Dungeon Crawl Stone Soup version 0.19.5 (webtiles) character file. 4 tidbits the Vexing (level 1, 4/11 HPs) Began as a High Elf Wanderer on Aug 14, 2017. Quit the game on level 1 of the Dungeon. The game lasted 00:00:56 (67 turns). tidbits the Vexing (High Elf Wanderer) Turns: 67, Time: 00:00:57 Health: 4/11 AC: 2 Str: 14 XL: 1 Next: 50% Magic: 3/3 EV: 12 Int: 15 God: Gold: 0 SH: 0 Dex: 11 Spells: 1 memorised, 1 level left rFire . . . SeeInvis . g - potion of mutation {unknown} rCold . . . Gourm . d - +0 robe rNeg . . . Faith . (no shield) rPois . Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth +......... (no amulet) (no ring) (no ring) @: no status effects A: no striking features a: no special abilities You were on level 1 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons e - a +0 club Armour d - a +0 robe (worn) Scrolls c - a scroll of teleportation Potions b - a potion of lignification g - a potion of mutation (in hand) {unknown} Books a - a book of Maledictions Spells Type Level a - Corona Hexes 1 b - Ensorcelled Hibernation Hexes/Ice 2 c - Confuse Hexes 3 d - Tukima's Dance Hexes 3 e - Dazzling Spray Conjuration/Hexes 3 Comestibles f - a bread ration Skills: + Level 1.2 Dodging Level 1.0 Shields - Level 1.2 Spellcasting - Level 3.0 Hexes Level 1.1 Transmutations Level 2.4 Air Magic Level 1.0 Earth Magic Level 1.0 Evocations You had one spell level left. You knew the following spells: Your Spells Type Power Failure Level Hunger z - Corona Hex #...... 10% 1 ##..... Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Message History Welcome, tidbits the High Elf Wanderer. It is said that the Orb of Zot exists deep within this dungeon. Press ? for a list of commands and other information. Found an orange potion. Found a staircase leading out of the dungeon. Memorise Corona, consuming 1 spell level and leaving 1? You start memorising the spell. You continue memorising. You finish memorising. Spell assigned to 'o'. Okay, then. g - an orange potion There is a dry fountain here. A hobgoblin and a dart slug come into view. The hobgoblin shouts! Casting: Corona Confirm with . or Enter, or press ? or * to list all spells. You don't know that spell. Adjust (i)tems, (s)pells, or (a)bilities? Adjust which spell? o - Corona Adjust to which letter? z - Corona Casting: Corona Confirm with . or Enter, or press ? or * to list all spells. Aiming: Corona Press: ? - help, Shift-Dir - straight line, f - hobgoblin Aim: a hobgoblin (chance to defeat MR: 62%) The hobgoblin is outlined in light. The hobgoblin hits you. You hit the hobgoblin. You kill the hobgoblin! Casting: Corona Confirm with . or Enter, or press ? or * to list all spells. Aiming: Corona Press: ? - help, Shift-Dir - straight line, f - dart slug Aim: a dart slug (clinging, chance to defeat MR: 62%) The dart slug is outlined in light. The dart slug bites you. You hit the dart slug. The dart slug is moderately wounded. The dart slug bites you. * * * LOW HITPOINT WARNING * * * You hit the dart slug. The dart slug is severely wounded. The dart slug bites you. * * * LOW HITPOINT WARNING * * * You hit the dart slug but do no damage. The dart slug is severely wounded. The dart slug bites you but does no damage. You hit the dart slug. You kill the dart slug! Your Dodging skill increases to level 1! Wield which item (- for none, * to show all)? (? for menu, Esc to quit) g - an orange potion (in hand) You swing at nothing. You swing at nothing. You swing at nothing. You swing at nothing. You swing at nothing. You swing at nothing. You swing at nothing. You swing at nothing. You swing at nothing. You swing at nothing. You swing at nothing. You swing at nothing. You swing at nothing. You swing at nothing. You swing at nothing. You swing at nothing. You swing at nothing. You swing at nothing. You swing at nothing. You swing at nothing. You swing at nothing. You swing at nothing. You swing at nothing. You swing at nothing. You swing at nothing. You swing at nothing. You swing at nothing. You swing at nothing. You swing at nothing. You swing at nothing. You swing at nothing. You swing at nothing. You swing at nothing. You swing at nothing. You swing at nothing. You swing at nothing. You swing at nothing. You swing at nothing. You swing at nothing. You swing at nothing. You swing at nothing. You swing at nothing. You swing at nothing. You swing at nothing. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) ## .. #.###### ..... ##########.######### .................... #.####@####.####.# #...##...# #.⌠.##.⌠.# #...##...# ##.####.## ####.####.####.# ................. .......<......... ................. There were no monsters in sight! Vanquished Creatures A dart slug (D:1) A hobgoblin (D:1) 2 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | tidbits the High Elf Wanderer began the quest for the Orb. 0 | D:1 | tidbits set off with: a book of Maledictions, a potion of lignification, a scroll of teleportation, a +0 robe, a +0 club, a bread ration 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 2 | D:1 | Learned a level 1 spell: Corona 19 | D:1 | Reached skill level 1 in Dodging 67 | D:1 | Quit the game Skill XL: | 1 | ---------------+----+----- Dodging | 1 | 1.2 Shields | | 1.0 Spellcasting | | 1.2 Hexes | | 3.0 Transmutations | | 1.1 Air Magic | | 2.4 Earth Magic | | 1.0 Evocations | | 1.0 Action || total -------------------------++------- Melee: Club || 5 Cast: Corona || 2 Armor: Robe || 1 Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 0.0 | 0.0 | 0.0 | 77.0 Dungeon | 100.0 | 100.0 | 0.0 | 0.0 | 0.0 | 77.0 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | -nan | -nan | 100.0 | 6.0 Dungeon | 100.0 | 100.0 | -nan | -nan | 100.0 | 6.0 +-------+-------+-------+-------+-------+---------------------- Vault maps used: D:1: dpeg_arrival_chambers_temple_mockup