Dungeon Crawl Stone Soup version 0.28-a0-390-gb254ac4902 (webtiles) character file. Game seed: 1668375597286805236 81 tilp the Conjurer (level 4, 18/18 HPs) Began as a Felid Hedge Wizard on Sept 4, 2021. Quit the game in a sewer. The game lasted 00:11:07 (5716 turns). tilp the Conjurer (Felid Hedge Wizard) Turns: 5716, Time: 00:11:07 Health: 18/18 AC: 1 Str: 6 XL: 4 Next: 20% Magic: 9/9 EV: 17 Int: 16 God: Gold: 60 SH: 0 Dex: 16 Spells: 2/9 levels left Lives: 0 Deaths: 1 rFire . . . SeeInvis + - Unarmed rCold . . . Faith . (shield unavailable) rNeg . . . Spirit . (armour unavailable) rPois . Reflect . (helmet unavailable) rElec . Harm . (cloak unavailable) rCorr . Rampage . (gloves unavailable) Will ..... (boots unavailable) Stlth ++........ (no amulet) HPRegen 0.06/turn (no ring) MPRegen 0.11/turn (no ring) @: quick A: very small, claws 1, fangs 3, see invisible, speed 1, shaggy fur 1, stealthy paws, no weapons or thrown items, no armour, multi-lived a: no special abilities You were in a sewer. You visited 1 branch of the dungeon, and saw 3 of its levels. You also visited: Sewer. You collected 60 gold pieces. Inventory: Scrolls c - 2 scrolls of holy word g - 2 scrolls of fear i - a scroll of teleportation Potions a - a potion of magic {unknown} b - 2 potions of curing d - a potion of ambrosia e - 3 potions of brilliance f - a potion of heal wounds {unknown} h - a potion of mutation {unknown} Skills: + Level 0.4 Fighting + Level 2.9 Dodging + Level 2.9 Stealth - Level 2.0 Unarmed Combat - Level 3.0 Spellcasting - Level 4.0 Conjurations - Level 1.0 Summonings - Level 1.5 Translocations You had 2 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 60% 1d6 3% 1 b - Call Imp Summ 5% N/A 19% 2 c - Blink Tloc N/A N/A 16% 2 d - Slow Hex 2% N/A 28% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Conjure Flame Conj/Fire 8% 6-21 24% 3 Mephitic Cloud Conj/Pois/Air 6% N/A 32% 3 Ignite Poison Fire/Tmut/Pois 2% N/A 50% 3 Sticky Flame Conj/Fire 8% 2d3 63% 4 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Sewer (1/1) Altars: Annotations: D:2 exclusion: scorpion, Terence Innate Abilities, Weirdness & Mutations You have sharp claws. You have razor-sharp teeth. You have supernaturally acute eyesight. (SInv) You cover ground quickly. (Speed+) You are covered in fur. (AC +1) Your paws help you pounce on unaware monsters. You are incapable of wielding weapons or throwing items. You cannot wear armour. You gain extra lives every three experience levels. Message History Unknown command. You closely miss the kobold brigand. The kobold brigand is severely wounded. Your shadow imp barely misses the kobold brigand. The kobold brigand hits you with a +0 short sword! * * * LOW HITPOINT WARNING * * * Unknown command. Your shadow imp hits the kobold brigand. Unknown command. Unknown command. The kobold brigand hits your shadow imp but does no damage. Your shadow imp barely misses the kobold brigand. Your shadow imp barely misses the kobold brigand. The kobold brigand barely misses your shadow imp. You enter the shallow water. Moving in this stuff is going to be slow. The kobold hits your shadow imp with a +0 club. Your shadow imp hits the kobold. The kobold brigand closely misses your shadow imp. The kobold closely misses your shadow imp. Unknown command. Unknown command. Your shadow imp hits the kobold. The kobold