Dungeon Crawl Stone Soup version 0.29-a0-643-ga013cefcf8 (webtiles) character file. Game seed: 2564267485516030476 193 sentinel the Conjurer (level 5, -3/28 HPs) Began as a Tengu Conjurer on June 19, 2022. Slain by Natasha (5 damage) ... on level 2 of the Dungeon. The game lasted 00:08:24 (3013 turns). sentinel the Conjurer (Tengu Conjurer) Turns: 3013, Time: 00:08:25 Health: -3/28 AC: 3 Str: 7 XL: 5 Next: 72% Magic: 3/9 EV: 19 Int: 19 God: Gold: 84 SH: 0 Dex: 14 Spells: 1/8 levels left rFire + . . SeeInvis . k - +0 dagger rCold . . . Faith . (no shield) rNeg . . . Spirit . a - +0 robe rPois . Reflect . (helmet restricted) rElec . Harm . D - +0 cloak rCorr . Rampage . (no gloves) Will ..... (boots unavailable) Stlth ++........ e - amulet of magic regeneration HPRegen 0.09/turn f - ring of protection from fire MPRegen 0.51/turn v - +4 ring of evasion @: flying quickly and evasively, slowed, very slow A: beak, talons 3, nimble flight a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 84 gold pieces. Inventory: Hand Weapons k - a +0 dagger (weapon) Armour a - a +0 robe (worn) d - a +2 tower shield i - a +0 robe q - the +3 ring mail of Lucidity {Harm rF+ Dex-2} (You found it on level 2 of the Dungeon) Dex: It affects your dexterity (-2). rF: It protects you from fire. Harm: It increases damage dealt and taken. s - a +0 robe t - a +0 leather armour u - a +0 robe w - a +0 leather armour y - a +0 ring mail A - a +0 robe D - a +0 cloak (worn) Jewellery c - a ring of protection from cold e - an amulet of magic regeneration (around neck) f - a ring of protection from fire (left hand) v - a +4 ring of evasion (right hand) E - a ring of wizardry F - a ring of ice Scrolls g - a scroll of immolation {unknown} h - 3 scrolls of identify {unknown} n - a scroll of fear {unknown} r - a scroll of enchant armour {unknown} x - a scroll of amnesia {unknown} B - a scroll of teleportation {unknown} C - a scroll of noise {unknown} Potions b - 3 potions of magic j - a potion of brilliance l - 3 potions of attraction {unknown} m - a potion of heal wounds {unknown} o - a potion of berserk rage {unknown} p - a potion of cancellation {unknown} z - a potion of mutation {unknown} Skills: - Level 2.5 Dodging - Level 2.7 Stealth - Level 2.2 Spellcasting + Level 6.5 Conjurations * Level 2.6 Hexes You had one spell level left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 54% 2d6 1% 2 c - Fulminant Prism Conj/Hex 9% 3d7 26% 4 Your spell library contained the following spells: Spells Type Power Damage Failure Level Dazzling Flash Conj/Hex 38% N/A 8% 3 Iskenderun's Mystic Bla Conj/Tloc 14% 2d5 38% 4 Frozen Ramparts Ice 4% 1d2 45% 3 Ice Form Ice/Tmut 2% N/A 86% 4 Summon Ice Beast Ice/Summ 2% N/A 86% 4 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Shops: D:1 [ D:2 [ Annotations: D:2 Natasha Innate Abilities, Weirdness & Mutations You have a beak for a mouth. You have claws for feet. Your magical nature lets you fly swiftly and evasively. Message History But you're not safe! The magic dart hits the hobgoblin. The magic dart hits the hobgoblin but does no damage. The endoplasm quivers. The magic dart hits the hobgoblin but does no damage. You can't see any susceptible monsters within range! (Use Z to cast anyway.) A hobgoblin is nearby! But you're not safe! But you're not safe! But you're not safe! But you're not safe! The magic dart hits the hobgoblin but does no damage. The hobgoblin completely misses you. The magic dart hits the hobgoblin. You kill the hobgoblin! You can't see any susceptible monsters within range! (Use Z to cast anyway.) You can't see any susceptible monsters within range! (Use Z to cast anyway.) An endoplasm is nearby! But you're not safe! But you're not safe! But you're not safe! The magic