Dungeon Crawl Stone Soup version 0.27.1 (webtiles) character file. Game seed: 1569178969585968353 11 sanka the Caller (level 2, 19/19 HPs) Began as a Merfolk Summoner on Sept 4, 2021. Quit the game on level 1 of the Dungeon. The game lasted 00:02:21 (985 turns). sanka the Caller (Merfolk Summoner) Turns: 985, Time: 00:02:22 Health: 19/19 AC: 2 Str: 8 XL: 2 Next: 25% Magic: 2/5 EV: 12 Int: 14 God: Gold: 9 SH: 0 Dex: 14 Spells: 4/5 levels left rFire . . . SeeInvis + (no weapon) rCold . . . Faith . (no shield) rNeg . . . Spirit . a - +0 robe rPois . Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.06/turn (no ring) MPRegen 0.09/turn b - ring of see invisible @: no status effects A: (nimble swimmer 2), mertail a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 9 gold pieces. Innate Abilities, Weirdness & Mutations ((You are quick and stealthy near water. (Stealth+, EV+, Speed+++))) Your lower body shifts to a powerful aquatic tail in water. Skills: - Level 2.6 Dodging - Level 2.1 Stealth - Level 2.0 Spellcasting + Level 4.5 Summonings You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level z - Summon Small Mammal Summ 56% N/A 3% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Call Imp Summ 14% N/A 5% 2 Call Canine Familiar Summ 14% N/A 11% 3 Summon Guardian Golem Hex/Summ 7% N/A 28% 3 Summon Lightning Spire Summ/Air 7% N/A 67% 4 Inventory: Armour a - a +0 robe (worn) Jewellery b - a ring of see invisible (right hand) Scrolls c - a scroll of acquirement {unknown} Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: ▒.▒..▒.▒ ▒▒▒▒▒▒▒▒.▒..▒.▒ .........▒..▒.▒.▒ ▒.▒▒▒▒▒▒▒..▒..▒.▒.▒ ▒..........▒..▒.▒.▒ ▒▒▒▒▒▒▒▒...▒..▒.▒.▒ ...........▒..▒.▒.▒▒▒▒▒ ▒▒▒▒▒▒▒....▒..▒.▒.....▒ ▒m...▒..▒.▒..▒▒.▒▒ ▒>br..............+ ▒.....▒....▒...▒.▒▒ ▒.....▒▒.▒▒▒...▒.▒▒ ▒.................. ▒...........)...... ▒.........▒...).... ▒.. ................... ▒.▒ ..........(....... You could see a friendly quokka (summoned) and a friendly bat (summoned). Message History You start resting. Magic restored. You see here 18 stones. Things that are here: a +0 dagger; 2 stones Items here: (( ) †. Found a war axe. Found a scroll labelled POP KOUCAEM. Found a stone staircase leading down. c - a scroll labelled POP KOUCAEM A goblin comes into view. It is wielding a +0 dagger. A goblin is nearby! You miscast Summon Small Mammal. You are very lightly contaminated with residual magic. Nothing appears to happen. Your bat hits the goblin. Your bat misses the goblin. Your quokka closely misses the goblin. Your bat barely misses the goblin. Your quokka bites the goblin. The goblin hits your quokka with a +0 dagger. Your quokka bites the goblin. The goblin dies! Your magical contamination has completely faded away. Okay, then. You're too inexperienced to learn that spell! Okay, then. Unknown command. Unknown command. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) Action || total -------------------------++------- Melee: Unarmed || 21 Cast: Summon Small Mamm || 26 Armor: Robe || 10 Dodge: Dodged || 20 Levels and vault maps discovered: D:1: shiori_arrival_oz, layout_basic Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | sanka the Merfolk Summoner began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 685 | D:1 | Reached XP level 2. HP: 19/19 MP: 0/5 985 | D:1 | Quit the game Vanquished Creatures A bat (D:1) A frilled lizard (D:1) 2 creatures vanquished. Vanquished Creatures (collateral kills) A dart slug (D:1) 2 endoplasms (D:1) A goblin (D:1) A hobgoblin (D:1) A ball python (D:1) A bat (D:1) A frilled lizard (D:1) 3 kobolds (D:1) 2 rats (D:1) 13 creatures vanquished. Grand Total: 15 creatures vanquished