Dungeon Crawl Stone Soup version 0.22.0-6-g71bd7aa (webtiles) character file. 0 whitenoisemaker the Conjurer (level 1, 0/14 HPs) Began as a Draconian Conjurer on Aug 15, 2018. Slain by a jackal (2 damage) ... on level 1 of the Dungeon. The game lasted 00:00:24 (53 turns). whitenoisemaker the Conjurer (Draconian Conjurer) Turns: 53, Time: 00:00:24 Health: 0/14 AC: 4 Str: 10 XL: 1 Next: 0% Magic: 1/3 EV: 12 Int: 15 God: Gold: 0 SH: 0 Dex: 11 Spells: 3/4 levels left rFire . . . SeeInvis . (no weapon) rCold . . . Gourm . (no shield) rNeg . . . Faith . (armour unavailable) rPois . Spirit . (helmet restricted) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.04/turn (no ring) MPRegen 0.08/turn (no ring) @: no status effects A: unfitting armour, cold-blooded, AC +4 a: no special abilities You were on level 1 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Comestibles b - a ration Skills: + Level 1.7 Dodging - Level 1.7 Stealth + Level 2.0 Spellcasting * Level 4.0 Conjurations You had 3 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Magic Dart Conj ##.. 4% 1 #...... Your spell library contained the following spells: Spells Type Power Failure Level Hunger Iskenderun's Mystic Bla Conj ##...... 38% 4 #####.. Fulminant Prism Conj/Hex #......... 67% 4 #####.. Dazzling Spray Conj/Hex #..... 28% 3 ###.... Force Lance Conj/Tloc #....... 67% 4 #####.. Searing Ray Conj ##.... 6% 2 ###.... Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations Your plain brown scales are hard. (AC +4) You cannot fit into any form of body armour. You are cold-blooded and may be slowed by cold attacks. Message History Found a scroll labeled IXAERCHA ASHRIG. The jackal misses you. Found 10 gold pieces. Casting: Magic Dart (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - jackal Aim: a jackal (heavily wounded) The magic dart hits the jackal. The jackal is moderately wounded. The jackal closely misses you. Your magical contamination has completely faded away. Found a club. The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal barely misses you. You aren't carrying any potions. Unknown command. The jackal bites you. You die... ... ... .. .. #) #. ###.#### #. ####...@h.# #.# ..##?#.##h# ... #.##.#.##.# #.####.##..#.#h####.# #......##.#.....$...# .##.#............###### .......?.####.#### .##......## #.# ..?...#.h.# ... You could see 2 jackals. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | whitenoisemaker the Draconian Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 3/3 53 | D:1 | Slain by a jackal Action || total -------------------------++------- Melee: Unarmed || 4 Tailslap || 1 Cast: Magic Dart || 4 Armor: Skin || 9 Dodge: Dodged || 19