dart hits the endoplasm. The endoplasm freezes you. You are frozen. The magic dart hits the endoplasm! You kill the endoplasm! You can't see any susceptible monsters within range! (Use Z to cast anyway.) You can't see any susceptible monsters within range! (Use Z to cast anyway.) Found a mace. b - 3 potions of magic (gained 1) A - a +0 robe; B - a scroll labelled MUEHYLIOFF You see here a hobgoblin corpse. Things that are here: a +0 dagger; 2 stones; a kobold corpse C - a scroll labelled RYEGAO UTI WECW h - 3 scrolls labelled VONOXU IWUNG (gained 1) D - a +0 cloak Things that are here: a +0 dagger; 2 stones; a kobold corpse A ball python comes into view. But you're not safe! But you're not safe! The magic dart hits the ball python. You kill the ball python! You can't see any susceptible monsters within range! (Use Z to cast anyway.) You can't see any susceptible monsters within range! (Use Z to cast anyway.) You start putting on your armour. You continue putting on your +0 cloak. x4 You finish putting on your +0 cloak. E - a ring of wizardry F - a ring of ice A rat comes into view. But you're not safe! But you're not safe! The magic dart hits the rat. You kill the rat! You can't see any susceptible monsters within range! (Use Z to cast anyway.) You can't see any susceptible monsters within range! (Use Z to cast anyway.) Found 5 poisoned darts. Found a stone staircase leading down. You can't see any susceptible monsters within range! (Use Z to cast anyway.) You can't see any susceptible monsters within range! (Use Z to cast anyway.) You can't see any susceptible monsters within range! (Use Z to cast anyway.) You now have 84 gold pieces (gained 1). There is a stone staircase leading up here. A bat comes into view. But you're not safe! But you're not safe! The magic dart hits the bat! You kill the bat! You can't see any susceptible monsters within range! (Use Z to cast anyway.) You can't see any susceptible monsters within range! (Use Z to cast anyway.) You can't see any susceptible monsters within range! (Use Z to cast anyway.) You see here a bat corpse. You see here a bat corpse. Done exploring. Done exploring. Done exploring. Done exploring. You can't see any susceptible monsters within range! (Use Z to cast anyway.) You can't see any susceptible monsters within range! (Use Z to cast anyway.) There is a stone staircase leading up here. You fly upwards. Level annotation: Natasha There is a stone staircase leading down here. Done exploring. Level map cleared. You see here a +0 dagger. Natasha is nearby! But you're not safe! The spell is potentially lethal to miscast (26% risk of failure)! Continue anyway? You miscast Fulminant Prism. You are very lightly contaminated with residual magic. Sparks fly from your hands! Aim: Natasha (74% to hit) The searing ray hits Natasha. (Press . to maintain the ray.) The searing ray misses Natasha. The searing ray hits Natasha. The searing ray hits Natasha! You finish channelling your searing ray. Natasha misses you. The magic dart hits Natasha. Natasha casts a spell at you. The magic dart hits you! You are too injured to fight recklessly! You are too injured to fight recklessly! Aim: Natasha (almost dead, 100% to hit) The magic dart hits Natasha. You kill Natasha! Natasha screams in fury as she dies! You start resting. Your magical contamination has completely faded away. You start resting. Natasha, Servant of Life and Death comes into view. Natasha moves out of view. Natasha howls an incantation. You feel troubled. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Unknown command. The magic dart hits Natasha. