Dungeon Crawl Stone Soup version 0.26-b1-32-g5d43845318 (webtiles) character file. Game seed: 12547625462986028817 9 trm the Conjurer (level 2, 20/20 HPs) Began as a Demonspawn Conjurer on Jan 11, 2021. Quit the game on level 1 of the Dungeon. The game lasted 00:00:50 (715 turns). trm the Conjurer (Demonspawn Conjurer) Turns: 715, Time: 00:00:51 Health: 20/20 AC: 2 Str: 7 XL: 2 Next: 3% Magic: 1/5 EV: 12 Int: 19 God: Gold: 27 SH: 0 Dex: 11 Spells: 4/5 levels left rFire . . . SeeInvis . b - +1 dagger (speed) rCold . . . Faith . (no shield) rNeg . . . Spirit . a - +0 robe rPois . Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.06/turn (no ring) MPRegen 0.09/turn (no ring) @: no status effects A: spiny 1 a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 27 gold pieces. Inventory: Hand Weapons b - a +1 dagger of speed (weapon) Armour a - a +0 robe (worn) Scrolls c - a scroll of remove curse {unknown} Skills: + Level 0.8 Fighting - Level 1.7 Dodging - Level 1.7 Stealth * Level 2.4 Spellcasting - Level 4.0 Conjurations You had 4 spell levels left. You knew the following spells: Your Spells Type Power Failure Level a - Magic Dart Conj 68% 3% 1 Your spell library contained the following spells: Spells Type Power Failure Level Searing Ray Conj 34% 4% 2 Dazzling Flash Conj/Hex 18% 22% 3 Fulminant Prism Conj/Hex 4% 56% 4 Iskenderun's Mystic Bla Conj/Tloc 9% 56% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are partially covered in sharp spines. Message History Casting: Magic Dart (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f - goblin Aim: a goblin (asleep, 0% to evade) The magic dart hits the goblin. The goblin is severely wounded. The goblin shouts! Casting: Magic Dart (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - goblin Aim: a goblin (severely wounded, 0% to evade) The magic dart hits the goblin. You kill the goblin! You have reached level 2! Your demonic ancestry asserts itself... Sharp spines emerge from parts of your body. Okay, then. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) ....# #..###.......#######..... ....# ##...#####........ ....## ######.....######### ### ...(............... .....####.......... #### #......... #......... .#####...###### ........@....... ................ .#####.......... #.###...... #. ...... .. ...... ##. .?... ..... There were no monsters in sight! Vanquished Creatures A dart slug (D:1) 3 goblins (D:1) A hobgoblin (D:1) A kobold (D:1) 6 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | trm the Demonspawn Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 715 | D:1 | Gained mutation: You are partially covered in sharp spines. | [demonic ancestry] 715 | D:1 | Reached XP level 2. HP: 20/20 MP: 1/5 715 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_oval, layout_basic, chequers_hall_statues_wall_a Action || total -------------------------++------- Melee: Dagger || 7 Cast: Magic Dart || 11 Armor: Robe || 2 Dodge: Dodged || 4