Dungeon Crawl Stone Soup version 0.21.1-1-g345015f (webtiles) character file. 18 shakethe the Chopper (level 2, 17/23 HPs) Began as a Demonspawn Gladiator on Feb 27, 2018. Quit the game on level 1 of the Dungeon. The game lasted 00:00:19 (210 turns). shakethe the Chopper (Demonspawn Gladiator) Turns: 210, Time: 00:00:19 Health: 17/23 AC: 4 Str: 14 XL: 2 Next: 51% Magic: 2/2 EV: 12 Int: 9 God: Gold: 4 SH: 0 Dex: 14 Spells: 1/1 levels left rFire . . . SeeInvis . a - +0 war axe rCold . . . Gourm . (no shield) rNeg . . . Faith . b - +0 leather armour rPois . Spirit . c - +0 helmet rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth +......... (no amulet) HPRegen 0.07/turn (no ring) MPRegen 0.08/turn (no ring) @: no status effects A: rot immunity a: no special abilities You were on level 1 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 4 gold pieces. Inventory: Hand Weapons a - a +0 war axe (weapon) Missiles d - 3 throwing nets {=f, !d} Armour b - a +0 leather armour (worn) c - a +0 helmet (worn) Scrolls g - a scroll of blinking {unknown} Potions e - a potion of curing {unknown} Comestibles f - a ration Skills: + Level 2.4 Fighting * Level 3.3 Axes - Level 1.7 Throwing - Level 2.6 Dodging You had one spell level left. You didn't know any spells. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are immune to rotting. Message History No target in view! No target in view! No target in view! No target in view! A jackal comes into view. The helpless jackal fails to defend itself. You hit the jackal. The jackal bites you but does no damage. The jackal barely misses you. Your leather armour prevents you from hitting the jackal. The jackal bites you but does no damage. The jackal closely misses you. You hit the jackal. The jackal bites you but does no damage. The jackal misses you. You closely miss the jackal. The jackal bites you but does no damage. The jackal closely misses you. You hit the jackal. You kill the jackal! You see here a jackal corpse. A rat comes into view. The rat bites you but does no damage. A rat is nearby! You hit the rat. You kill the rat! No target in view! No target in view! No target in view! No target in view! You see here a jackal corpse. There is an open door here. Things that are here: a frilled lizard corpse; a bat corpse A kobold comes into view. A kobold is nearby! A kobold is nearby! A kobold is nearby! A kobold is nearby! A kobold is nearby! The kobold shouts! You hear a shout! You hit the kobold. You kill the kobold! A hobgoblin comes into view. It is wielding a club. You closely miss the hobgoblin. The hobgoblin hits you with a club. The hobgoblin barely misses you. You take 3 damage, and have 13/16 hp. You hit the hobgoblin but do no damage. The hobgoblin hits you with a club. You barely miss the hobgoblin. The hobgoblin barely misses you. You slash the hobgoblin! You kill the hobgoblin! Your Axes skill increases to level 3! No target in view! No target in view! You take 2 damage, and have 11/16 hp. No target in view! No target in view! g - a scroll labeled YTWALIUVAA No target in view! A gnoll comes into view. It is wielding a spear. The gnoll shouts! You hear a shout! A gnoll is nearby! A goblin comes into view. It is wielding a dagger. The goblin shouts! A rat comes into view. There are monsters nearby! A hobgoblin comes into view. The hobgoblin shouts! The gnoll completely misses you. You slash the gnoll! The gnoll hits you with a spear. You hit the gnoll. You kill the gnoll! You have reached level 2! Your demonic ancestry asserts itself... You feel immune to rotting. You hit the goblin. You kill the goblin! You barely miss the hobgoblin. You barely miss the rat. The rat barely misses you. The hobgoblin misses you. You regained 4 hp, and now have 16/23 hp. MP restored: 2 You closely miss the hobgoblin. You slash the rat! You kill the rat! The hobgoblin hits you but does no damage. You hit the hobgoblin. You kill the hobgoblin! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! #.............)# #..............###...... ##.........#.#.......?.. ###..........# ......... ###.....#.####.#...... ####................ ###.##........... #.......)...... #.##...@)...... #.#######...... ### ..... ##.# # There were no monsters in sight! Vanquished Creatures A gnoll (D:1) A goblin (D:1) 2 hobgoblins (D:1) A jackal (D:1) A bat (D:1) A frilled lizard (D:1) A kobold (D:1) 2 rats (D:1) 10 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | shakethe the Demonspawn Gladiator began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 1/1 187 | D:1 | Reached skill level 3 in Axes 206 | D:1 | Gained mutation: You are immune to rotting. [demonic ancestry] 206 | D:1 | Reached XP level 2. HP: 16/23 MP: 2/2 210 | D:1 | Quit the game Skill XL: | 1 | ---------------+----+----- Axes | 3 | 3.3 Fighting | | 2.4 Throwing | | 1.7 Dodging | | 2.6 Action || total -------------------------++------- Melee: War axe || 20 Stab: Sleeping || 1 Armor: Leather armour || 7 Dodge: Dodged || 10 Vault maps used: D:1: dpeg_cavernosity, minmay_liquid_box Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 0.0 | 0.0 | 81.4 | 210.0 Dungeon | 100.0 | 100.0 | 0.0 | 0.0 | 81.4 | 210.0 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 27.0 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 27.0 +-------+-------+-------+-------+-------+----------------------