Dungeon Crawl Stone Soup version 0.31.0-32-g396128a36d (webtiles) character file. Game seed: 7672178964213505071 0 stux the Charlatan (level 1, 12/12 HPs) Began as a Tengu Artificer on Mar 12, 2024. Quit the game on level 1 of the Dungeon on Mar 13, 2024. The game lasted 00:00:58 (22 turns). stux the Charlatan (Tengu Artificer) Turns: 22, Time: 00:00:59 Health: 12/12 AC: 3 Str: 12 XL: 1 Next: 0% Magic: 2/2 EV: 26 Int: 11 God: Gold: 0 SH: 0 Dex: 14 Spells: 0/0 levels left rFire . . . a - +0 club rCold . . . (no shield) rNeg . . . b - +0 leather armour rPois . (helmet restricted) rElec . (no cloak) rCorr . (no gloves) SInv . (boots unavailable) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.08/turn %: acrobat @: acrobatic A: beak, talons 3, acrobatic a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +0 club (weapon) Armour b - a +0 leather armour (worn) Wands c - a wand of flame (15) (quivered) d - a wand of charming (15) e - a wand of iceblast (5) Scrolls f - a scroll of enchant weapon {unknown} Skills: + Level 1.0 Fighting + Level 2.1 Armour + Level 1.1 Dodging + Level 1.0 Stealth + Level 3.0 Evocations You couldn't memorise any spells. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Hailstorm Conj/Ice 0% 3d5 80% 3 Summon Ice Beast Ice/Summ 0% N/A 80% 3 Sculpt Simulacrum Ice/Alch 0% N/A 100% 6 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You have a beak for a mouth. You have claws for feet. You can magically evade attacks while moving or waiting. Message History Welcome, stux the Tengu Artificer. It's a long way down to the Orb of Zot, but that shouldn't be any trouble. Press ? for a list of commands and other information. Found a book of the Tundra and 5 stones. Found a staircase leading out of the dungeon. Okay, then. You pick up a book of the Tundra and begin reading... You add the spells Hailstorm, Summon Ice Beast and Sculpt Simulacrum to your library. Sorry, you're not good enough to have a special ability. You're too inexperienced to learn that spell! You open the door. There is an open door here. f - a scroll labelled DIOTAROTSUCI A goblin comes into view. It is wielding a +0 club. A goblin is nearby! Welcome back, stux the Tengu Artificer. Press ? for a list of commands and other information. You aren't carrying any potions. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) #. #. #. #. #. #####.## #g.....# #@########## #..........# #..≈≈≈≈..8.# #..........# #####.###### ####'##### #........# #........# #......<.# You could see a goblin (asleep). Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | stux the Tengu Artificer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 12/12 MP: 2/2 22 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_rooms_c, layout_loops_ring, nicolae_ecumenical_lake_church