Dungeon Crawl Stone Soup version 0.32-a0-1065-g04caa866ee (webtiles) character file. Game seed: 2302906007651716549 36 threed36 the Ducker (level 3, -3/25 HPs) Began as a Djinni Fire Elementalist on May 4, 2024. Slain by a ribbon worm (7 damage) ... on level 2 of the Dungeon. The game lasted 00:10:45 (1199 turns). threed36 the Ducker (Djinni Fire Elementalist) Turns: 1199, Time: 00:10:46 Health: -3/25 AC: 3 Str: 7 XL: 3 Next: 57% Gold: 60 EV: 11 Int: 18 God: SH: 0 Dex: 13 rFire + + . (no weapon) rCold x . . (no shield) rNeg . . . b - +0 leather armour rPois ∞ (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (boots unavailable) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.24/turn (no ring) %: infuse magic (-4 HP) @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 60 gold pieces. Inventory: Hand Weapons c - a +0 dagger d - a +0 club e - a +0 dagger f - a +0 short sword g - a +0 club h - a +0 dagger Missiles i - 13 stones Armour a - a +0 robe b - a +0 leather armour (worn) Scrolls k - 2 scrolls of identify {unknown} l - a scroll of vulnerability {unknown} m - a scroll of enchant weapon {unknown} Potions j - 2 potions of brilliance {unknown} Skills: + Level 0.3 Fighting + Level 0.7 Armour + Level 3.2 Dodging + Level 2.2 Stealth + Level 3.1 Spellcasting + Level 3.1 Conjurations + Level 3.1 Hexes + Level 3.1 Summonings + Level 3.1 Necromancy + Level 3.1 Translocations + Level 3.1 Fire Magic + Level 3.1 Ice Magic + Level 3.1 Air Magic + Level 3.1 Earth Magic + Level 3.1 Alchemy You knew the following spells: Your Spells Type Power Damage Failure Level a - Foxfire Conj/Fire 56% 2x1d6 7% 1 b - Scorch Fire 28% 2d6 10% 2 c - Volatile Blastmotes Fire/Tloc 28% 2d12 21% 3 d - Inner Flame Hex/Fire 14% N/A 21% 3 e - Flame Wave Conj/Fire 14% 2d6 54% 4 f - Magic Dart Conj 56% 1d5 7% 1 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Shops: D:1 ( Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History You conjure some foxfire! The foxfire hits the ribbon worm. The ribbon worm is lightly wounded. The foxfire hits the ribbon worm. The ribbon worm is moderately wounded. Casting: Foxfire (safe; 7% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! The ribbon worm expels a string of sticky webbing. The stream of webbing hits you but does no damage. You are caught in a web! The web tears apart. The foxfire hits the ribbon worm. The ribbon worm is lightly wounded. The foxfire hits the ribbon worm. The ribbon worm is lightly wounded. The ribbon worm attacks as it pursues you! The ribbon worm misses you. The ribbon worm bites you. The ribbon worm attacks as it pursues you! The ribbon worm closely misses you. The ribbon worm bites you. Casting: Foxfire (safe; 7% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! * * * LOW HITPOINT WARNING * * * The ribbon worm bites you. * * * LOW HITPOINT WARNING * * * Your foxfire dissipates! The foxfire hits the ribbon worm. The ribbon worm is moderately wounded. The ribbon worm expels a string of sticky webbing. The stream of webbing hits you but does no damage. You are caught in a web! There is a web here. The web tears apart. The ribbon worm closely misses you. Casting: Foxfire (safe; 7% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! * * * LOW HITPOINT WARNING * * * The ribbon worm bites you! You die... ... #.###.... #.# ##...###!. #.# #......### #.# ##........### ##########.### #...........# .............## ##..........# .....#####....###.....⌠.....# .....# ###†..##w.........## <....# #....v@w.........# .....# #.######........## ###### #.# ###......# #.# ###...## #.# ###.+ #.# ## #.# ..( ≈§§§. You could see 2 ribbon worms. Vanquished Creatures 2 dart slugs (D:1) An endoplasm (D:1) 4 giant cockroaches 5 goblins (D:1) 4 hobgoblins A quokka (D:1) 4 bats A frilled lizard (D:2) 4 kobolds (D:1) A rat (D:1) 27 creatures vanquished. Vanquished Creatures (others) 63 foxfires 63 creatures vanquished. Grand Total: 90 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | threed36 the Djinni Fire Elementalist began the quest for | the Orb. 0 | D:1 | threed36 set off with the following spells memorised: | Foxfire, Scorch, Volatile Blastmotes, Inner Flame, Flame | Wave. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 60 | D:1 | Found Pomehug's Antique Weapon Shop. 194 | D:1 | Reached XP level 2. HP: 20/21 MP: 0/0 565 | D:1 | Reached XP level 3. HP: 24/25 MP: 0/0 565 | D:1 | Learned a level 1 spell: Magic Dart 1199 | D:2 | Slain by a ribbon worm Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_rhombus, layout_basic, serial_shops, shop, dk_noncrumbling_4, minmay_misc_feat_cross, minmay_stone_trees_medium, minmay_misc_feat_ornament D:2: minmay_skewed_foursquare, layout_loops_cross, basic_altar, minmay_crystal_room, grunt_decor_junction Skill XL: | 1 2 3 | ---------------+----------+----- Stealth | 2 | 2.2 Dodging | 3 | 3.2 Fighting | | 0.3 Armour | | 0.7 Spellcasting | | 3.1 Conjurations | | 3.1 Hexes | | 3.1 Summonings | | 3.1 Necromancy | | 3.1 Translocations | | 3.1 Fire Magic | | 3.1 Ice Magic | | 3.1 Air Magic | | 3.1 Earth Magic | | 3.1 Alchemy | | 3.1 Action || total ---------------------------++------- Melee: Unarmed || 6 Cast: Foxfire || 44 Armour: Robe || 7 Leather armour || 35 Dodge: Dodged || 34 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1198 | 1198 | 0 | 0 | 0 | 2 | 599.0 | Dungeon | 1198 | 1198 | 0 | 0 | 0 | 2 | 599.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1091 daAuts D:2: 107 daAuts