Dungeon Crawl Stone Soup version bcrawl-1.23 (webtiles) character file. Game seed: 1516626315312772012 182 zeramoth the Ducker (level 5, -3/32 HPs) Began as a Vine Stalker Archaeologist on May 21, 2020. Slain by a bullfrog (6 damage) ... in a sewer. The game lasted 00:05:08 (2469 turns). zeramoth the Ducker (Vine Stalker Archaeologist) Turns: 2469, Time: 00:05:09 Health: -3/32 AC: 5 Str: 14 XL: 5 Next: 61% Magic: 6/6 EV: 14 Int: 12 God: Gold: 225 SH: 0 Dex: 12 Spells: 4/4 levels left rFire + + + SeeInvis . a - +0 whip rCold . . . Gourm . (no shield) rNeg + + . Faith . b - +1 robe rPois . Spirit . c - +1 hat rElec . Reflect . (no cloak) rCorr + Harm . (no gloves) MR ..... f - +0 pair of boots of Xestafe {rF+++ rN++ rCorr Int-3} Stlth ++........ (no amulet) HPRegen 0.50/turn (no ring) MPRegen 0.10/turn (no ring) @: very slow A: fangs 2, regeneration 1, no potion heal 3, rot immunity, strong jaws a: no special abilities You were in a sewer. You were not hungry. You visited 1 branch of the dungeon, and saw 3 of its levels. You also visited: Sewer. You collected 225 gold pieces. Innate Abilities, Weirdness & Mutations You have extremely sharp teeth. Your natural rate of healing is unusually fast. Potions cannot restore your health. You are immune to rotting. Your bites deal extra damage. Skills: + Level 3.4 Fighting - Level 0.8 Maces & Flails + Level 4.8 Dodging - Level 4.4 Stealth You had 4 spell levels left. You didn't know any spells. Your spell library was empty. Inventory: Hand Weapons a - a +0 whip (weapon) Missiles m - a throwing net {!f=f} Armour b - a +1 robe (worn) c - a +1 hat (worn) d - a +1 pair of boots f - the +0 pair of boots of Xestafe (worn) {rF+++ rN++ rCorr Int-3} (You acquired it in a sewer) It affects your intelligence (-3). It renders you almost immune to fire. It greatly protects you from negative energy. It provides partial protection from all sources of acid and corrosion. Scrolls h - 5 scrolls of identify {unknown} i - a scroll of teleportation {unknown} l - a scroll of amnesia {unknown} o - a scroll of fog {unknown} q - a scroll of fear {unknown} r - a scroll of remove curse {unknown} Potions n - a potion of curing {@q1} Comestibles e - 2 rations {!d@e1} g - 6 chunks of flesh Dungeon Overview and Level Annotations Branches: Dungeon (3/12) Altars: Annotations: D:3 Grinder ▒▒▒▒▒▒▒▒▒ ▒▒▒≈≈≈≈.≈≈▒▒▒ ▒▒≈≈≈.≈≈≈≈..≈▒▒ ▒▒..≈≈≈..≈.≈≈≈≈▒▒▒▒▒ ▒▒≈≈≈≈.▒▒▒▒▒≈≈..≈▒▒∩▒▒ ▒≈.≈≈▒▒▒.≈≈▒▒▒.≈.≈▒≈.▒ ▒≈≈≈▒▒≈≈≈≈≈.≈▒▒.≈.▒..▒▒ ▒▒≈.▒▒≈≈≈..≈≈.≈▒▒≈≈▒▒..▒ ▒.≈≈▒≈≈≈≈≈≈≈@≈≈≈▒≈≈≈▒.∩▒ ▒≈≈▒▒≈≈≈▒▒▒▒▒Fl≈▒▒≈≈▒≈.▒ ▒▒≈≈▒÷≈≈▒▒ ▒▒s≈≈▒≈≈▒▒.▒▒ ▒≈≈≈▒.≈▒▒ ▒▒.J▒≈≈≈▒≈.▒ ▒.≈▒▒÷≈▒ ▒≈≈▒▒▒≈▒≈≈▒ ▒≈.▒≈.▒▒ ▒▒≈≈≈▒≈▒≈≈▒ ▒≈≈▒≈.▒ ≈ ▒≈≈∩▒≈▒≈.▒ ▒≈≈▒≈÷▒ ≈. ▒.≈≈▒≈▒≈≈▒ ▒≈≈▒.≈▒ ≈$. ▒.≈▒▒≈▒≈≈▒ You could see a bullfrog, an ooze, a giant cockroach and a frilled lizard. Message History The bullfrog closely misses you. You barely miss the bullfrog. The bullfrog is moderately wounded. The bullfrog closely misses you. x2 You closely miss the bullfrog. The bullfrog is moderately wounded. The bullfrog completely misses you. The bullfrog barely misses you. The frilled lizard barely misses you. You enter the shallow water. Moving in this stuff is going to be slow. The bullfrog closely