Dungeon Crawl Stone Soup version 0.23.2-1-ga50397a (webtiles) character file. Game seed: 17417438908672742528 6 trm the Conjurer (level 1, -1/13 HPs) Began as a Mummy Conjurer on Apr 19, 2019. Slain by a jackal (3 damage) ... on level 1 of the Dungeon. The game lasted 00:00:47 (173 turns). trm the Conjurer (Mummy Conjurer) Turns: 173, Time: 00:00:48 Health: -1/13 AC: 2 Str: 11 XL: 1 Next: 75% Magic: 1/4 EV: 12 Int: 14 God: Gold: 0 SH: 0 Dex: 12 Spells: 4/5 levels left rFire x . . SeeInvis . c - +0 hand axe rCold + . . Gourm . (no shield) rNeg + + + Faith . a - +0 robe rPois ∞ Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.04/turn (no ring) MPRegen 0.09/turn (no ring) @: no status effects A: no food or potions, fire vulnerability, cold resistance 1, negative energy resistance 3, torment resistance, unbreathing a: no special abilities You were on level 1 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons c - a +0 hand axe (weapon) Missiles b - 20 arrows Armour a - a +0 robe (worn) Skills: + Level 1.7 Dodging + Level 1.7 Stealth + Level 2.8 Spellcasting + Level 3.3 Conjurations You had 4 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Magic Dart Conj ##.. 5% 1 N/A Your spell library contained the following spells: Spells Type Power Failure Level Hunger Searing Ray Conj ##.... 9% 2 N/A Dazzling Spray Conj/Hex #..... 32% 3 N/A Iskenderun's Mystic Bla Conj ##...... 50% 4 N/A Force Lance Conj/Tloc #....... 73% 4 N/A Fulminant Prism Conj/Hex #......... 73% 4 N/A Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You do not eat or drink. Your flesh is vulnerable to fire. You are immune to poison. Your flesh is cold resistant. (rC+) You are immune to negative energy. (rN+++) You are immune to unholy pain and torment. You can survive without breathing. Message History Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 5% risk of failure) Press: ? - help, Shift-Dir - straight line, f - jackal Aim: a jackal (hasn't noticed you) The magic dart hits the jackal. The jackal is moderately wounded. The jackal barks! Casting: Magic Dart (safe; 5% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 5% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - jackal Aim: a jackal (moderately wounded) The magic dart hits the jackal. You kill the jackal! A jackal comes into view. A dart slug comes into view. The jackal barks! A jackal comes into view. The jackal bites you. You die... ... ##.##.# # ### .#.##.#####.##.# ...............###. ####.........w.w. #.............# #.#####.#####.# #.......# # ......###h##.# .###.# ##@#.# ... #.#.. ###.# ##.###.## #..###.###...# ###.#....(...).. #........###...## #.#†##.#.# ## #. #.#....#.# #. #.#....#.# You could see a jackal. Vanquished Creatures A goblin (D:1) 3 jackals (D:1) A frilled lizard (D:1) 5 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | trm the Mummy Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 4/4 173 | D:1 | Slain by a jackal Action || total -------------------------++------- Melee: Hand axe || 3 Cast: Magic Dart || 10 Dodge: Dodged || 5