Dungeon Crawl Stone Soup version 0.23-a0-612-gcb482e9 (webtiles) character file. 8 tidbits the Caller (level 2, 16/19 HPs) Began as a Gnoll Summoner on Dec 21, 2018. Quit the game on level 3 of the Dungeon. The game lasted 00:01:14 (153 turns). tidbits the Caller (Gnoll Summoner) Turns: 153, Time: 00:01:15 Health: 16/19 AC: 2 Str: 10 XL: 2 Next: 8% Magic: 0/7 EV: 14 Int: 17 God: Gold: 0 SH: 0 Dex: 15 Spells: 7/10 levels left rFire . . . SeeInvis . a - +0 dagger rCold . . . Gourm . (no shield) rNeg . . . Faith . b - +0 robe rPois . Spirit + (no helmet) rElec . Reflect . j - scarf {Spirit} rCorr . Harm . (no gloves) MR ..... (no boots) Stlth +++....... (no amulet) HPRegen 0.06/turn (no ring) MPRegen 0.10/turn (no ring) @: no status effects A: distributed training, fangs 1, strong nose a: no special abilities You were on level 3 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 3 of its levels. Inventory: Hand Weapons a - a +0 dagger (weapon) Missiles g - 16 arrows Armour b - a +0 robe (worn) j - a scarf of spirit shield (worn) (You found it on level 3 of the Dungeon) Scrolls d - a scroll of amnesia {unknown} f - a scroll of noise {unknown} h - a scroll of teleportation {unknown} i - a scroll of magic mapping {unknown} Potions e - a potion of agility {unknown} Comestibles c - a ration Skills: + Level 0.2 Fighting + Level 0.2 Short Blades + Level 0.2 Long Blades + Level 0.2 Axes + Level 0.2 Maces & Flails + Level 0.2 Polearms + Level 0.2 Staves + Level 0.2 Slings + Level 0.2 Bows + Level 0.2 Crossbows + Level 0.2 Throwing + Level 0.2 Armour + Level 4.4 Dodging + Level 4.0 Stealth + Level 0.2 Shields + Level 0.2 Unarmed Combat + Level 4.9 Spellcasting + Level 0.1 Conjurations + Level 0.1 Hexes + Level 0.1 Charms + Level 7.0 Summonings + Level 0.1 Necromancy + Level 0.1 Translocations + Level 0.1 Transmutations + Level 0.1 Fire Magic + Level 0.1 Ice Magic + Level 0.1 Air Magic + Level 0.1 Earth Magic + Level 0.1 Poison Magic + Level 0.3 Invocations + Level 0.2 Evocations You had 7 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Summon Small Mammal Summ #### 1% 1 None i - Call Imp Summ ####.... 1% 2 #...... Your spell library contained the following spells: Spells Type Power Failure Level Hunger Call Canine Familiar Summ ####.... 2% 3 ###.... Summon Guardian Golem Hex/Summ ###..... 10% 3 ###.... Summon Ice Beast Ice/Summ ###..... 32% 4 ####... Summon Lightning Spire Summ/Air ###..... 32% 4 ####... Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Innate Abilities, Weirdness & Mutations Your experience applies equally to all skills. You have very sharp teeth. Your uncanny sense of smell can sniff out nearby items. Message History Your bat completely misses the worm. Your bat closely misses the worm. Your bat hits the worm but does no damage. x2 Your bat barely misses the worm. x2 Your bat hits the worm but does no damage. Your quokka bites the worm. Your bat hits the worm. Your bat hits the worm. x3; Your quokka bites the worm. The worm bites your quokka but does no damage. Casting: Summon Small Mammal (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Your bat hits the worm but does no damage. x2 Your quokka bites the worm. The worm dies! You swap places. You see here a scroll labeled LOINLERPHEM. d - a scroll labeled LOINLERPHEM Your bat disappears in a puff of smoke! You swap places. The ooze quivers. You see here a black potion. e - a black potion You hit the ooze but do no damage. Your bat hits the ooze. The ooze hits you. Your bat hits the ooze but does no damage. Your quokka bites the ooze. You hit the ooze. The ooze is heavily wounded. Your bat hits the ooze but does no damage. The ooze closely misses you. Your quokka barely misses the ooze. Your quokka bites the ooze. You hit the ooze. You kill the ooze! You have reached level 2! Memorise Call Imp, consuming 2 spell levels and leaving 7? You start memorising the spell. You continue memorising. x2 You finish memorising. Spell assigned to 'i'. Unknown command. You swap places. You see here a scroll labeled GINOOS LIUPT. f - a scroll labeled GINOOS LIUPT Your quokka