Dungeon Crawl Stone Soup version 0.24.0-2-g5b39cebb1c (webtiles) character file. Game seed: 4145041790948453379, levelgen mode: deterministic 0 spidu the Conjurer (level 1, 4/13 HPs) Began as a Mummy Conjurer on Oct 30, 2019. Safely got out of the dungeon. The game lasted 00:02:15 (207 turns). spidu the Conjurer (Mummy Conjurer) Turns: 207, Time: 00:02:16 Health: 4/13 AC: 2 Str: 11 XL: 1 Next: 8% Magic: 4/4 EV: 12 Int: 14 God: Gold: 0 SH: 0 Dex: 12 Spells: 4/5 levels left rFire x . . SeeInvis . (no weapon) rCold + . . Gourm . (no shield) rNeg + + + Faith . a - +0 robe rPois ∞ Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.04/turn (no ring) MPRegen 0.09/turn (no ring) @: no status effects A: no food or potions, fire vulnerability, cold resistance 1, negative energy resistance 3, torment resistance, unbreathing a: no special abilities You escaped. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Armour a - a +0 robe (worn) Skills: - Level 1.5 Dodging - Level 1.5 Stealth - Level 2.6 Spellcasting + Level 3.3 Conjurations You had 4 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Magic Dart Conj ##.. 6% 1 N/A Your spell library contained the following spells: Spells Type Power Failure Level Hunger Searing Ray Conj ##.... 9% 2 N/A Dazzling Spray Conj/Hex #..... 34% 3 N/A Iskenderun's Mystic Bla Conj ##...... 50% 4 N/A Force Lance Conj/Tloc #....... 75% 4 N/A Fulminant Prism Conj/Hex #......... 75% 4 N/A Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You do not eat or drink. Your flesh is vulnerable to fire. You are immune to poison. Your flesh is cold resistant. (rC+) You are immune to negative energy. (rN+++) You are immune to unholy pain and torment. You can survive without breathing. Message History Press: ? - help, Shift-Dir - straight line, f/p - ooze Aim: an ooze (heavily wounded) The magic dart hits the ooze. The ooze is severely wounded. The ooze hits you. * * * LOW HITPOINT WARNING * * * There is a dry fountain here. You see here a frilled lizard corpse. There is a dry fountain here. There is a dry fountain here. You see here a frilled lizard corpse. There is a dry fountain here. The ooze jiggles. There is a dry fountain here. You see here a frilled lizard corpse. There is a dry fountain here. There is a staircase leading out of the dungeon here. Are you sure you want to leave the Dungeon? This will make you lose the game! The ooze barely misses you. You have escaped! .....................### #.####.####.####.##...## #...##.†.##...###..# #.⌠.##.⌠.##.⌠.# ##.# #...##...##...# #.# ##.####.####.## ..# ##.####.####.####.###.⌠.# ...........J............# ..........@.......).##.## ........................ ##.####.####.####.###.⌠. # #.# #.# #.# ...# ... ... ... #.# #.⌠. #.⌠.# .⌠S# .# #... #...# ..# ##.## ... You could see an ooze. Vanquished Creatures A frilled lizard (D:1) 1 creature vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | spidu the Mummy Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 4/4 207 | D:$ | Safely got out of the dungeon. Levels and vault maps discovered: D:1: dpeg_arrival_chambers_temple_mockup, layout_rooms, chequers_avenue Action || total -------------------------++------- Melee: Unarmed || 4 Cast: Magic Dart || 7 Armor: Robe || 2 Dodge: Dodged || 3