Dungeon Crawl Stone Soup version 0.21.1-1-g345015f (webtiles) character file. 2 tidbits the Sneak (level 1, 0/13 HPs) Began as a Gnoll Enchanter on Apr 9, 2018. Slain by an adder (2 damage) ... on level 2 of the Dungeon. The game lasted 00:01:20 (151 turns). tidbits the Sneak (Gnoll Enchanter) Turns: 151, Time: 00:01:21 Health: 0/13 AC: 2 Str: 10 XL: 1 Next: 40% Magic: 5/6 EV: 14 Int: 17 God: Gold: 0 SH: 0 Dex: 15 Spells: 8/9 levels left rFire . . . SeeInvis . a - +1 dagger rCold . . . Gourm . (no shield) rNeg . . . Faith + b - +0 robe rPois . Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth +++....... f - amulet of faith HPRegen 0.04/turn (no ring) MPRegen 0.10/turn (no ring) @: no status effects A: distributed training, fangs 1, strong nose a: no special abilities You were on level 2 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 2 of its levels. Inventory: Hand Weapons a - a +1 dagger (weapon) Armour b - a +0 robe (worn) Jewellery f - an amulet of faith (around neck) (You found it on level 1 of the Dungeon) Scrolls e - a scroll of teleportation {unknown} Potions g - a potion of mutation {unknown} h - a potion of resistance {unknown} i - a potion of haste {unknown} Books c - a book of Maledictions Spells Type Level a - Corona Hexes 1 b - Ensorcelled Hibernation Hexes/Ice 2 c - Confuse Hexes 3 d - Tukima's Dance Hexes 3 e - Dazzling Spray Conjuration/Hexes 3 Comestibles d - 2 rations Skills: + Level 0.0 Fighting + Level 2.3 Short Blades + Level 0.0 Long Blades + Level 0.0 Axes + Level 0.0 Maces & Flails + Level 0.0 Polearms + Level 0.0 Staves + Level 0.0 Slings + Level 0.0 Bows + Level 0.0 Crossbows + Level 0.0 Throwing + Level 0.0 Armour + Level 4.4 Dodging + Level 5.8 Stealth + Level 0.0 Shields + Level 0.0 Unarmed Combat + Level 4.8 Spellcasting + Level 0.0 Conjurations + Level 5.3 Hexes + Level 0.0 Charms + Level 0.0 Summonings + Level 0.0 Necromancy + Level 0.0 Translocations + Level 0.0 Transmutations + Level 0.0 Fire Magic + Level 0.0 Ice Magic + Level 0.0 Air Magic + Level 0.0 Earth Magic + Level 0.0 Poison Magic + Level 0.1 Invocations + Level 0.0 Evocations You had 8 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Corona Hex ###.... 1% 1 None Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations Your experience applies equally to all skills. You have very sharp teeth. Your uncanny sense of smell can sniff out nearby items. Message History Found a ring mail. Unknown command. Found a cyan potion. You see here a cyan potion. g - a cyan potion A kobold comes into view. The kobold shouts! The kobold closely misses you. You hit the kobold. The kobold is moderately wounded. Casting: Corona Confirm with . or Enter, or press ? or * to list all spells. Aiming: Corona Press: ? - help, Shift-Dir - straight line, f - kobold Aim: a kobold (moderately wounded, chance to defeat MR: 77%) The kobold is outlined in light. The kobold hits you. You hit the kobold. You bite the kobold, but do no damage. The kobold is severely wounded. The kobold misses you. You hit the kobold. The kobold is severely wounded. The kobold hits you. You hit the kobold but do no damage. The kobold is severely wounded. The kobold closely misses you. You hit the kobold. You kill the kobold! Found a fuming amethyst potion. Found a metallic white potion. Found 3 gold pieces. Found a stone staircase leading down. You see here a fuming amethyst potion. h - a fuming amethyst potion You see here a metallic white potion. i - a metallic white potion There is a stone staircase leading down here. You climb downwards. There is a stone staircase leading up here. Unknown command. A rat comes into view. Unknown command. An adder comes into view. The adder hisses angrily. You hear a shout! x2 The adder moves out of view. You hear a shout! A kobold comes into view. It is wielding a dagger. A kobold comes into view. It is wielding a dagger. The adder completely misses you. The adder bites you. A kobold comes into view. Unknown command. Casting: Corona Confirm with . or Enter, or press ? or * to list all spells. Aiming: Corona Press: ? - help, Shift-Dir - straight line, f - adder Aim: an adder (chance to defeat MR: 70%) The adder barely resists. The adder barely misses you. Casting: Corona Confirm with . or Enter, or press ? or * to list all spells. Aiming: Corona Press: ? - help, Shift-Dir - straight line, f/p - adder Aim: an adder (chance to defeat MR: 70%) The adder is outlined in light. The adder bites you but does no damage. The adder misses you. You hit the adder but do no damage. The adder barely misses you. You hit the adder. Your bite misses the adder. The adder is lightly wounded. The adder closely misses you. You miss the adder. The adder is lightly wounded. The adder barely misses you. You barely miss the adder. The adder is lightly wounded. The adder barely misses you. You hit the adder. The adder is moderately wounded. The adder bites you. * * * LOW HITPOINT WARNING * * * You hit the adder. The adder is severely wounded. The adder bites you. * * * LOW HITPOINT WARNING * * * The adder bites you. * * * LOW HITPOINT WARNING * * * You hit the adder but do no damage. The adder is severely wounded. The adder bites you but does no damage. You hit the adder. The adder is almost dead. The adder bites you. * * * LOW HITPOINT WARNING * * * You hit the adder but do no damage. The adder is almost dead. The adder barely misses you. You barely miss the adder. The adder is almost dead. The adder stops glowing. The adder closely misses you. You barely miss the adder. You bite the adder, but do no damage. The adder is almost dead. The adder bites you. You die... .. # #..## #.# K#... ∆ .. .#... #. K... #.## #..# ## #..# #..###.... #.###.......# ###..###K###### #<....@Sr....... ####..##.####### ##.##... ###. #.##..## #... #..#..# #.). ##.#..# #... ### .#... #... ..# ...## ####... #.# #..# You could see an adder, a kobold and a rat. Vanquished Creatures A giant cockroach (D:2) A kobold (D:1) 2 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | tidbits the Gnoll Enchanter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 6/6 148 | D:2 | HP: 1/13 [adder (2)] 151 | D:2 | Slain by an adder Action || total -------------------------++------- Melee: Dagger || 20 Bite || 2 Cast: Corona || 4 Armor: Robe || 3 Dodge: Dodged || 14 Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 0.0 | 0.0 | 0.0 | 75.5 Dungeon | 100.0 | 100.0 | 0.0 | 0.0 | 0.0 | 75.5 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 2.0 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 2.0 +-------+-------+-------+-------+-------+---------------------- Vault maps used: D:1: minmay_arrival_loop, serial_corexii_hall, corexii_hall_statues_l, corexii_hall_statues_i, minmay_statues_item