Dungeon Crawl Stone Soup version 0.22-a0-3-g4fa69d9 (webtiles) character file. 56 wazuzu the Ruffian (level 3, -4/28 HPs) Began as a Demonspawn Gladiator on Jan 1, 2018. Killed from afar by Sigmund (9 damage) ... with a puff of flame ... on level 2 of the Dungeon. The game lasted 00:03:20 (894 turns). wazuzu the Ruffian (Demonspawn Gladiator) Turns: 894, Time: 00:03:21 Health: -4/28 AC: 4 Str: 12 XL: 3 Next: 69% Magic: 3/3 EV: 13 Int: 9 God: Gold: 36 SH: 0 Dex: 14 Spells: 2/2 levels left rFire . . . SeeInvis . - Unarmed rCold . . . Gourm . (no shield) rNeg . . . Faith . a - +0 leather armour rPois . Spirit . b - +0 helmet rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth +++....... (no amulet) HPRegen 0.09/turn g - -3 ring of strength (curse) MPRegen 0.08/turn j - ring of stealth @: very slightly contaminated A: nightstalker 1, spiny 1 a: no special abilities You were on level 2 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 36 gold pieces. Inventory: Missiles c - 3 throwing nets (quivered) Armour a - a +0 leather armour (worn) b - a +0 helmet (worn) Jewellery e - an uncursed ring of ice f - an uncursed ring of see invisible {unknown} g - a cursed -3 ring of strength (left hand) j - a ring of stealth (right hand) Scrolls h - a scroll of teleportation k - a scroll of identify Comestibles d - a ration l - 2 chunks of flesh Skills: - Level 2.3 Fighting - Level 2.1 Throwing - Level 3.0 Dodging + Level 3.6 Unarmed Combat You had 2 spell levels left. You didn't know any spells. Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 Sigmund Innate Abilities, Weirdness & Mutations You are slightly more attuned to the shadows. You are partially covered in sharp spines. Message History You punch Sigmund! Your punch misses Sigmund. Sigmund is heavily wounded. Sigmund gestures at you while chanting. You are confused. You hit Sigmund. Sigmund is severely wounded. You're too confused to move! You're too confused to move! You flicker back into view. Sigmund misses you. You're too confused to move! You feel less confused. Sigmund casts a spell. Sigmund flickers and vanishes! Deactivating autopickup; reactivate with Ctrl-A. Something barely misses you. There is an open door here. A puff of flame appears from out of thin air! The puff of flame hits you! You die... .....##......# # ####.##......# #.. ######.###'#######...# ...................... #.................# #.).....########..# #...##..# ###.##..# #.##.@# #.##..# #.##..# #.##..###### ##........ #..####### #.## #.# #<# There were no monsters in sight! Vanquished Creatures An adder (D:2) A worm (D:2) 2 leopard geckos A giant cockroach (D:1) A goblin (D:1) 4 hobgoblins 11 jackals (D:1) A ball python (D:1) A bat (D:1) 3 frilled lizards (D:1) 6 kobolds (D:1) 8 rats (D:1) 40 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | wazuzu the Demonspawn Gladiator began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 1/1 82 | D:1 | Gained mutation: You are slightly more attuned to the shadows. [demonic ancestry] 82 | D:1 | Reached XP level 2. HP: 17/22 MP: 2/2 149 | D:1 | HP: 1/22 [jackal (3)] 416 | D:1 | Gained mutation: You are partially covered in sharp spines. [demonic ancestry] 416 | D:1 | Reached XP level 3. HP: 23/28 MP: 3/3 857 | D:2 | Noticed Sigmund 894 | D:2 | Killed from afar by Sigmund Vault maps used: D:1: minmay_arrival_solitary_statue D:2: nicolae_overflow_crystal_walls, cheibriados_altar_1, first_ration, uniq_sigmund Skill XL: | 1 2 | ---------------+-------+----- Throwing | 2 | 2.1 Dodging | 3 | 3.0 Unarmed Combat | 3 | 3.6 Fighting | | 2.3 Action || total -------------------------++------- Melee: Unarmed || 126 Use: Scroll || 5 Potion || 2 Stab: Sleeping || 8 Distracted || 1 Invisible || 3 Armor: Leather armour || 39 Dodge: Dodged || 100 Table legend: A = Spawn XP B = Non-spawn XP C = Spawn XP percentage of total XP D = Spawn monster count E = Non-spawn monster count F = Spawn count percentage of total count G = Total turns spent on level A B C D E F G +---------+---------+-------+---------+---------+-------+--------- Total | 0 | 80 | 0.0 | 0 | 40 | 0.0 | 894 +---------+---------+-------+---------+---------+-------+--------- D:1 | 0 | 57 | 0.0 | 0 | 36 | 0.0 | 793 D:2 | 0 | 23 | 0.0 | 0 | 4 | 0.0 | 101 +---------+---------+-------+---------+---------+-------+---------