Dungeon Crawl Stone Soup version 0.27-a0-887-gcab673c142 (webtiles) character file. Game seed: 11304115267826770547 23 sixsigma the Conjurer (level 2, 20/20 HPs) Began as a Gnoll Conjurer on Apr 4, 2021. Was a Plaything of Xom. Quit the game on level 1 of the Dungeon. The game lasted 00:01:24 (528 turns). sixsigma the Conjurer (Gnoll Conjurer) Turns: 528, Time: 00:01:25 Health: 20/20 AC: 2 Str: 6 XL: 2 Next: 95% Magic: 6/7 EV: 13 Int: 17 God: Xom [..*...] Gold: 14 SH: 0 Dex: 10 Spells: 7/10 levels left rFire . . . SeeInvis . (no weapon) rCold . . . Faith . (no shield) rNeg . . . Spirit . a - +0 robe rPois . Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.06/turn (no ring) MPRegen 0.10/turn (no ring) @: no status effects A: fangs 1, strong nose, distributed training a: Renounce Religion You were on level 1 of the Dungeon. You worshipped Xom. You were a toy of Xom. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 14 gold pieces. Inventory: Armour a - a +0 robe (worn) Potions b - 2 potions of flight {unknown} c - a potion of magic {unknown} Skills: + Level 0.5 Fighting + Level 0.5 Short Blades + Level 0.5 Long Blades + Level 0.5 Axes + Level 0.5 Maces & Flails + Level 0.5 Polearms + Level 0.5 Staves + Level 0.5 Slings + Level 0.5 Bows + Level 0.5 Crossbows + Level 0.5 Throwing + Level 0.5 Armour + Level 4.5 Dodging + Level 4.1 Stealth + Level 0.5 Shields + Level 0.5 Unarmed Combat + Level 4.9 Spellcasting + Level 7.0 Conjurations + Level 0.4 Hexes + Level 0.4 Summonings + Level 0.4 Necromancy + Level 0.4 Translocations + Level 0.4 Transmutations + Level 0.4 Fire Magic + Level 0.4 Ice Magic + Level 0.4 Air Magic + Level 0.4 Earth Magic + Level 0.4 Poison Magic + Level 0.7 Invocations + Level 0.5 Evocations You had 7 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 x - Searing Ray Conj 56% 3d5 1% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Dazzling Flash Conj/Hex 32% N/A 10% 3 Animate Skeleton Necr 10% N/A 12% 1 Apportation Tloc 10% N/A 12% 1 Corona Hex 5% N/A 12% 1 Summon Small Mammal Summ 20% N/A 12% 1 Fulminant Prism Conj/Hex 8% 3d7 30% 4 Iskenderun's Mystic Bla Conj/Tloc 16% 2d5 30% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Xom Shops: D:1 * Innate Abilities, Weirdness & Mutations You have very sharp teeth. Your uncanny sense of smell can sniff out nearby items. Your experience applies equally to all skills. Message History You start resting. Magic restored. Things that are here: a frilled lizard corpse; a frilled lizard corpse; a frilled lizard corpse Things that are here: a +0 dagger of electrocution; a goblin corpse You enter the shallow water. Moving in this stuff is going to be slow. You enter the shallow water. Moving in this stuff is going to be slow. Found a faded altar of an unknown god. You enter the shallow water. Moving in this stuff is going to be slow. There is a faded altar of an unknown god here. You cannot tell which god this altar belongs to. Convert to them anyway? Okay, then. Unknown command. Press < or > to pray at altars. You cannot tell which god this altar belongs to. Convert to them anyway? Xom accepts your prayer! Xom welcomes you! Xom is interested. You enter the shallow water. Moving in this stuff is going to be slow. You enter the shallow water. Moving in this stuff is going to be slow. You enter the shallow water. Moving in this stuff is going to be slow. A kobold comes into view. It is wielding a +0 dagger. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - kobold Aim: a kobold, wielding a +0 dagger and quivering stones (asleep, 0% to evade) The magic dart hits the kobold. You kill the kobold! Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) ..).... ..... ###### ### ..... .....# #.# ... .....# #.# ... .....# #.# #.# .)...# #.# #.# .....# #.# #@# .....# #.# #.# ######### .....###.#######.######.......# ..............(...............# ########.#######.######....†).# #8# #......................#### #_# #.....###......######..# #.###....##.#.##...# ..# #.≈≈###.##..#.##.#.#### .# There were no monsters in sight! Vanquished Creatures A dart slug (D:1) 2 bats (D:1) An endoplasm (D:1) A giant cockroach (D:1) A goblin (D:1) A hobgoblin (D:1) A quokka (D:1) 10 frilled lizards (D:1) 2 kobolds (D:1) 2 rats (D:1) 22 creatures vanquished. Vanquished Creatures (others) 6 plants (D:1) 6 creatures vanquished. Grand Total: 28 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | sixsigma the Gnoll Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 6/6 100 | D:1 | Found Idigyl's Assorted Antiques. 211 | D:1 | Reached XP level 2. HP: 19/19 MP: 5/7 214 | D:1 | Learned a level 2 spell: Searing Ray 494 | D:1 | Found a faded altar of an unknown god. 503 | D:1 | Became a worshipper of Xom of Chaos 528 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_renting, layout_rooms, shapermc_ecumenical_altar_hornbeckon, serial_corexii_hall, chequers_hall_statues_corner_a, chequers_hall_statues_y, serial_shops, nicolae_shop_waterfront, minmay_lizard_king Action || total -------------------------++------- Melee: Unarmed || 7 Cast: Magic Dart || 19 Searing Ray || 3 Armor: Robe || 3 Dodge: Dodged || 5 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 538 | 538 | 0 | 141 | 322 | 1 | 538.0 | Dungeon | 538 | 538 | 0 | 141 | 322 | 1 | 538.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 538 daAuts