Dungeon Crawl Stone Soup version 0.27.1-4-g1640c2035a (webtiles) character file. Game seed: 12748428369667712630 2179 truevaserg the Magician (level 9, -7/52 HPs) Began as a Deep Elf Conjurer on Nov 5, 2021. Shot with a sling bullet by Joseph (23 damage) ... on level 7 of the Dungeon. The game lasted 00:16:06 (7611 turns). truevaserg the Magician (Deep Elf Conjurer) Turns: 7611, Time: 00:16:06 Health: -7/52 AC: 0 Str: 4 XL: 9 Next: 11% Magic: 14/22 EV: 24 Int: 27 God: Gold: 371 SH: 0 Dex: 18 Spells: 16/23 levels left rFire . . . SeeInvis . (weapon currently unavailable) rCold . . . Faith . (shield currently unavailable) rNeg . . . Spirit . (armour currently unavailable) rPois . Reflect . (helmet currently unavailable) rElec . Harm . (cloak currently unavailable) rCorr . Rampage . (gloves currently unavailable) Will ..... (boots currently unavailable) Stlth ++........ (no amulet) HPRegen 0.17/turn (ring currently unavailable) MPRegen 0.18/turn (ring currently unavailable) @: bat-form, flying, very quick A: fast, flying, no casting, tiny a: no special abilities You were on level 7 of the Dungeon. You were a bat. You visited 1 branch of the dungeon, and saw 7 of its levels. You collected 371 gold pieces. Inventory: Hand Weapons b - a +2 dagger of venom (melded) o - the +5 spear of Grandeur {venom, rF+ Str+4 Int+6 Dex-5} (You found it on level 5 of the Dungeon) It poisons the flesh of those it strikes. Str: It affects your strength (+4). Int: It affects your intelligence (+6). Dex: It affects your dexterity (-5). rF: It protects you from fire. Armour a - a +0 robe (melded) m - a +0 buckler (melded) n - a +0 pair of gloves (melded) r - a +0 cloak (melded) C - +2 acid dragon scales Jewellery k - a ring of positive energy (melded) x - a ring of protection from fire (melded) A - a ring of wizardry Wands u - a wand of iceblast (10) z - a wand of paralysis (5) Scrolls d - 5 scrolls of fear e - 2 scrolls of holy word {unknown} f - a scroll of summoning h - 5 scrolls of teleportation j - a scroll of enchant armour t - a scroll of blinking v - 2 scrolls of fog w - a scroll of amnesia {unknown} y - a scroll of noise {unknown} B - a scroll of magic mapping {unknown} Potions c - 3 potions of lignification g - 2 potions of flight {unknown} i - a potion of haste {unknown} l - 7 potions of curing p - a potion of berserk rage {unknown} q - a potion of might {unknown} s - 2 potions of invisibility {unknown} D - 2 potions of degeneration {unknown} E - 2 potions of attraction {unknown} Skills: + Level 4.4 Fighting + Level 7.0 Dodging - Level 2.4 Stealth + Level 3.9 Shields + Level 7.7 Spellcasting + Level 7.4 Conjurations You had 16 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 100% 3d7 1% 2 q - Iskenderun's Mystic Conj/Tloc 30% 2d8 12% 4 Your spell library contained the following spells: Spells Type Power Damage Failure Level Dazzling Flash Conj/Hex 60% N/A 3% 3 Apportation Tloc 20% N/A 5% 1 Fulminant Prism Conj/Hex 15% 3d11 12% 4 Inner Flame Hex/Fire 10% N/A 16% 3 Cause Fear Hex 5% N/A 47% 4 Alistair's Intoxication Tmut/Pois 6% N/A 83% 5 Invisibility Hex 5% N/A 100% 6 Discord Hex 5% N/A 100% 8 Dungeon Overview and Level Annotations Branches: Dungeon (7/15) Temple: D:4-7 Altars: Ashenzari Fedhas Xom Annotations: D:5 Grinder D:6 2 transporters, MajorAdolf's ghost, novice NaWn D:7 Joseph Message History You finish channeling your searing ray. Joseph unwields a +0 hunting sling. Joseph wields a +0 quarterstaff. You block Joseph's attack. