Dungeon Crawl Stone Soup version 0.22-a0-224-g8cf3520 (webtiles) character file. 37 sankara the Skirmisher (level 3, 0/33 HPs) Began as a Ghoul Monk on Feb 19, 2018. Slain by a jelly (2 damage) ... on level 2 of the Dungeon. The game lasted 00:04:04 (1603 turns). sankara the Skirmisher (Ghoul Monk) Turns: 1603, Time: 00:04:05 Health: 0/33 AC: -2 Str: 14 XL: 3 Next: 39% Magic: 2/2 EV: 12 Int: 6 God: Gold: 28 SH: 0 Dex: 11 Spells: 2/2 levels left rFire . . . SeeInvis . a - +0 mace rCold + . . Gourm . (no shield) rNeg + + + Faith . b - +0 robe rPois ∞ Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.00/turn (no ring) MPRegen 0.08/turn (no ring) @: corroded, rotting A: rotting body, claws 1, carnivore, cold resistance 1, negative energy resistance 3, inhibited regeneration, torment resistance, unbreathing a: no special abilities You were on level 2 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 28 gold pieces. Inventory: Hand Weapons a - a +0 mace (weapon) Armour b - a +0 robe (worn) Scrolls d - 2 scrolls of remove curse {unknown} f - a scroll of amnesia {unknown} g - a scroll of teleportation {unknown} h - a scroll of identify {unknown} Potions e - a potion of agility {unknown} Comestibles c - 2 rations Skills: + Level 3.8 Fighting * Level 3.6 Maces & Flails - Level 2.6 Dodging - Level 2.1 Stealth You had 2 spell levels left. You didn't know any spells. Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations Your body is rotting away. You thrive on raw meat. You are immune to poison. You have sharp fingernails. You are carnivorous and can eat meat at any time. Your flesh is cold resistant. (rC+) You are immune to negative energy. (rN+++) You do not regenerate when monsters are visible. You are immune to unholy pain and torment. You can survive without breathing. Message History You closely miss the goblin. The goblin is severely wounded. The goblin barely misses you. You closely miss the goblin. The goblin is severely wounded. The goblin hits you. You closely miss the goblin. The goblin is severely wounded. The goblin hits you. * * * LOW HITPOINT WARNING * * * You closely miss the goblin. The goblin is severely wounded. The goblin closely misses you. x2 You completely miss the goblin. The goblin is severely wounded. The goblin hits you. * * * LOW HITPOINT WARNING * * * You hit the goblin. You kill the goblin! Items here: ) ††† a club; a goblin corpse; a jackal corpse; a frilled lizard corpse You butcher the frilled lizard corpse. f - 2 chunks of flesh {@w0} (gained 1) Items here: ) ÷ †† a club; a goblin corpse; a jackal corpse; a frilled lizard skeleton Items here: ) ÷ †† a club; a goblin corpse; a jackal corpse; a frilled lizard skeleton You butcher the jackal corpse. f - 4 chunks of flesh {@w0} (gained 2) Things that are here: a club; a goblin corpse; a frilled lizard skeleton You see here a dagger. You start resting. Some of the chunks of flesh in your inventory have rotted away. You feel your flesh rotting away. You start resting. Eating one of 3 chunks of flesh {@w0}. You eat one of the 3 chunks of flesh {@w0}. You feel more resilient. This raw flesh tastes great! HP restored. You see here a dagger. All of the chunks of flesh in your inventory have rotted away. Things that are here: a club; a goblin skeleton f - a scroll labeled ZYSIDI GOPNIO You see here a whip. You now have 28 gold pieces (gained 12). Found a faded altar of an unknown god. A hobgoblin comes into view. It is wielding a club. You see here a scroll labeled TYVITZ ETHRAE. A hobgoblin is nearby! h - a scroll labeled TYVITZ ETHRAE A hobgoblin is nearby! The hobgoblin shouts! A jelly and 2 goblins come into view. The goblin shouts! The jelly quivers. You hear an angry hiss. The hobgoblin closely misses you. There is a faded altar of an unknown god here. You barely miss the hobgoblin. The hobgoblin closely misses you. You barely miss the hobgoblin. The hobgoblin hits you with a club. You completely miss the