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Aim: Natasha (lightly wounded, 74% to hit) The searing ray misses Natasha. (Press . to maintain the ray.) Natasha stares at you and mumbles some strange words. The magic dart hits you! The searing ray misses Natasha. Natasha casts a spell at you. The magic dart hits you. The searing ray hits Natasha! You finish channelling your searing ray. Natasha drinks a potion. Natasha's spells are empowered! Aim: Natasha (severely wounded, spells empowered, 74% to hit) The searing ray hits Natasha. (Press . to maintain the ray.) The searing ray hits Natasha. Natasha barely misses you. The searing ray misses Natasha. Natasha casts a spell at you. You feel yourself slow down. The searing ray misses Natasha. You finish channelling your searing ray. Natasha casts a spell at you. The magic dart hits you! * * * LOW HITPOINT WARNING * * * HP warning! You are too injured to fight recklessly! Aim: Natasha (almost dead, spells empowered, 100% to hit) The magic dart hits Natasha but does no damage. Natasha stares at you and mumbles some strange words. You struggle to resist. Natasha claws you. You die... .........##..##### .....#.....<.....# .##..##..#.##....#### ..#..#..............## #.##.................### ..##..........)##......# #.###...........##.....##### .......).......h####.......### ................@.###........# ...............##.# ##.......##** .....#.........##.#####........,* >..............*#...###.......#,* ........∩#..*######..##.......#,, ..<.....,..,............##....#*, .......#,.,,....####..##.......,, .###....,,,*#.,,,,,##.#*.......,, ..,,....,,,,*÷,,,,,,...,.......,, You could see Natasha (empowered). Vanquished Creatures A hound (D:3) Natasha (twice) (D:2) 5 adders 3 dart slugs 5 ball pythons 8 bats 4 endoplasms 3 giant cockroaches 6 goblins 3 hobgoblins 5 jackals 7 kobolds 2 frilled lizards 5 rats 59 creatures vanquished. Vanquished Creatures (others) 3 fulminant prisms 3 creatures vanquished. Grand Total: 62 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | sentinel the Tengu Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 4/4 220 | D:1 | Reached XP level 2. HP: 15/15 MP: 4/6 376 | D:1 | Found Eveepu's Armour Emporium. 558 | D:1 | Learned a level 2 spell: Searing Ray 656 | D:2 | Reached XP level 3. HP: 19/19 MP: 2/7 989 | D:2 | Found Zepu's Armour Shoppe. 1005 | D:2 | Identified the +3 ring mail of Lucidity {Harm rF+ Dex-2} 1020 | D:2 | Noticed Natasha 1034 | D:2 | Killed Natasha 1035 | D:2 | Reached skill level 1 in Hexes 1042 | D:2 | Reached XP level 4. HP: 17/24 MP: 4/8 1047 | D:2 | Learned a level 4 spell: Fulminant Prism 1053 | D:2 | Noticed Natasha 1877 | D:3 | Reached skill level 6 in Conjurations 2260 | D:3 | Gained mutation: Your magical nature lets you fly swiftly | and evasively. [Tengu growth] 2260 | D:3 | Reached XP level 5. HP: 28/28 MP: 7/9 2835 | D:2 | Killed Natasha 3000 | D:2 | Noticed Natasha 3013 | D:2 | Slain by Natasha Illustrated notes Levels and vault maps discovered: D:1: lemuel_arrival_rhombus, layout_basic, serial_shops, shop, minivault_24, hex_medium D:2: layout_rooms, serial_shops, shop, uniq_natasha D:3: layout_loops_ring, minmay_misc_feat_diagonals, st_stairs_14, minmay_randomly_rotated_circles Skill XL: | 1 2 3 4 | ---------------+-------------+----- Hexes | 1 2 | 2.6 Conjurations | 6 | 6.5 Dodging | | 2.5 Stealth | | 2.7 Spellcasting | | 2.2 Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Melee: Dagger | 4 | || 4 Kick | 1 | || 1 Cast: Magic Dart | 50 | 46 || 96 Searing Ray | 2 | 8 || 10 Fulminant Prism | | 3 || 3 Use: Potion | 2 | || 2 Armor: Robe | 4 | 5 || 9 Dodge: Dodged | 20 | 30 || 50 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 2967 | 2840 | 127 | 788 | 1614 | 3 | 989.0 | Dungeon | 2967 | 2840 | 127 | 788 | 1614 | 3 | 989.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1173 daAuts D:2: 931 daAuts D:3: 862 daAuts