Dungeon Crawl Stone Soup version 0.21.0-24-g2553a33 (webtiles) character file. 0 tidbits the Sneak (level 1, 0/13 HPs) Began as a Gnoll Enchanter on Jan 21, 2018. Slain by a jackal (3 damage) ... on level 1 of the Dungeon. The game lasted 00:00:23 (47 turns). tidbits the Sneak (Gnoll Enchanter) Turns: 47, Time: 00:00:23 Health: 0/13 AC: 2 Str: 10 XL: 1 Next: 0% Magic: 3/6 EV: 14 Int: 17 God: Gold: 0 SH: 0 Dex: 15 Spells: 8/9 levels left rFire . . . SeeInvis . a - +1 dagger rCold . . . Gourm . (no shield) rNeg . . . Faith . b - +0 robe rPois . Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth +++....... (no amulet) HPRegen 0.04/turn (no ring) MPRegen 0.10/turn (no ring) @: no status effects A: distributed training, fangs 1, strong nose a: no special abilities You were on level 1 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 2 of its levels. Inventory: Hand Weapons a - a +1 dagger (weapon) Armour b - a +0 robe (worn) Scrolls e - 2 scrolls of fear {unknown} g - a scroll of identify {unknown} Potions f - a potion of curing {unknown} Books c - a book of Maledictions Spells Type Level a - Corona Hexes 1 b - Ensorcelled Hibernation Hexes/Ice 2 c - Confuse Hexes 3 d - Tukima's Dance Hexes 3 e - Dazzling Spray Conjuration/Hexes 3 Comestibles d - a ration Skills: + Level 0.0 Fighting + Level 2.3 Short Blades + Level 0.0 Long Blades + Level 0.0 Axes + Level 0.0 Maces & Flails + Level 0.0 Polearms + Level 0.0 Staves + Level 0.0 Slings + Level 0.0 Bows + Level 0.0 Crossbows + Level 0.0 Throwing + Level 0.0 Armour + Level 4.4 Dodging + Level 5.8 Stealth + Level 0.0 Shields + Level 0.0 Unarmed Combat + Level 4.8 Spellcasting + Level 0.0 Conjurations + Level 5.3 Hexes + Level 0.0 Charms + Level 0.0 Summonings + Level 0.0 Necromancy + Level 0.0 Translocations + Level 0.0 Transmutations + Level 0.0 Fire Magic + Level 0.0 Ice Magic + Level 0.0 Air Magic + Level 0.0 Earth Magic + Level 0.0 Poison Magic + Level 0.0 Invocations + Level 0.0 Evocations You had 8 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Corona Hex ###.... 1% 1 None Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations Your experience applies equally to all skills. You have very sharp teeth. Your uncanny sense of smell can sniff out nearby items. Message History Welcome, tidbits the Gnoll Enchanter. The bosom of this dungeon contains the fabled artefact, the Orb of Zot. Press ? for a list of commands and other information. Found a staircase leading out of the dungeon. Found a scroll labeled SOMEME VERRA. Found a stone staircase leading down. Found a dark potion and a scroll labeled NUUFORYLEU. Found a scroll labeled SOMEME VERRA. There is a stone staircase leading down here. You climb downwards. There is a stone staircase leading up here. You climb upwards. There is a stone staircase leading down here. e - a scroll labeled SOMEME VERRA e - 2 scrolls labeled SOMEME VERRA (gained 1) f - a dark potion g - a scroll labeled NUUFORYLEU 2 jackals come into view. Autopickup is now off. The jackal barks! x2 Casting: Corona Confirm with . or Enter, or press ? or * to list all spells. You don't know that spell. Adjust (i)tems, (s)pells, or (a)bilities? Adjust which spell? o - Corona Adjust to which letter? a - Corona Casting: Corona Confirm with . or Enter, or press ? or * to list all spells. Aiming: Corona Press: ? - help, Shift-Dir - straight line, f - jackal Aim: a jackal (chance to defeat MR: 77%) The jackal barely resists. The jackal barely misses you. Casting: Corona Confirm with . or Enter, or press ? or * to list all spells. Aiming: Corona Press: ? - help, Shift-Dir - straight line, f/p - jackal Aim: a jackal (chance to defeat MR: 77%) The jackal barely resists. The jackal closely misses you. The jackal barely misses you. You closely miss the jackal. The jackal misses you. Casting: Corona Confirm with . or Enter, or press ? or * to list all spells. Aiming: Corona Press: ? - help, Shift-Dir - straight line, f/p - jackal Aim: a jackal (chance to defeat MR: 77%) The jackal is outlined in light. The jackal barely misses you. You hit the jackal but do no damage. The jackal misses you. You barely miss the jackal. The jackal bites you but does no damage. The jackal bites you. You hit the jackal but do no damage. The jackal bites you. You hit the jackal. The jackal is moderately wounded. The jackal barely misses you. You barely miss the jackal. The jackal is moderately wounded. The jackal completely misses you. You hit the jackal but do no damage. The jackal is moderately wounded. The jackal bites you but does no damage. The jackal bites you. * * * LOW HITPOINT WARNING * * * You hit the jackal. The jackal is heavily wounded. The jackal stops glowing. The jackal bites you. * * * LOW HITPOINT WARNING * * * You barely miss the jackal. The jackal is heavily wounded. The jackal barely misses you. Casting: Corona Confirm with . or Enter, or press ? or * to list all spells. Aiming: Corona Press: ? - help, Shift-Dir - straight line, f/p - jackal Aim: a jackal (moderately wounded, chance to defeat MR: 77%) The jackal is outlined in light. The jackal misses you. The jackal bites you but does no damage. You hit the jackal. The jackal is almost dead. The jackal bites you. You die... ### ## ..# .# #.# <# #.# .## #.# ..# #h# #.# #h# ..############ #@# .............###.##### ####>................# #.###############.# #.######## #......... ########## You could see 2 jackals. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | tidbits the Gnoll Enchanter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 6/6 47 | D:1 | Slain by a jackal Action || total -------------------------++------- Melee: Dagger || 10 Cast: Corona || 4 Armor: Robe || 3 Dodge: Dodged || 10 Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 0.0 | 0.0 | 0.0 | 23.5 Dungeon | 100.0 | 100.0 | 0.0 | 0.0 | 0.0 | 23.5 +-------+-------+-------+-------+-------+---------------------- Vault maps used: D:1: dpeg_arrival_long_road, minmay_misc_feat_pillars, minivault_4, minmay_misc_feat_tiny D:2: grunt_temple_overflow_diamond, first_ration, minmay_hexomino_f4, uniq_robin