misses you. The bullfrog misses you. You enter the shallow water. Moving in this stuff is going to be slow. The bullfrog misses you. The bullfrog hits you. * * * LOW HITPOINT WARNING * * * The frilled lizard closely misses you. The bullfrog closely misses you. The bullfrog barely misses you. The bullfrog hits you but does no damage. The bullfrog misses you. The bullfrog closely misses you. You enter the shallow water. Moving in this stuff is going to be slow. The bullfrog barely misses you. The bullfrog hits you. * * * LOW HITPOINT WARNING * * * The bullfrog swells and bulges. The bullfrog hits you. * * * LOW HITPOINT WARNING * * * The bullfrog completely misses you. The bullfrog hits you. You die... Skill XL: | 1 2 3 4 5 | ---------------+----------------+----- Fighting | 1 2 3 | 3.4 Dodging | 4 | 4.8 Maces & Flails | | 0.8 Stealth | | 4.4 Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Melee: Whip | 152 | 310 || 462 Bite | 14 | 22 || 36 Use: Potion | 3 | || 3 Scroll | 1 | 1 || 2 Stab: Sleeping | 13 | 1 || 14 Eat: Chunk | 3 | 3 || 6 Armor: Robe | 53 | 157 || 210 Dodge: Dodged | 110 | 381 || 491 Levels and vault maps discovered: D:1: nagdon_arrival_double_spiral, layout_loops_corners D:2: layout_basic, first_ration D:3: layout_basic, cheibrodos_sewer_entry_drain, uniq_ijyb, uniq_jessica, uniq_sigmund, uniq_grinder, uniq_natasha Sewer: sewer_frog_island_02 Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | zeramoth the Vine Stalker Archaeologist began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 2/2 125 | D:1 | Reached skill level 1 in Fighting 269 | D:1 | Reached XP level 2. HP: 16/16 MP: 3/3 726 | D:1 | Reached XP level 3. HP: 21/21 MP: 4/4 1022 | D:2 | Reached skill level 2 in Fighting 1788 | D:3 | Noticed Grinder 1809 | D:3 | HP: 2/22 [Grinder/nerve-wracking pain (5)] 1817 | D:3 | Found a glowing drain. 1826 | Sewer | Entered a sewer 1831 | Sewer | Reached skill level 4 in Dodging 1831 | Sewer | Reached XP level 4. HP: 11/27 MP: 5/5 2120 | Sewer | Reached XP level 5. HP: 30/32 MP: 6/6 2120 | Sewer | Identified a scroll of acquirement 2130 | Sewer | Reached skill level 3 in Fighting 2164 | Sewer | Identified the +0 pair of boots of Xestafe {rF+++ rN++ | rCorr Int-3} (You acquired it in a sewer) 2441 | Sewer | Noticed a bullfrog 2455 | Sewer | HP: 3/32 [bullfrog (3)] 2463 | Sewer | HP: 2/32 [bullfrog (6)] 2468 | Sewer | HP: 2/32 [bullfrog (1)] 2469 | Sewer | Slain by a bullfrog Vanquished Creatures 7 adders 8 oozes 2 worms 11 leopard geckos 9 ball pythons (Sewer) 7 giant cockroaches 2 goblins (D:1) 7 hobgoblins A quokka (D:2) 6 bats 7 frilled lizards (Sewer) 4 kobolds 4 rats (D:2) 75 creatures vanquished. Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 3.3 | 0.0 | 67.6 | 597.0 Dungeon | 74.0 | 73.1 | 4.4 | 0.0 | 80.1 | 581.7 Sewer | 26.0 | 26.9 | 0.0 | 0.0 | 33.7 | 643.0 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 81 | 179 | 68.8 | 34 | 41 | 54.7 +---------+---------+-------+---------+---------+------- D:1 | 38 | 0 | 0.0 | 17 | 0 | 0.0 D:2 | 42 | 0 | 0.0 | 16 | 0 | 0.0 D:3 | 1 | 0 | 0.0 | 1 | 0 | 0.0 Sewer | 0 | 179 | 100.0 | 0 | 41 | 100.0 +---------+---------+-------+---------+---------+-------