Dungeon Crawl Stone Soup version 0.23-a0-612-gcb482e9 (webtiles) character file. 3 tidbits the Caller (level 1, 5/13 HPs) Began as a Gnoll Summoner on Dec 21, 2018. Quit the game on level 1 of the Dungeon. The game lasted 00:00:40 (61 turns). tidbits the Caller (Gnoll Summoner) Turns: 61, Time: 00:00:41 Health: 5/13 AC: 2 Str: 5 XL: 1 Next: 50% Magic: 5/6 EV: 14 Int: 17 God: Gold: 0 SH: 0 Dex: 15 Spells: 8/9 levels left rFire . . . SeeInvis . a - +0 dagger rCold . . . Gourm . (no shield) rNeg . . . Faith . b - +0 robe rPois . Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth +++....... (no amulet) HPRegen 0.04/turn d - -5 ring of strength (curse) MPRegen 0.10/turn (no ring) @: no status effects A: distributed training, fangs 1, strong nose a: no special abilities You were on level 1 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +0 dagger (weapon) Armour b - a +0 robe (worn) Jewellery d - a cursed -5 ring of strength (left hand) (You found it on level 1 of the Dungeon) Comestibles c - a ration Skills: + Level 0.0 Fighting + Level 0.0 Short Blades + Level 0.0 Long Blades + Level 0.0 Axes + Level 0.0 Maces & Flails + Level 0.0 Polearms + Level 0.0 Staves + Level 0.0 Slings + Level 0.0 Bows + Level 0.0 Crossbows + Level 0.0 Throwing + Level 0.0 Armour + Level 4.4 Dodging + Level 4.0 Stealth + Level 0.0 Shields + Level 0.0 Unarmed Combat + Level 4.8 Spellcasting + Level 0.0 Conjurations + Level 0.0 Hexes + Level 0.0 Charms + Level 7.0 Summonings + Level 0.0 Necromancy + Level 0.0 Translocations + Level 0.0 Transmutations + Level 0.0 Fire Magic + Level 0.0 Ice Magic + Level 0.0 Air Magic + Level 0.0 Earth Magic + Level 0.0 Poison Magic + Level 0.1 Invocations + Level 0.0 Evocations You had 8 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Summon Small Mammal Summ #### 1% 1 None Your spell library contained the following spells: Spells Type Power Failure Level Hunger Call Imp Summ ####.... 1% 2 #...... Call Canine Familiar Summ ####.... 2% 3 ###.... Summon Guardian Golem Hex/Summ ###..... 10% 3 ###.... Summon Ice Beast Ice/Summ ###..... 32% 4 ####... Summon Lightning Spire Summ/Air ###..... 32% 4 ####... Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations Your experience applies equally to all skills. You have very sharp teeth. Your uncanny sense of smell can sniff out nearby items. Message History Welcome, tidbits the Gnoll Summoner. It is said that the Orb of Zot exists deep within this dungeon. Press ? for a list of commands and other information. Found a club and a dagger. Found a staircase leading out of the dungeon. Unknown command. The elf shouts! The kobold shouts! You see here a dagger. b - a dagger Wield which item (- for none, * to show all)? (? for menu, Esc to quit) b - a +0 dagger (weapon) Adjust (i)tems, (s)pells, or (a)bilities? Adjust which item? (? for menu, Esc to quit) b - a +0 dagger (weapon) Adjust to which letter? (? for menu, Esc to quit) a - a +0 dagger (weapon); b - a +0 robe (worn) Unknown command. You see here a club. The ogre shouts! The naga shouts! Found an escape hatch in the floor. You open the door. Unknown command. There is an open door here. A frilled lizard and a goblin come into view. The frilled lizard hisses angrily. A rat comes into view. Found an emerald ring. Casting: Summon Small Mammal (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. The goblin shouts! You hear a shout! Your quokka bites the goblin. The goblin dies! Casting: Summon Small Mammal (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. The rat barely misses your quokka. The frilled lizard misses you. Your bat hits the rat but does no damage. The frilled lizard barely misses you. You closely miss the frilled lizard. Your bat hits the rat but does no damage. Your quokka closely misses the frilled lizard. The rat closely misses your quokka. The