Dungeon Crawl Stone Soup version 0.22-a0-389-g8519d86 (webtiles) character file. 31 sankara the Grave Robber (level 3, -2/26 HPs) Began as a Ghoul Necromancer on Apr 30, 2018. Slain by a worm (9 damage) ... on level 2 of the Dungeon. The game lasted 00:03:22 (1028 turns). sankara the Grave Robber (Ghoul Necromancer) Turns: 1028, Time: 00:03:22 Health: -2/26 AC: 3 Str: 11 XL: 3 Next: 22% Magic: 5/5 EV: 12 Int: 11 God: Gold: 73 SH: 0 Dex: 9 Spells: 4/6 levels left rFire . . . SeeInvis . a - +0 short sword rCold + . . Gourm . (no shield) rNeg + + + Faith . d - +0 robe rPois ∞ Spirit . k - +1 hat rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.00/turn (no ring) MPRegen 0.09/turn (no ring) @: rotting A: rotting body, claws 1, carnivore, cold resistance 1, negative energy resistance 3, inhibited regeneration, torment resistance, unbreathing a: no special abilities You were on level 2 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 73 gold pieces. Inventory: Hand Weapons a - a +0 short sword (weapon) (You took it off a kobold on level 1 of the Dungeon) Missiles n - 6 tomahawks (quivered) p - 17 stones Armour d - a +0 robe (worn) f - a +0 leather armour (You found it on level 1 of the Dungeon) k - a +1 hat (worn) (You found it on level 1 of the Dungeon) Scrolls b - a scroll of amnesia {unknown} e - 2 scrolls of teleportation {unknown} j - a scroll of enchant armour {unknown} l - 2 scrolls of magic mapping {unknown} m - 2 scrolls of enchant weapon {unknown} Potions g - a potion of might {unknown} h - a potion of brilliance {unknown} o - 2 potions of resistance {unknown} Comestibles c - 2 rations i - 5 chunks of flesh {@w0} Skills: - Level 1.7 Dodging - Level 2.1 Stealth + Level 2.4 Spellcasting + Level 4.5 Necromancy You had 4 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Pain Necr ##.. 4% 1 ##..... c - Animate Skeleton Necr N/A 4% 1 ##..... Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations Your body is rotting away. You thrive on raw meat. You are immune to poison. You have sharp fingernails. You are carnivorous and can eat meat at any time. Your flesh is cold resistant. (rC+) You are immune to negative energy. (rN+++) You do not regenerate when monsters are visible. You are immune to unholy pain and torment. You can survive without breathing. Message History There is a stone staircase leading down here. You hit the adder but do no damage. The adder barely misses you. You barely miss the adder. The adder bites you but does no damage. The adder bites you. You hit the adder. The adder is heavily wounded. The adder barely misses you. You hit the adder. The adder is heavily wounded. The adder completely misses you. The adder closely misses you. You closely miss the adder. The adder is heavily wounded. The adder closely misses you. You miss the adder. The adder is heavily wounded. The adder barely misses you. You barely miss the adder. The adder is heavily wounded. The adder bites you. The adder bites you but does no damage. You barely miss the adder. The adder is heavily wounded. The adder barely misses you. You miss the adder. The adder is heavily wounded. The adder closely misses you. The adder barely misses you. You closely miss the adder. The adder is heavily wounded. The adder misses you. You closely miss the adder. The adder is heavily wounded. The adder closely misses you. You hit the adder. You kill the adder! You have reached level 3! Your experience leads to an increase in your attributes! Increase (S)trength, (I)ntelligence, or (D)exterity? You feel clever. You see here an adder corpse. Casting: Animate Skeleton (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You attempt to give life to the dead... Before your eyes, flesh is ripped from the corpse! The dead are slithering! i - 3 chunks of flesh {@w0} (gained 2) There is a stone staircase leading down here. You climb downwards. Your mindless thrall stays behind. The goblin hits you. x2 There is a stone staircase leading