Dungeon Crawl Stone Soup version 0.22-a0-293-gc9362ec (webtiles) character file. 4 wvc the Skirmisher (level 1, -2/17 HPs) Began as a Barachi Wanderer on Mar 24, 2018. Slain by a goblin (3 damage) ... on level 1 of the Dungeon. The game lasted 00:00:37 (118 turns). wvc the Skirmisher (Barachi Wanderer) Turns: 118, Time: 00:00:38 Health: -2/17 AC: 2 Str: 17 XL: 1 Next: 70% Magic: 2/2 EV: 10 Int: 11 God: Gold: 6 SH: 3 Dex: 8 Spells: 2/2 levels left rFire . . . SeeInvis . b - +0 hand crossbow rCold . . . Gourm . d - +0 buckler rNeg . . . Faith . e - +0 robe rPois . Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth +......... (no amulet) HPRegen 0.05/turn (no ring) MPRegen 0.08/turn (no ring) @: slow A: +LOS, swims, slowness 1, strong legs 1 a: Hop You were on level 1 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 6 gold pieces. Inventory: Hand Weapons b - a +0 hand crossbow (weapon) Missiles c - 12 bolts (quivered) Armour d - a +0 buckler (worn) e - a +0 robe (worn) Jewellery g - an uncursed ring of ice Comestibles f - a ration Skills: + Level 2.9 Fighting Level 2.1 Maces & Flails + Level 1.4 Armour - Level 2.1 Shields - Level 1.1 Spellcasting Level 1.1 Hexes Level 1.1 Fire Magic You had 2 spell levels left. You didn't know any spells. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations Shadows flee at your approach. (+LOS) You can swim through water. You cover ground slowly. You can hop short distances. Message History Press: ? - help, Shift-Dir - straight line, f - goblin Aim: a goblin You shoot a bolt. The bolt misses the goblin. The goblin barely misses you. Firing (i - inventory) c - 15 bolts (quivered) Press: ? - help, Shift-Dir - straight line, f/p - goblin Aim: a goblin You shoot a bolt. The bolt barely misses the goblin. The goblin hits you but does no damage. The goblin hits you. * * * LOW HITPOINT WARNING * * * Firing (i - inventory) c - 14 bolts (quivered) Press: ? - help, Shift-Dir - straight line, f/p - goblin Aim: a goblin You shoot a bolt. The bolt hits the goblin. The goblin is heavily wounded. The goblin hits you but does no damage. Firing (i - inventory) c - 13 bolts (quivered) Press: ? - help, Shift-Dir - straight line, f/p - goblin Aim: a goblin (heavily wounded) You shoot a bolt. The bolt barely misses the goblin. The goblin hits you. You die... ####### #.g@..# #####(#...# ##### ....(.#.#### ....# ##.......# ....+ ...>..#.##.# ....# .......#.##.# ....# ######.#.##.##### ....##########.#.##.....# ##..........##+#.######.# You could see a goblin. Vanquished Creatures A leopard gecko (D:1) A kobold (D:1) A frilled lizard (D:1) A rat (D:1) 4 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | wvc the Barachi Wanderer began the quest for the Orb. 0 | D:1 | wvc set off with: a +0 hand crossbow, 24 bolts, a +0 buckler, a +0 robe, a ration 0 | D:1 | Reached XP level 1. HP: 17/17 MP: 2/2 118 | D:1 | Slain by a goblin Vault maps used: D:1: elethiomel_arrival_maze Action || total -------------------------++------- Fire: Hand crossbow || 16 Use: Scroll || 1 Armor: Robe || 3 Dodge: Dodged || 5 Block: Buckler || 2 Table legend: A = Spawn XP B = Non-spawn XP C = Spawn XP percentage of total XP D = Spawn monster count E = Non-spawn monster count F = Spawn count percentage of total count G = Total turns spent on level A B C D E F G +---------+---------+-------+---------+---------+-------+--------- Total | 0 | 7 | 0.0 | 0 | 4 | 0.0 | 118 +---------+---------+-------+---------+---------+-------+--------- D:1 | 0 | 7 | 0.0 | 0 | 4 | 0.0 | 118 +---------+---------+-------+---------+---------+-------+---------