frilled lizard bites you. You barely miss the frilled lizard. Your bite misses the frilled lizard. Your bat barely misses the rat. Your quokka misses the frilled lizard. The rat bites your quokka. The frilled lizard completely misses you. Your quokka closely misses the frilled lizard. You miss the frilled lizard. Your bat closely misses the rat. The rat bites your quokka. Your quokka dies! Your quokka's corpse disappears in a puff of smoke! The frilled lizard bites you. You hit the frilled lizard. You kill the frilled lizard! Your bat hits the rat but does no damage. You hit the rat. You kill the rat! You swap places. You see here a rat corpse. You see here an emerald ring. d - an emerald ring Put on which piece of jewellery? (? for menu, Esc to quit) You don't have any such object. Put on which piece of jewellery? (? for menu, Esc to quit) You feel weaker. Oops, that ring feels deathly cold. d - a cursed -5 ring of strength (left hand) You aren't carrying any scrolls. Unknown command. A kobold comes into view. It is wielding a +0 whip. Unknown command. The kobold throws a stone. The stone misses you. Unknown command. Casting: Summon Small Mammal (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. The kobold throws a stone. The stone closely misses you. Your bat hits the kobold but does no damage. Your bat barely misses the kobold. Your bat hits the kobold. The kobold misses you. Found a leather armour. Your bat hits the kobold but does no damage. The kobold hits you with a +0 whip. * * * LOW HITPOINT WARNING * * * You barely miss the kobold. The kobold is moderately wounded. Your bat barely misses the kobold. Your bat hits the kobold but does no damage. The kobold hits you with a +0 whip. * * * LOW HITPOINT WARNING * * * You hit the kobold. You kill the kobold! Are you sure you want to abandon this character and quit the game? (Confirm .#.... ##.#.#. #..... .. #....#... ##### ####....#.## #c#N##### .[......... #######...### #......... #^#.....>.#p# #@b...... ###.###...######b).....^ ....#O##'##....#........ ########.#...........#.. #^#h# #.......(......... #######†##...#.......... #.†................ #...)...#.#..#..... #........#.#........ You could see 2 friendly bats. Vanquished Creatures A kobold (D:1) A frilled lizard (D:1) A rat (D:1) 3 creatures vanquished. Vanquished Creatures (collateral kills) A goblin (D:1) 1 creature vanquished. Grand Total: 4 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | tidbits the Gnoll Summoner began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 6/6 0 | D:1 | Noticed an elf 8 | D:1 | Noticed a centaur 9 | D:1 | Noticed a human 10 | D:1 | Noticed a vampire 11 | D:1 | Noticed a ghoul 13 | D:1 | Noticed a formicid 15 | D:1 | Noticed an octopode 15 | D:1 | Noticed a draconian 17 | D:1 | Noticed a human 17 | D:1 | Noticed an ogre 19 | D:1 | Noticed a centaur 21 | D:1 | Noticed a naga 21 | D:1 | Noticed a felid 23 | D:1 | Noticed a human 61 | D:1 | Quit the game Vault maps used: D:1: shiori_arrival_whats_in_store_for_you, chequers_mini_garden, minmay_tetromino_o4 Action || total -------------------------++------- Melee: Dagger || 7 Cast: Summon Small Mamm || 3 Dodge: Dodged || 6 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 5 | 0 | 0.0 | 4 | 0 | 0.0 +---------+---------+-------+---------+---------+------- D:1 | 5 | 0 | 0.0 | 4 | 0 | 0.0 +---------+---------+-------+---------+---------+------- Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 0.0 | 0.0 | 0.0 | 61.0 Dungeon | 100.0 | 100.0 | 0.0 | 0.0 | 0.0 | 61.0 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 100.0 | N/A | 100.0 | 5.0 Dungeon | 100.0 | 100.0 | 100.0 | N/A | 100.0 | 5.0 +-------+-------+-------+-------+-------+---------------------- Vault maps used: D:1: shiori_arrival_whats_in_store_for_you, chequers_mini_garden, minmay_tetromino_o4