Dungeon Crawl Stone Soup version 0.27.1-1-g398f81649c (webtiles) character file. Game seed: 1652272754249925284 11 ribblle the Ducker (level 2, -2/19 HPs) Began as a Merfolk Air Elementalist on Sept 14, 2021. Slain by a jackal (3 damage) ... on level 1 of the Dungeon. The game lasted 00:01:20 (539 turns). ribblle the Ducker (Merfolk Air Elementalist) Turns: 539, Time: 00:01:20 Health: -2/19 AC: 2 Str: 8 XL: 2 Next: 25% Magic: 1/5 EV: 13 Int: 14 God: Gold: 3 SH: 0 Dex: 14 Spells: 2/5 levels left rFire . . . SeeInvis . f - +0 hand axe rCold . . . Faith . (no shield) rNeg . . . Spirit . a - +0 robe rPois . Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.06/turn (no ring) MPRegen 0.09/turn (no ring) @: very slightly contaminated A: (nimble swimmer 2), mertail a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 3 gold pieces. Inventory: Hand Weapons f - a +0 hand axe (weapon) Missiles b - 21 stones c - 6 curare-tipped darts Armour a - a +0 robe (worn) Potions d - a potion of brilliance {unknown} e - 3 potions of flight {unknown} Skills: + Level 2.9 Dodging + Level 2.3 Stealth + Level 2.2 Spellcasting + Level 0.7 Conjurations + Level 2.6 Air Magic You had 2 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Shock Conj/Air 24% 1d4 12% 1 b - Static Discharge Conj/Air 6% N/A 17% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Swiftness Air 9% N/A 22% 3 Airstrike Air 4% N/A 58% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations ((You are quick and stealthy near water. (Stealth+, EV+, Speed+++))) Your lower body shifts to a powerful aquatic tail in water. Message History You kill the jackal! Casting: Shock (safe; 12% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 12% risk of failure) Press: ? - help, Shift-Dir - straight line You miscast Shock. You are very lightly contaminated with residual magic. Nothing appears to happen. The jackal barely misses you. The jackal misses you. Casting: Shock (safe; 12% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 12% risk of failure) Press: ? - help, Shift-Dir - straight line You miscast Shock. Nothing appears to happen. The jackal closely misses you. Casting: Shock (safe; 12% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 12% risk of failure) Press: ? - help, Shift-Dir - straight line The zap misses the jackal. The zap hits the jackal. The jackal is moderately wounded. The jackal barely misses you. Casting: Shock (safe; 12% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast this spell. Casting: Shock (safe; 12% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast this spell. Unknown command. You barely miss the jackal. The jackal bites you. x2 * * * LOW HITPOINT WARNING * * * You barely miss the jackal. The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal bites you. * * * LOW HITPOINT WARNING * * * You barely miss the jackal. The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal misses you. You barely miss the jackal. The jackal completely misses you. The jackal barely misses you. You closely miss the jackal. The jackal bites you. You die... #..# #.####.##### ####..####.# #.†..... ..........###..###.# #..####†......)... #............###.# #.#####.###.## ####.#####.# #.# #......$##.. ..# #.##@##>##..#### # #h# ##.)# .h) ...# ##.## #.# ... ^.. #.# #.# You could see 2 jackals. Vanquished Creatures An endoplasm (D:1) A giant cockroach (D:1) A goblin (D:1) 2 hobgoblins (D:1) 2 jackals (D:1) A kobold (D:1) 8 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | ribblle the Merfolk Air Elementalist began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 290 | D:1 | Found a faded altar of an unknown god. 505 | D:1 | Reached XP level 2. HP: 19/19 MP: 5/5 508 | D:1 | Learned a level 2 spell: Static Discharge 539 | D:1 | Slain by a jackal Illustrated notes Levels and vault maps discovered: D:1: elethiomel_arrival_quiet, layout_loops_ring, dreamdust_ecumenical_altar_statues Action || total -------------------------++------- Melee: Hand axe || 24 Unarmed || 1 Cast: Shock || 9 Stab: Sleeping || 1 Armor: Robe || 4 Dodge: Dodged || 24