Dungeon Crawl Stone Soup version 0.22-a0-580-gd5db89c (webtiles) character file. 37 theanonym the Vexing (level 3, 0/27 HPs) Began as a Mummy Enchanter on July 4, 2018. Slain by a goblin ... wielding a +0 club (3 damage) ... on level 1 of the Dungeon. The game lasted 00:01:54 (1198 turns). theanonym the Vexing (Mummy Enchanter) Turns: 1198, Time: 00:01:54 Health: 0/27 AC: 3 Str: 12 XL: 3 Next: 21% Magic: 6/7 EV: 12 Int: 14 God: Gold: 63 SH: 0 Dex: 12 Spells: 6/7 levels left rFire x . . SeeInvis . f - +0 club rCold + + . Gourm . (no shield) rNeg + + + Faith . b - +0 robe rPois ∞ Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... c - +0 pair of boots Stlth ++........ e - amulet of magic regeneration HPRegen 0.09/turn d - ring of protection from cold MPRegen 0.35/turn (no ring) @: no status effects A: no food or potions, fire vulnerability, cold resistance 1, negative energy resistance 3, torment resistance, unbreathing a: no special abilities Innate Abilities, Weirdness & Mutations You do not eat or drink. Your flesh is vulnerable to fire. You are immune to poison. Your flesh is cold resistant. (rC+) You are immune to negative energy. (rN+++) You are immune to unholy pain and torment. You can survive without breathing. Skills: + Level 2.1 Fighting - Level 0.7 Short Blades * Level 1.3 Maces & Flails - Level 1.5 Dodging - Level 2.4 Stealth - Level 2.6 Spellcasting - Level 2.6 Hexes You had 6 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Corona Hex #...... 8% 1 N/A Your spell library contained the following spells: Spells Type Power Failure Level Hunger Confuse Hex #....... 22% 3 N/A Tukima's Dance Hex #....... 22% 3 N/A Ensorcelled Hibernation Hex/Ice #..... 19% 2 N/A Dazzling Spray Conj/Hex #..... 36% 3 N/A Skill XL: | 1 2 | ---------------+-------+----- Fighting | 1 2 | 2.1 Maces & Flails | 1 | 1.3 Short Blades | | 0.7 Dodging | | 1.5 Stealth | | 2.4 Spellcasting | | 2.6 Hexes | | 2.6 Action || total -------------------------++------- Melee: Dagger || 84 Club || 30 Cast: Corona || 8 Stab: Sleeping || 4 Armor: Robe || 26 Dodge: Dodged || 83 Inventory: Hand Weapons a - a +1 dagger f - a +0 club (weapon) (You took it off a hobgoblin on level 1 of the Dungeon) Armour b - a +0 robe (worn) c - a +0 pair of boots (worn) (You found it on level 1 of the Dungeon) Jewellery d - a ring of protection from cold (left hand) (You found it on level 1 of the Dungeon) e - an amulet of magic regeneration (around neck) (You found it on level 1 of the Dungeon) Scrolls g - a scroll of enchant armour {unknown} h - a scroll of magic mapping {unknown} i - a scroll of identify {unknown} You were on level 1 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 63 gold pieces. Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: .##..#....# ##....### #.## ## .<#..#....## ###### #..# #. #.#.##.#...# ##.# #. ..#....#.#.# ######.###. ###.#....#.# ##.......##. ....#.####)# #......#.##. ......# #.### #......#.##. ####### #...#########......#)#.. ....# ####.#.)@g.....###....... ###.#####......######### #....... ........%..........# #....... ##########.........# #....... #.........# #....... #.........# #....... #.........# #......) #.........# #....... #.........# ######## You could see a goblin. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | theanonym the Mummy Enchanter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 4/4 45 | D:1 | Reached skill level 1 in Fighting 198 | D:1 | Reached XP level 2. HP: 19/22 MP: 5/5 261 | D:1 | HP: 10/22 [hobgoblin (5)] 621 | D:1 | HP: 11/22 [bat (1)] 623 | D:1 | Reached skill level 2 in Fighting 623 | D:1 | Reached skill level 1 in Maces & Flails 833 | D:1 | Reached XP level 3. HP: 27/27 MP: 7/7 1181 | D:2 | HP: 11/27 [goblin/club (3)] 1191 | D:1 | HP: 4/27 [jackal (3)] 1198 | D:1 | Slain by a goblin Vanquished Creatures 3 dart slugs (D:1) A leopard gecko (D:2) 4 giant cockroaches (D:1) A goblin (D:1) 6 hobgoblins A jackal (D:1) 4 kobolds 3 bats (D:1) 3 rats (D:1) 26 creatures vanquished. Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 0.6 | 47.2 | 31.4 | 595.5 Dungeon | 100.0 | 100.0 | 0.6 | 47.2 | 31.4 | 595.5 +-------+-------+-------+-------+-------+----------------------