Dungeon Crawl Stone Soup version 0.29-a0-723-gce39da1c22 (webtiles) character file. Game seed: 17036252648361553248 291 yegreS the Conjurer (level 6, 17/48 HPs) Began as a Meteoran Conjurer on June 28, 2022. Quit the game on level 5 of the Dungeon. The game lasted 00:04:23 (282 turns). yegreS the Conjurer (Meteoran Conjurer) Turns: 282, Time: 00:04:23 Health: 17/48 AC: 2 Str: 9 XL: 6 Next: 90% Magic: 8/14 EV: 12 Int: 22 God: Gold: 11 SH: 0 Dex: 12 Spells: 8/15 levels left rFire . . . SeeInvis . (no weapon) rCold . . . Faith . (no shield) rNeg . . . Spirit . a - +0 robe rPois . Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth +......... (no amulet) HPRegen 0.16/turn (no ring) MPRegen 0.14/turn (no ring) @: attractive, glowing A: sense surroundings 1, otherworldly, glowing, explore regen a: no special abilities You were on level 5 of the Dungeon. You visited 1 branch of the dungeon, and saw 5 of its levels. You collected 11 gold pieces. Inventory: Armour a - a +0 robe (worn) Jewellery d - an amulet of guardian spirit Potions b - a potion of magic c - a potion of berserk rage {unknown} e - a potion of heal wounds {unknown} f - a potion of attraction Skills: - Level 2.0 Fighting - Level 2.4 Dodging - Level 1.4 Stealth - Level 5.0 Spellcasting + Level 7.4 Conjurations You had 8 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 76% 2d7 1% 2 c - Iskenderun's Mystic Conj/Tloc 21% 2d6 22% 4 Your spell library contained the following spells: Spells Type Power Damage Failure Level Dazzling Flash Conj/Hex 42% N/A 7% 3 Fulminant Prism Conj/Hex 10% 3d9 22% 4 Dungeon Overview and Level Annotations Branches: Dungeon (5/15) Zot: 2719 Temple: D:4-7 Altars: Innate Abilities, Weirdness & Mutations You passively map a small area around you. You are easily found by Zot. You glow in the dark. You regain HP and MP as you explore. Message History You hear an angry hiss. Training target 2.0 for Fighting reached! Training target 5.0 for Spellcasting reached! Training target 7.0 for Conjurations reached! Your Fighting skill increases to level 2! Your Spellcasting skill increases to level 5! Your Conjurations skill increases to level 7! You need to enable at least one skill for training. You have reached level 6! You feel clever. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f - gnoll Aim: a gnoll, wielding a +0 club (flame, severely wounded, inner flame, 100% to hit) The magic dart hits the gnoll. Flame seeps out of the gnoll. The gnoll is severely wounded. The gnoll is engulfed in blazing flames. The gnoll explodes! The fiery explosion engulfs the gnoll!!! The gnoll explodes! You feel a bit more experienced. You hear two shouts! A two-headed ogre comes into view. It is wielding a +0 giant club and a +0 giant spiked club. A two-headed ogre is nearby! 2 gnolls come into view. The gnoll shouts! The gnoll moves out of view. You aren't carrying any scrolls. Unknown command. It was a potion of attraction. You feel attractive to monsters. The gnoll is attracted toward you. The two-headed ogre is attracted toward you. The gnoll is attracted toward you. You aren't carrying any scrolls. Unknown command. Unknown command. Unknown command. Unknown command. Unknown command. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) ,........######.# **#...........$..# *, #.......#####).###### #.....### #)....... #.g...* #§####.## * * #.g#.# #)# #O# #..#. #g# #.# #g####.# #.@O§..# *, ######## * You could see a two-headed ogre and 2 gnolls. Vanquished Creatures 2 gnoll sergeants (D:5) A scorpion (D:5) 7 gnolls (D:5) 3 adders An ufetubus (D:4) 2 endoplasms A giant cockroach (D:2) A goblin (D:4) A hobgoblin (D:2) A quokka (D:3) A frilled lizard (D:3) 21 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | yegreS the Meteoran Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 5/5 18 | D:2 | Reached skill level 5 in Conjurations 54 | D:2 | Reached XP level 2. HP: 20/20 MP: 0/7 57 | D:2 | Learned a level 2 spell: Searing Ray 91 | D:2 | Reached XP level 3. HP: 21/26 MP: 1/9 202 | D:4 | Reached XP level 4. HP: 33/33 MP: 7/10 209 | D:4 | Learned a level 4 spell: Iskenderun's Mystic Blast 231 | D:5 | Entered Level 5 of the Dungeon 231 | D:5 | Noticed a gnoll sergeant 232 | D:5 | Noticed a scorpion 239 | D:5 | Killed a scorpion 240 | D:5 | Reached skill level 6 in Conjurations 240 | D:5 | Reached skill level 1 in Fighting 240 | D:5 | Reached XP level 5. HP: 33/40 MP: 6/12 247 | D:5 | Noticed a gnoll sergeant 271 | D:5 | Killed a gnoll sergeant 271 | D:5 | Killed a gnoll sergeant 272 | D:5 | Reached skill level 5 in Spellcasting 272 | D:5 | Reached skill level 7 in Conjurations 272 | D:5 | Reached XP level 6. HP: 14/48 MP: 7/14 275 | D:5 | Noticed a two-headed ogre 282 | D:5 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_split_and_join, layout_basic, serial_shops, nicolae_shop_trees, chequers_ecumenical_altar_island, minmay_large_rounded_square, chequers_arboretum, minmay_heptomino_o4 D:2: layout_rooms, chequers_decorated_corner, uniq_terence D:3: layout_basic D:4: layout_basic, minmay_temple_entry_drinking_statues, uniq_ijyb D:5: layout_loops_ring, gammafunk_ghost_stat_death, uniq_eustachio Skill XL: | 1 2 3 4 5 | ---------------+----------------+----- Conjurations | 5 6 7 | 7.4 Spellcasting | 3 4 5 | 5.0 Fighting | 1 2 | 2.0 Dodging | | 2.4 Stealth | | 1.4 Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Cast: Magic Dart | 17 | 4 || 21 Searing Ray | 3 | 3 || 6 Use: Scroll | 1 | 1 || 2 Potion | | 1 || 1 Armor: Robe | 1 | 1 || 2 Dodge: Dodged | 2 | 3 || 5 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 280 | 273 | 7 | 0 | 0 | 5 | 56.0 | Dungeon | 280 | 273 | 7 | 0 | 0 | 5 | 56.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:3: 113 daAuts D:2: 68 daAuts D:5: 50 daAuts D:4: 37 daAuts D:1: 10 daAuts