hobgoblin. The goblin unwields an uncursed club. The goblin wields a hunting sling. The goblin shoots a stone. The stone hits you. The hobgoblin hits you with a club. The goblin hits you with a dagger. The hobgoblin barely misses you. The goblin closely misses you. The goblin shoots a stone. The stone misses you. The goblin shoots a stone. The stone hits you. You see here a stone. The bat completely misses you. The bat hits you but does no damage. You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You hit the bat but do no damage. The bat barely misses you. You closely miss the hobgoblin. The hobgoblin hits you with a club. You hit the hobgoblin. The hobgoblin is heavily wounded. The hobgoblin barely misses you. A frilled lizard comes into view. The frilled lizard hisses angrily. You sock the hobgoblin! You kill the hobgoblin! The bat hits you. The frilled lizard moves out of view. The jelly closely misses you. You barely miss the jelly. The jelly hits you but does no damage. You hit the jelly. Your claws burn! The jelly is moderately wounded. The jelly hits you. The acid corrodes you! You are splashed with acid! The acid burns! * * * LOW HITPOINT WARNING * * * You hit the jelly. Your claws burn! * * * LOW HITPOINT WARNING * * * The jelly is heavily wounded. The jelly jiggles. The jelly closely misses you. You hit the jelly. The acid corrodes you! Your claws burn! * * * LOW HITPOINT WARNING * * * The jelly is almost dead. The jelly hits you. You die... ... #... ...... #.##...#....# .....b#.#...# #.# #..#._.#..# #. .# #.# #...#.#..(# #.#.# #.# #....#g...# #.#.# #.# #.bgg.....# #.#.# #.# ###J#####.# #.#.###.# ##@#####.# #....##.# #......#.# ##....##.# ##..###.# # #........# #.......# # #..#.##..# #.......# # #..#.##..###.)#.......(..# # #..#......)........###.### # #..####.####.#.##..# ###)......# #.#.##..# You could see a jelly, 2 goblins and a bat. Vanquished Creatures A dart slug (D:1) 2 leopard geckos 3 bats 6 goblins 3 hobgoblins 6 jackals 4 kobolds A frilled lizard (D:2) A rat (D:2) 27 creatures vanquished. Vanquished Creatures (others) 4 toadstools (D:1) 4 creatures vanquished. Grand Total: 31 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | sankara the Ghoul Monk began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 19/19 MP: 0/0 159 | D:1 | Reached skill level 3 in Maces & Flails 237 | D:1 | Reached XP level 2. HP: 25/26 MP: 1/1 1078 | D:2 | Reached XP level 3. HP: 32/33 MP: 2/2 1334 | D:2 | HP: 8/33 [goblin (2)] 1578 | D:2 | Found a faded altar of an unknown god. 1601 | D:2 | HP: 4/33 [acid (7)] 1603 | D:2 | Slain by a jelly Vault maps used: D:1: ldierk_walled_garden_2 D:2: chequers_ecumenical_altar_simple_redux, grunt_ministairs_12, st_stairs_10 Skill XL: | 1 | ---------------+----+----- Maces & Flails | 3 | 3.6 Fighting | | 3.8 Dodging | | 2.6 Stealth | | 2.1 Action || total -------------------------++------- Melee: Mace || 93 Stab: Sleeping || 2 Eat: Chunk || 3 Armor: Robe || 17 Dodge: Dodged || 78 Table legend: A = Spawn XP B = Non-spawn XP C = Spawn XP percentage of total XP D = Spawn monster count E = Non-spawn monster count F = Spawn count percentage of total count G = Total turns spent on level A B C D E F G +---------+---------+-------+---------+---------+-------+--------- Total | 0 | 53 | 0.0 | 0 | 27 | 0.0 | 1603 +---------+---------+-------+---------+---------+-------+--------- D:1 | 0 | 33 | 0.0 | 0 | 16 | 0.0 | 1074 D:2 | 0 | 20 | 0.0 | 0 | 11 | 0.0 | 529 +---------+---------+-------+---------+---------+-------+--------- Vault maps used: D:1: ldierk_walled_garden_2 D:2: chequers_ecumenical_altar_simple_redux, grunt_ministairs_12, st_stairs_10 Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 2.1 | 39.7 | 44.3 | 784.5 Dungeon | 100.0 | 100.0 | 2.1 | 39.7 | 44.3 | 784.5 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 26.5 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 26.5 +-------+-------+-------+-------+-------+----------------------