Dungeon Crawl Stone Soup version 0.26.1-11-gd32895ea62 (webtiles) character file. Game seed: 1195782846734046281 51 sixsigma the Conjurer (level 3, -1/23 HPs) Began as an Octopode Conjurer on Apr 21, 2021. Killed from afar by Sigmund (6 damage) ... with a magic dart ... on level 2 of the Dungeon. The game lasted 00:02:38 (1903 turns). sixsigma the Conjurer (Octopode Conjurer) Turns: 1903, Time: 00:02:39 Health: -1/23 AC: 1 Str: 8 XL: 3 Next: 83% Magic: 1/5 EV: 13 Int: 23 God: Gold: 67 SH: 0 Dex: 10 Spells: 0/6 levels left rFire . . . SeeInvis . (no weapon) rCold . . . Faith . (no shield) rNeg . . . Spirit . (helmet restricted) rPois . Reflect . (no amulet) rElec . Harm . (no ring) rCorr . Rampage . (no ring) Will ..... (no ring) Stlth +++....... (no ring) HPRegen 0.07/turn (no ring) MPRegen 0.09/turn (no ring) (no ring) (no ring) @: no status effects A: almost no armour, stealthy swim, amphibious, 8 rings, constrict 8, camouflage 1, clever 1, low mp 1, strong 1, gelatinous body 1, no potion heal 1 a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 67 gold pieces. Inventory: Scrolls a - a scroll of blinking {unknown} b - 3 scrolls of identify {unknown} e - a scroll of fear {unknown} g - a scroll of enchant armour {unknown} h - a scroll of remove curse {unknown} Potions d - a potion of brilliance {unknown} f - a potion of attraction {unknown} i - a potion of haste {unknown} Skills: + Level 1.4 Fighting - Level 2.4 Dodging - Level 3.3 Stealth - Level 2.3 Spellcasting - Level 4.2 Conjurations + Level 0.5 Hexes You couldn't memorise any spells. You knew the following spells: Your Spells Type Power Failure Level a - Magic Dart Conj 88% 2% 1 b - Dazzling Flash Conj/Hex 26% 14% 3 x - Searing Ray Conj 44% 3% 2 Your spell library contained the following spells: Spells Type Power Failure Level Fulminant Prism Conj/Hex 6% 43% 4 Iskenderun's Mystic Bla Conj/Tloc 12% 45% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 Sigmund Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are very stealthy in the water. (Stealth+) You are amphibious. You can wear up to eight rings at the same time. You can use your tentacles to constrict eight enemies at once. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) Your mind is acute. (Int +2) Your magical capacity is low. (-10% MP) Your muscles are strong. (Str +2) Potions are less effective at restoring your health. Message History The searing ray hits something. The searing ray hits something! You finish channeling your searing ray. You hear some strange, mumbled words. A puff of flame appears from out of thin air! The puff of flame hits you! * * * LOW HITPOINT WARNING * * * Casting: Searing Ray (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast that spell. Casting: Searing Ray (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Unknown command. It was a potion of mutation. You feel extremely strange. You feel less energetic. You feel clever. Your system partially rejects the healing effects of potions. You feel stronger. A magic dart appears from out of thin air! The magic dart hits you. You die... ### #####(#############.## .....#.#...(....@){..# ...........#.######(.# ###.......#.## # ....#.###.#.# .# ###.#.# #.#.# .# #.#.# #.#.# ### ..# #.#.# #.#.. ... .(. ##.#(# #.#####.# #.# #.# #..#.# #....##.# #.# #.# There were no monsters in sight! Vanquished Creatures An ooze (D:1) 2 dart slugs (D:1) 2 leopard geckos 9 bats 4 goblins (D:1) 6 hobgoblins (D:1) 3 jackals (D:1) 4 kobolds 3 frilled lizards (D:1) 5 rats (D:1) 39 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | sixsigma the Octopode Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 202 | D:1 | Noticed a black mamba 202 | D:1 | Noticed a hog 203 | D:1 | Noticed a swamp drake 203 | D:1 | Noticed a killer bee 244 | D:1 | Reached XP level 2. HP: 17/17 MP: 0/5 295 | D:1 | Learned a level 2 spell: Searing Ray 755 | D:1 | Reached XP level 3. HP: 21/21 MP: 4/6 1295 | D:1 | Reached skill level 1 in Fighting 1374 | D:1 | Learned a level 3 spell: Dazzling Flash 1894 | D:2 | Noticed Sigmund 1903 | D:2 | Gained mutation: Your magical capacity is low. (-10% MP) | [potion of mutation] 1903 | D:2 | Gained mutation: Your mind is acute. (Int +2) [potion of | mutation] 1903 | D:2 | Gained mutation: Potions are less effective at restoring | your health. [potion of mutation] 1903 | D:2 | Gained mutation: Your muscles are strong. (Str +2) [potion | of mutation] 1903 | D:2 | Killed from afar by Sigmund Illustrated notes Levels and vault maps discovered: D:1: onia_arrival_zoo_common, layout_basic, roderic_lattice_a, minmay_tromino_v4_b D:2: layout_loops_ring, uniq_sigmund Skill XL: | 1 2 3 | ---------------+----------+----- Stealth | 3 | 3.3 Fighting | 1 | 1.4 Dodging | | 2.4 Spellcasting | | 2.3 Conjurations | | 4.2 Hexes | | 0.5 Action || total -------------------------++------- Melee: Unarmed || 7 Cast: Magic Dart || 66 Searing Ray || 2 Use: Potion || 1 Armor: Skin || 3 Dodge: Dodged || 7