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - Joseph Aim: Joseph, wielding a +0 quarterstaff, wearing a +0 leather armour, quivering sling bullets and carrying a wand of polymorph (8) (heavily wounded, 83% to hit) The searing ray hits Joseph! Joseph is severely wounded. (Press . to maintain the ray.) Joseph zaps a wand. You easily resist. The searing ray hits Joseph! Joseph is severely wounded. Joseph zaps a wand. You turn into a bat. Your +2 dagger of venom melds into your body. Your +0 cloak melds into your body. Your +0 pair of gloves melds into your body. Your +0 buckler melds into your body. Your +0 robe melds into your body. Your ring of positive energy melds into your body. Your ring of protection from fire melds into your body. Your +2 dagger of venom stops dripping with poison. The searing ray misses Joseph. Joseph barely misses you. The searing ray misses Joseph. You finish channeling your searing ray. Joseph hits you with a +0 quarterstaff. You hit Joseph but do no damage. Joseph is severely wounded. Joseph zaps a wand. You easily resist. Aiming: Paralyse Press: ? - help, Shift-Dir - straight line, f/p - Joseph Aim: Joseph, wielding a +0 quarterstaff, wearing a +0 leather armour, quivering sling bullets and carrying a wand of polymorph (5) (severely wounded, chance to affect: 28%) Joseph easily resists. Joseph zaps a wand. Aiming: Paralyse Press: ? - help, Shift-Dir - straight line, f/p - Joseph Aim: Joseph, wielding a +0 quarterstaff, wearing a +0 leather armour, quivering sling bullets and carrying a wand of polymorph (4) (severely wounded, chance to affect: 28%) Joseph easily resists. Joseph hits you with a +0 quarterstaff!! Joseph shouts, "I love to fight! I love killing!" Joseph unwields a +0 quarterstaff. Joseph wields a +0 hunting sling. Joseph shoots a sling bullet. The sling bullet hits you!! You die... #.......)...... #.............# . #.............# #......@. #............## #..<..... ##...........## #......#.. #...........## #......##.. #..........#### #..?...# #..#####.............## #.....# #..@.b...............# #.....# ##.<.................# #.....# ###..####...........# #.....# #### ##..........# #....## ###........# #....# #.......## #....# ##...[...# ##....## #......... .......### #......... You could see Joseph. Vanquished Creatures Maggie (D:7) Eustachio (D:6) 2 water moccasins A black bear (D:7) 3 ogres A centaur (D:5) A bullfrog (D:6) A gnoll sergeant (D:7) A wyvern zombie (D:5) A scorpion (D:5) 2 water moccasin zombies (D:5) A wyvern skeleton (D:6) A jelly (D:4) A centaur zombie (D:7) 2 hounds 3 orc priests Crazy Yiuf (D:3) Jessica (D:2) 2 iguanas (D:6) 3 orc wizards (D:6) 8 adders 7 gnolls (D:7) 3 white imps 2 worms 6 dart slugs 15 orcs 9 ball pythons 8 bats 4 endoplasms 4 giant cockroaches 