disappears in a puff of smoke! Your bat disappears in a puff of smoke! Your quokka disappears in a puff of smoke! You see here 16 arrows. g - 16 arrows Found a scroll labeled VETHRE XUUCIKHLA. A frilled lizard comes into view. You see here a scroll labeled VETHRE XUUCIKHLA. Unknown command. h - a scroll labeled VETHRE XUUCIKHLA Unknown command. There is a stone staircase leading down here. You climb downwards. There is a stone staircase leading up here. Unknown command. Unknown command. You see here a centaur barding. You open the door. A jackal comes into view. Found a scroll labeled ZEARAOV RACALY. Found a stone staircase leading down. Unknown command. There is an open door here. Unknown command. Casting: Summon Small Mammal (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Casting: Summon Small Mammal (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Casting: Summon Small Mammal (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Your quokka bites the jackal. The jackal closely misses you. Casting: Summon Small Mammal (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Your quokka bites the jackal. The jackal bites you but does no damage. Your quokka closely misses the jackal. The jackal barely misses you. Your quokka closely misses the jackal. x2 You hit the jackal. The jackal is heavily wounded. The jackal barely misses you. Your quokka bites the jackal. The jackal dies! Found a scroll labeled YSUARO BEUGEB and an embroidered scarf. Unknown command. You see here a scroll labeled ZEARAOV RACALY. i - a scroll labeled ZEARAOV RACALY You see here an embroidered scarf. j - an embroidered scarf Wear which item? (? for menu, Esc to quit) You start putting on your armour. You continue putting on your embroidered scarf. x3 Your quokka disappears in a puff of smoke! You continue putting on your embroidered scarf. You finish putting on your scarf of spirit shield. You feel your power drawn to a protective spirit. 3 jackals come into view. The jackal barks! x2; You hear a shout! A goblin comes into view. It is wielding a +0 dagger. Unknown command. Unknown command. Are you sure you want to abandon this character and quit the game? (Confirm #....#....# #....#.#### #....'.# ##>...####### #.^.........# #...........# ##..........?# #......rb..### #.#####r@#.# #...hh...#.# #..#.#.... # ......### . ...#.. h...##.# ..#. ... .g. .. You could see 3 jackals, a goblin, a friendly quokka, a friendly bat and a friendly rat. Vanquished Creatures An ooze (D:2) 1 creature vanquished. Vanquished Creatures (collateral kills) A worm (D:2) A dart slug (D:2) A jackal (D:3) A frilled lizard (D:3) 4 creatures vanquished. Grand Total: 5 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | tidbits the Gnoll Summoner began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 6/6 85 | D:2 | Reached XP level 2. HP: 12/19 MP: 2/7 89 | D:2 | Learned a level 2 spell: Call Imp 153 | D:3 | Quit the game Vault maps used: D:1: giann_wishing_wells D:2: lemuel_zombie_altar_yredelemnul, grunt_gozag_breadcrumbs D:3: kb_forest_paths, elyvilon_altar_4, nemelex_altar_shiori, first_ration, serial_glass, glass_columns_a, glass_columns_a Action || total -------------------------++------- Melee: Dagger || 4 Cast: Summon Small Mamm || 13 Armor: Robe || 1 Dodge: Dodged || 5 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 12 | 0 | 0.0 | 5 | 0 | 0.0 +---------+---------+-------+---------+---------+------- D:2 | 10 | 0 | 0.0 | 3 | 0 | 0.0 D:3 | 2 | 0 | 0.0 | 2 | 0 | 0.0 +---------+---------+-------+---------+---------+------- Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 0.0 | 0.0 | 0.0 | 51.0 Dungeon | 100.0 | 100.0 | 0.0 | 0.0 | 0.0 | 51.0 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 100.0 | N/A | 100.0 | 4.0 Dungeon | 100.0 | 100.0 | 100.0 | N/A | 100.0 | 4.0 +-------+-------+-------+-------+-------+---------------------- Vault maps used: D:1: giann_wishing_wells D:2: lemuel_zombie_altar_yredelemnul, grunt_gozag_breadcrumbs D:3: kb_forest_paths, elyvilon_altar_4, nemelex_altar_shiori, first_ration, serial_glass, glass_columns_a, glass_columns_a