Dungeon Crawl Stone Soup version 0.28.0 (webtiles) character file. Game seed: 4230732453960005566 42 wineyard the Ducker (level 3, 0/28 HPs) Began as a Djinni Gladiator on Feb 10, 2022. Slain by Terence (3 damage) ... on level 2 of the Dungeon. The game lasted 00:04:04 (2478 turns). wineyard the Ducker (Djinni Gladiator) Turns: 2478, Time: 00:04:04 Health: 0/28 AC: 7 Str: 15 XL: 3 Next: 77% Gold: 97 EV: 12 Int: 11 God: SH: 0 Dex: 14 rFire + + . SeeInvis . a - +0 long sword rCold . . . Faith . (no shield) rNeg . . . Spirit . m - +3 leather armour of Going Fast {rC+ Str+2} rPois ∞ Reflect . c - +0 helmet rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (boots unavailable) Stlth +......... (no amulet) HPRegen 0.09/turn (no ring) MPRegen 0.00/turn (no ring) @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 97 gold pieces. Inventory: Hand Weapons a - a +0 long sword (weapon) g - a +1 dagger of electrocution (You found it on level 1 of the Dungeon) q - a +0 trident of venom (You found it on level 3 of the Dungeon) Missiles d - 3 throwing nets (quivered) {!f} f - 56 stones Armour b - a +0 leather armour c - a +0 helmet (worn) h - a +0 ring mail (You found it on level 1 of the Dungeon) m - the +3 leather armour of Going Fast (worn) {rC+ Str+2} (You found it on level 2 of the Dungeon) Str: It affects your strength (+2). rC: It protects you from cold. Magical Staves l - a staff of poison (You found it on level 2 of the Dungeon) Scrolls e - a scroll of acquirement {unknown} i - 3 scrolls of identify {unknown} j - a scroll of teleportation {unknown} n - a scroll of noise {unknown} o - a scroll of magic mapping {unknown} p - a scroll of enchant weapon {unknown} Potions k - 3 potions of heal wounds {unknown} Skills: + Level 2.2 Fighting - Level 3.2 Long Blades - Level 1.5 Throwing - Level 3.2 Dodging * Level 1.5 Spellcasting You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Shock Conj/Air 16% 1d4 21% 1 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Annotations: D:2 Terence Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History As you open the door, it creaks loudly! There is an open door here. There is an open door here. There is an open door here. There is a stone staircase leading down here. Done exploring. There is a stone staircase leading down here. You fly downwards. Found a runed trident. There is a stone staircase leading up here. You see here a +0 trident of venom. Found 3 gold pieces. A rat and an adder come into view. Found a club. There is a stone staircase leading up here. You see here a +0 trident of venom. q - a +0 trident of venom There is a stone staircase leading up here. You hit the rat. You hit the rat. Lightning courses through the rat! You kill the rat! No target in view! Your +1 dagger of electrocution stops crackling. Your +0 trident of venom begins to drip with poison! q - a +0 trident of venom (weapon) Terence the Incautious comes into view. He is wielding a +0 hand axe. The adder hisses angrily. You reach to attack! You barely miss the adder. Your +0 trident of venom stops dripping with poison. You hear the crackle of electricity. g - a +1 dagger of electrocution (weapon) Terence shouts! The adder bites you but does no damage. The adder closely misses you. The adder bites you but does no damage. You hit the adder but do no damage. Lightning courses through the adder! You kill the adder! Your +1 dagger of electrocution stops crackling. Your +0 trident of venom begins to drip with poison! q - a +0 trident of venom (weapon) There is a stone staircase leading up here. You reach to attack! You closely miss Terence. Terence looks scornfully at you. Terence hits you but does no damage. You fly upwards. There is a stone staircase leading down here. Your +0 trident of venom stops dripping with poison. a - a +0 long sword (weapon) Terence misses you. You barely miss Terence. Terence hits you but does no damage. You hit Terence. Terence hits you with a +0 hand axe. You closely miss Terence. Terence barely misses you. Terence misses you. You hit Terence but do no damage. Terence hits you with a +0 hand axe. You barely miss Terence. Terence hits you with a +0 hand axe. * * * LOW HITPOINT WARNING * * * You closely miss Terence. Terence barely misses you. You slash Terence! Terence misses you. You closely miss Terence. Terence hits you with a +0 hand axe. * * * LOW HITPOINT WARNING * * * Terence barely misses you. You hit Terence. Your punch misses Terence. Terence hits you with a +0 hand axe. * * * LOW HITPOINT WARNING * * * You barely miss Terence. Terence hits you with a +0 hand axe. * * * LOW HITPOINT WARNING * * * Terence says, "Did you write a will? You should..." Terence hits you with a +0 hand axe. * * * LOW HITPOINT WARNING * * * Aim: Terence, wielding a +0 hand axe and wearing a +0 scale mail (almost dead, 69% to hit) The zap misses Terence. * * * LOW HITPOINT WARNING * * * Terence hits you with a +0 hand axe. * * * LOW HITPOINT WARNING * * * Aim: Terence, wielding a +0 hand axe and wearing a +0 scale mail (almost dead, 69% to hit) The zap hits Terence. * * * LOW HITPOINT WARNING * * * Terence hits you but does no damage. You hit Terence but do no damage. Terence hits you but does no damage. You barely miss Terence. Terence hits you with a +0 hand axe. You die... 8####^..######## #.# #.##.#. ..##....# #.### #.##.#. ..8###..# #.#<## #.##.#. ....##..## #....## #...... ....8#...## ##.....## ####.## .÷...'....## ##.......## ##.## ....8#.....## #.........# #..). ....##......####........#####.### ..8##.......'...@@>...........# # ..##........###.......#######.### 8###.......## #.#.##.## #.... ## ##.....## #.###### ##..# # ##...## #.# #..# # ##'## #.# #... ##.#######.# #.## ######.......##.# #.## ........####.##.# #.## You could see Terence. Vanquished Creatures An adder (D:3) A dart slug (D:2) 4 ball pythons (D:2) 3 endoplasms (D:1) 2 goblins 3 hobgoblins 3 jackals (D:1) A quokka (D:2) A bat (D:2) 2 frilled lizards 2 kobolds (D:2) 6 rats 29 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | wineyard the Djinni Gladiator began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 18/18 MP: 0/0 550 | D:1 | Reached XP level 2. HP: 23/23 MP: 0/0 1591 | D:2 | Reached skill level 1 in Spellcasting 1606 | D:2 | Reached XP level 3. HP: 25/28 MP: 0/0 1606 | D:2 | Learned a level 1 spell: Shock 2064 | D:2 | Identified the +3 leather armour of Going Fast {rC+ Str+2} 2446 | D:3 | Noticed Terence 2478 | D:2 | Slain by Terence Skill XL: | 1 2 | ---------------+-------+----- Long Blades | 3 | 3.2 Spellcasting | 1 | 1.5 Fighting | | 2.2 Throwing | | 1.5 Dodging | | 3.2 Action || total -------------------------++------- Melee: Long sword || 24 Dagger || 72 Punch || 1 Trident || 2 Cast: Shock || 5 Stab: Sleeping || 1 Armor: Leather armour || 29 Ring mail || 6 Dodge: Dodged || 51