12 hobgoblins 3 jackals (D:3) 8 kobolds 5 quokkas 5 frilled lizards 11 goblins A rat (D:2) 141 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | truevaserg the Deep Elf Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 243 | D:1 | Reached XP level 2. HP: 16/16 MP: 5/8 278 | D:1 | Learned a level 2 spell: Searing Ray 1170 | D:2 | Reached XP level 3. HP: 20/20 MP: 6/10 1229 | D:2 | Reached skill level 1 in Fighting 1415 | D:2 | Noticed Jessica 1438 | D:2 | Killed Jessica 1439 | D:2 | Reached XP level 4. HP: 25/25 MP: 5/11 1491 | D:2 | Found a faded altar of an unknown god. 1506 | D:2 | Reached skill level 5 in Conjurations 1625 | D:2 | Noticed an ogre 1629 | D:2 | Killed an ogre 1630 | D:2 | Reached XP level 5. HP: 30/30 MP: 7/13 2220 | D:3 | Reached skill level 1 in Shields 2513 | D:3 | You fall into a shaft and drop 2 floors! 2513 | D:5 | Entered Level 5 of the Dungeon 2524 | D:5 | Identified the +5 spear of Grandeur {venom, rF+ Str+4 Int+6 | Dex-5} 3204 | D:3 | Found a runed translucent door. 3205 | D:3 | Noticed Crazy Yiuf 3211 | D:3 | Killed Crazy Yiuf 3212 | D:3 | Reached XP level 6. HP: 35/35 MP: 10/15 3504 | D:4 | Found a blossoming altar of Fedhas. 3720 | D:4 | Reached skill level 5 in Spellcasting 4553 | D:5 | Reached XP level 7. HP: 32/40 MP: 2/17 4672 | D:5 | Noticed Grinder 4686 | D:5 | HP: 1/40 [centaur/arrow (3)] 5179 | D:5 | Reached skill level 5 in Dodging 5338 | D:6 | Learned a level 4 spell: Iskenderun's Mystic Blast 5603 | D:6 | Reached XP level 8. HP: 27/46 MP: 13/19 5941 | D:6 | Found a transporter. 5944 | D:6 | Noticed MajorAdolf's ghost (novice NaWn) 5958 | D:6 | Found a transporter. 6115 | D:6 | Noticed Eustachio 6125 | D:6 | Killed Eustachio 6624 | D:7 | Noticed Maggie 6638 | D:7 | Killed Maggie 6779 | D:7 | Noticed Joseph 6827 | D:7 | Found a shimmering altar of Xom. 6827 | D:7 | Found a broken altar of Ashenzari. 7060 | D:7 | Reached XP level 9. HP: 52/52 MP: 6/22 7611 | D:7 | Shot with a sling bullet by Joseph Illustrated notes Levels and vault maps discovered: D:1: arrival_zaba_pyramid, layout_basic D:2: wander_river, layout_basic, basic_ecumenical_altar, uniq_jessica D:3: layout_loops_ring, uniq_crazy_yiuf_cottage D:4: minmay_evil_eye, layout_basic, mainiacjoe_overflow_24_doors, minmay_goblin_outpost D:5: layout_basic, uniq_grinder D:6: layout_rooms, gammafunk_ghost_arena, eino_small_chamber_without_monster, uniq_eustachio D:7: layout_layer_cave, gammafunk_temple_overflow_pools, minmay_temple_entry_nine_rooms, uniq_joseph, uniq_maggie Skill XL: | 1 2 3 4 5 6 7 8 9 | ---------------+----------------------------+----- Dodging | 3 4 5 6 7 | 7.0 Fighting | 1 2 3 4 | 4.4 Spellcasting | 4 5 6 7 | 7.7 Conjurations | 5 6 7 | 7.4 Shields | 1 2 3 | 3.9 Stealth | | 2.4 Action | 1- 3 | 4- 6 | 7- 9 || total -------------------------+-------+-------+-------++------- Melee: Dagger | 2 | 1 | 1 || 4 Unarmed | | | 1 || 1 Cast: Magic Dart | 44 | 71 | 26 || 141 Searing Ray | 5 | 22 | 37 || 64 Evoke: Wand | | | 2 || 2 Use: Scroll | 4 | 4 | 1 || 9 Potion | | | 2 || 2 Armor: Robe | 3 | 6 | 6 || 15 Dodge: Dodged | 4 | 9 | 18 || 31 Block: Buckler | | 3 | 10 || 13