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Melee: Unarmed | 7 | 6 || 13 Constrict | 2 | 1 || 3 Tentacles | 2 | 1 || 3 Rapier | | 4 || 4 Short sword | | 1 || 1 Cast: Magic Dart | 58 | 65 || 123 Searing Ray | | 11 || 11 Armor: Skin | | 2 || 2 Dodge: Dodged | 5 | 22 || 27