Dungeon Crawl Stone Soup version 0.21.1-1-g345015f (webtiles) character file. 7 shakethe the Conjurer (level 1, 0/10 HPs) Began as a Deep Elf Conjurer on Feb 21, 2018. Slain by a goblin ... wielding a +2 dagger of electrocution (10 damage) ... on level 1 of the Dungeon. The game lasted 00:00:49 (387 turns). shakethe the Conjurer (Deep Elf Conjurer) Turns: 387, Time: 00:00:50 Health: 0/10 AC: 2 Str: 5 XL: 1 Next: 91% Magic: 5/6 EV: 13 Int: 19 God: Gold: 0 SH: 0 Dex: 15 Spells: 5/6 levels left rFire . . . SeeInvis . h - +0 short sword rCold . . . Gourm . (no shield) rNeg . . . Faith . a - +0 robe rPois . Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.03/turn (no ring) MPRegen 0.10/turn (no ring) @: no status effects A: no striking features a: no special abilities You were on level 1 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons h - a +0 short sword (weapon) (You took it off a kobold on level 1 of the Dungeon) Missiles g - 5 stones (quivered) Armour a - a +0 robe (worn) Potions d - a potion of haste {unknown} Books b - a book of Conjurations Comestibles c - 3 rations f - a chunk of flesh {@w0@w0} Skills: + Level 2.7 Dodging - Level 2.4 Stealth + Level 3.3 Spellcasting + Level 4.5 Conjurations You had 5 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Magic Dart Conj ###. 2% 1 None Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Message History You are very lightly contaminated with residual magic. Strange energies run through your body. The rat bites you but does no damage. Aim: a hobgoblin, wielding a club (moderately wounded) The magic dart hits the rat. You kill the rat! You now have 1/6 mp. Sorry, you're not good enough to have a special ability. Unknown command. Aim: a hobgoblin, wielding a club (moderately wounded) The magic dart hits the hobgoblin. The hobgoblin hits you with a club. You take 3 damage, and have 7/10 hp. MASSIVE DAMAGE!! You now have 0/6 mp. Sorry, you're not good enough to have a special ability. You don't have enough magic to cast that spell. Aim: a hobgoblin, wielding a club (almost dead) The magic dart hits the hobgoblin. You kill the hobgoblin! The kobold throws a stone. The stone hits you but does no damage. You now have 0/6 mp. You don't have enough magic to cast that spell. The kobold throws a stone. The stone hits you but does no damage. Things that are here: a stone; a club; a hobgoblin corpse e - a club The kobold throws a stone. The stone barely misses you. e - a +0 club (weapon) You completely miss the kobold. The kobold barely misses you. You hit the kobold. The kobold hits you but does no damage. Your magical contamination has completely faded away. You barely miss the kobold. The kobold barely misses you. You hit the kobold. The kobold closely misses you. The kobold hits you with a short sword. You take 3 damage, and have 5/10 hp. MASSIVE DAMAGE!! You closely miss the kobold. The kobold barely misses you. You hit the kobold. You kill the kobold! Things that are here: a short sword; a kobold corpse Things that are here: a stone; a hobgoblin corpse You see here 2 stones. g - 2 stones g - 3 stones (gained 1) You see here a hobgoblin corpse. Things that are here: a short sword; a kobold corpse h - a short sword You butcher the kobold corpse. You see here an inedible chunk of flesh {@w0@w0}. h - a +0 short sword (weapon) Drop what? 8/52 slots (_ for help) (? for menu, Esc to quit) You drop a +0 club. You see here a hobgoblin corpse. You butcher the hobgoblin corpse. f - 6 chunks of flesh {@w0@w0} (gained 4) Things that are here: a +0 club; an inedible chunk of flesh {@w0@w0} You start resting. Health restored: 10; MP restored: 6 You butcher the rat corpse. f - 7 chunks of flesh {@w0@w0} (gained 1) You see here a rat skeleton. x2 Some of the chunks of flesh in your inventory have rotted away. g - 4 stones (gained 1) g - 5 stones (gained 1) There is an open door here. You open the door. There is an open door here. Some of the chunks of flesh in your inventory have rotted away. There is an open door here. A giant cockroach comes into view. Aim: a giant cockroach (clinging, resting) The magic dart hits the giant cockroach. You now have 5/6 mp. Aim: a giant cockroach (severely wounded, clinging) The magic dart hits the giant cockroach. You kill the giant cockroach! You now have 4/6 mp. All of the chunks of flesh in your inventory have rotted away. You butcher the giant cockroach corpse. f - a chunk of flesh {@w0@w0} A kobold comes into view. MP restored: 6 Aim: a kobold (resting) The magic dart hits the kobold. You kill the kobold! You now have 5/6 mp. A goblin comes into view. It is wielding a dagger of electrocution. MP restored: 6 Aim: a goblin, wielding a dagger of electrocution (resting) The magic dart hits the goblin. The goblin moves out of view. You now have 5/6 mp. The goblin is too close now for your liking. You barely miss the goblin. The goblin closely misses you. The goblin hits you but does no damage. You are electrocuted! Ouch! That really hurt! You die... ### ## ############### .# #.............# .#### #.###########.# ....# #.# #.# .#.## #.### #####.# ...# #...# #.....# .#.####...# ##@#### ....#.....# #g# .####.##### ".. .##....# #.... ###.######## #..### ###......... .... #.....###.. #### #.###.# #.# #.# You could see a goblin. Vanquished Creatures A leopard gecko (D:1) A giant cockroach (D:1) A hobgoblin (D:1) 2 kobolds (D:1) A rat (D:1) 6 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | shakethe the Deep Elf Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 387 | D:1 | Slain by a goblin Action || total -------------------------++------- Melee: Club || 6 Short sword || 1 Cast: Magic Dart || 14 Armor: Robe || 5 Dodge: Dodged || 8 Vault maps used: D:1: roderic_chinese_lattice_arrival Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 0.0 | 34.4 | 43.7 | 387.0 Dungeon | 100.0 | 100.0 | 0.0 | 34.4 | 43.7 | 387.0 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 11.0 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 11.0 +-------+-------+-------+-------+-------+----------------------