brigand barely misses your shadow imp. The kobold hits your shadow imp with a +0 club. Your shadow imp closely misses the kobold. The kobold brigand hits your shadow imp with a +0 short sword. Your shadow imp dies! Your shadow imp disappears in a puff of smoke! The kobold shouts! The kobold brigand shouts! The kobold brigand throws a curare-tipped dart. The curare-tipped dart hits you. You are lethally poisoned! You have difficulty breathing. You die... You feel yourself slow down. You are now level 4! You rejoin the land of the living... Unknown command. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) ##### ### ##.≈.## #.### ####≈....#####≈..# ≈≈≈≈.≈..≈..)).?..## ####....≈####.≈.@.# ##..≈## ###.### ##≈## ### #≈# #≈# ##≈## ##### ##...## ##.≈.## ####.††.≈####..≈.≈# ≈≈≈≈≈≈≈≈.≈≈≈≈....≈# There were no monsters in sight! Vanquished Creatures 4 adders 6 river rats A worm (Sewer) 2 dart slugs 5 ball pythons 7 endoplasms 2 giant cockroaches (D:2) 4 goblins 9 hobgoblins A jackal (D:1) 7 kobolds 2 quokkas (D:1) 5 bats 2 frilled lizards (D:2) 7 rats 64 creatures vanquished. Vanquished Creatures (collateral kills) A worm (D:3) An endoplasm (D:3) A hobgoblin (D:3) 3 creatures vanquished. Grand Total: 67 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | tilp the Felid Hedge Wizard began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 7/7 MP: 5/5 50 | D:1 | Reached skill level 1 in Conjurations 631 | D:1 | Reached XP level 2. HP: 11/11 MP: 2/7 699 | D:1 | Reached skill level 2 in Conjurations 1643 | D:1 | Learned a level 2 spell: Call Imp 1646 | D:1 | Learned a level 2 spell: Blink 1649 | D:1 | Learned a level 2 spell: Slow 1861 | D:1 | Reached XP level 3. HP: 14/14 MP: 0/8 2702 | D:2 | Found a faded altar of an unknown god. 2766 | D:2 | Reached skill level 3 in Conjurations 3109 | D:2 | Noticed Terence 3426 | D:2 | Reached XP level 4. HP: 14/18 MP: 2/9 3564 | D:2 | Noticed a scorpion 3988 | D:3 | Found a glowing drain. 4105 | Sewer | Entered a sewer 4195 | Sewer | Reached skill level 4 in Conjurations 4679 | Sewer | Reached skill level 1 in Unarmed Combat 5248 | Sewer | Reached XP level 5. HP: 21/21 MP: 6/10 5715 | Sewer | Asphyxiated 5716 | Sewer | Reached XP level 4. HP: -6/18 MP: 1/9 5716 | Sewer | Quit the game Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_water_temple_mockup, layout_basic, minmay_vboxes D:2: layout_loops_ring, basic_ecumenical_altar, minivault_27, uniq_terence D:3: layout_loops_corners, cheibrodos_sewer_entry_sluice, minmay_increasing_density Sewer: sewer_co_15_rooms Skill XL: | 1 2 3 4 | ---------------+-------------+----- Conjurations | 1 2 3 4 | 4.0 Unarmed Combat | 2 | 2.0 Fighting | | 0.4 Dodging | | 2.9 Stealth | | 2.9 Spellcasting | | 3.0 Summonings | | 1.0 Translocations | | 1.5 Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Melee: Unarmed | 1 | 11 || 12 Cast: Magic Dart | 137 | 80 || 217 Call Imp | 1 | 11 || 12 Blink | | 1 || 1 Use: Scroll | 3 | 6 || 9 Stab: Distracted | | 1 || 1 Armor: Skin | 3 | 1 || 4 Dodge: Dodged | 14 | 20 || 34 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 5364 | 5304 | 60 | 2550 | 2073 | 4 | 1341.0 | Dungeon | 3739 | 3679 | 60 | 1302 | 1844 | 3 | 1246.3 | Sewer | 1625 | 1625 | 0 | 1248 | 229 | 1 | 1625.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 2292 daAuts Sewer: 1625 daAuts D:2: 1203 daAuts D:3: 243 daAuts