up here. You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You hit the goblin. You kill the goblin! You see here a goblin corpse. Casting: Animate Skeleton (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You attempt to give life to the dead... Before your eyes, flesh is ripped from the corpse! The dead are walking! i - 6 chunks of flesh {@w0} (gained 3) Eating one of 6 chunks of flesh {@w0}. You eat one of the 6 chunks of flesh {@w0}. This raw flesh tastes great! m - 2 scrolls labeled XUH OVUFECKA (gained 1) Magic restored. A worm comes into view. Found an escape hatch in the ceiling. You hit the worm. The worm is lightly wounded. You hit the worm. The worm is moderately wounded. The worm bites you. You hit the worm. The worm is moderately wounded. Your goblin skeleton barely misses the worm. The worm bites you. You are too injured to fight recklessly! You are too injured to fight recklessly! You barely miss the worm. The worm is moderately wounded. Your goblin skeleton hits the worm. You hit the worm. The worm is moderately wounded. The worm barely misses you. Your goblin skeleton hits the worm. You hit the worm. The worm is severely wounded. The worm barely misses you. Your goblin skeleton hits the worm. You barely miss the worm. The worm is severely wounded. You barely miss the worm. The worm is severely wounded. Your goblin skeleton hits the worm. The worm bites you! * * * LOW HITPOINT WARNING * * * You hit the worm. The worm is almost dead. Your goblin skeleton barely misses the worm. You barely miss the worm. The worm is almost dead. The worm bites you! You die... #.# #. ... .. ## #.##. .# .... ### .# .. #[. .... ###.###...# #.< ..... #....<....# #.. ......#.#.......# #.. ......w@.###...## #.. .......Z...#....# #.. .........#.#....######.. .........#.............. ####.................... ##........##..#...... ....#####.###.#....## ####. ###.###......# #. #............# You could see a worm and a friendly goblin skeleton. Vanquished Creatures An adder (D:1) A ball python (D:1) 4 bats (D:1) A giant cockroach (D:1) 3 jackals (D:1) 3 kobolds (D:1) A frilled lizard (D:1) 2 goblins 5 rats (D:1) 21 creatures vanquished. Vanquished Creatures (collateral kills) A hobgoblin (D:1) A rat (D:1) 2 creatures vanquished. Grand Total: 23 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | sankara the Ghoul Necromancer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 2/2 2 | D:1 | Learned a level 1 spell: Animate Skeleton 272 | D:1 | Reached skill level 2 in Spellcasting 284 | D:1 | Reached XP level 2. HP: 9/19 MP: 4/4 984 | D:1 | Reached XP level 3. HP: 22/26 MP: 5/5 1028 | D:2 | Slain by a worm Vault maps used: D:1: dpeg_arrival_shrine D:2: lemuel_old_faithful Skill XL: | 1 | ---------------+----+----- Spellcasting | 2 | 2.4 Dodging | | 1.7 Stealth | | 2.1 Necromancy | | 4.5 Action || total -------------------------++------- Melee: Short sword || 79 Unarmed || 5 Cast: Pain || 1 Animate Skeleton || 5 Stab: Sleeping || 4 Eat: Chunk || 7 Armor: Robe || 27 Dodge: Dodged || 58 Table legend: A = Spawn XP B = Non-spawn XP C = Spawn XP percentage of total XP D = Spawn monster count E = Non-spawn monster count F = Spawn count percentage of total count G = Total turns spent on level A B C D E F G +---------+---------+-------+---------+---------+-------+--------- Total | 0 | 45 | 0.0 | 0 | 23 | 0.0 | 1028 +---------+---------+-------+---------+---------+-------+--------- D:1 | 0 | 44 | 0.0 | 0 | 22 | 0.0 | 985 D:2 | 0 | 1 | 0.0 | 0 | 1 | 0.0 | 43 +---------+---------+-------+---------+---------+-------+--------- Vault maps used: D:1: dpeg_arrival_shrine D:2: lemuel_old_faithful Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 0.8 | 21.0 | 57.6 | 510.0 Dungeon | 100.0 | 100.0 | 0.8 | 21.0 | 57.6 | 510.0 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 100.0 | N/A | 100.0 | 22.5 Dungeon | 100.0 | 100.0 | 100.0 | N/A | 100.0 | 22.5 +-------+-------+-------+-------+-------+----------------------